forked from mtcontrib/3d_armor
dd9c63e4ca
unlinked textures in 3d_amor_character blend file, and created 3d_amor .... |
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.. | ||
models | ||
textures | ||
admin.lua | ||
armor.conf.example | ||
armor.lua | ||
crafting_guide.txt | ||
depends.txt | ||
init.lua | ||
README.txt |
[mod] Visible Player Armor [3d_armor] ===================================== Depends: default Recommends: inventory_plus or unified_inventory (use only one) Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to weapons. Armor takes damage when a player is hurt but also offers a percentage chance of healing. Overall level is boosted by 10% when wearing a full matching set. Configuration ------------- Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory. see armor.conf.example for all available options. Note: worldpath config settings override any settings made in the mod's directory.