sea-modpack for minetest
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clams added support for shift+click on chests, removed excesive logging 2016-02-26 23:41:00 +01:00
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seacoral Field 'height_max/min': Deprecated: new name is 'y_max/min'. 2016-02-26 23:02:10 +01:00
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seaplants Field 'height_max/min': Deprecated: new name is 'y_max/min'. 2016-02-26 23:02:10 +01:00
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seawrecks added support for shift+click on chests, removed excesive logging 2016-02-26 23:41:00 +01:00
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whiteshell added support for shift+click on chests, removed excesive logging 2016-02-26 23:41:00 +01:00
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README.md initial commit 2016-02-20 02:56:14 +01:00

sea-modpack
sea-modpack

Version 0.4.0

  • clams --> collect algae for seaglass and crushed white shells for blocks
  • noairblocks --> removes the airblocks around seacorals, seaplants and sealamps
  • seacobble --> cobble in the colors white/neutral, aqua, cyan, lime, magenta, redviolet and skyblue
  • seacoral --> give some health directly and can be used as dyes with the unified dyes mod and optionally the color machine mod Colors: aqua, cyan, lime, magenta, redviolet and skyblue
  • seaglass --> seaglass that can be on or off in the colors, neutral, white, yellow, red, blue and black
  • seagravel --> gravel in the colors white/neutral, aqua, cyan, lime, magenta, redviolet and skyblue
  • sealamps --> a torch that burns under water and a diving lantern
  • seaplants --> provide some health when eating them, combine them to make a seasalad mix
  • seastone --> stone in the colors white/neutral, aqua, cyan, lime, magenta, redviolet and skyblue
  • seastonebrick --> stonebrick in the colors white/neutral, aqua, cyan, lime, magenta, redviolet and skyblue
  • seawrecks --> This version two types, consisting of 'default' materials
  • stairsshine --> Just like minetest_game's stairs supports stair- and slabmaking for the blocks, this one supports blocks that have a lightsource_14
  • whiteshell --> provides some more crushed white shells for blocks

Dependencies ? = optional

  • clams --> default
  • noairblocks --> default
  • seacobble --> default, dye, stairs, clams, whiteshell? , colormachine?
  • seacoral --> default, noairblocks, unifieddyes, colormachine?
  • seaglass --> default, dye, stairs, clams, stairsshine? , colormachine?
  • seagravel --> default, dye, stairs, clams, whiteshell? , colormachine?
  • sealamps --> default, bucket, noairblocks
  • seaplants --> default, noairblocks
  • seastone --> default, dye, stairs, clams, whiteshell? , colormachine?
  • seastonebrick --> default, stairs, seastone, colormachine?
  • seawrecks --> default
  • stairsshine --> default
  • whiteshell --> default, clams

Credits

  • Celeron55 for making minetest and this mod possible (the mapgen.lua code (and part of his mob mod code) and for the minetest_game stairs mod)
  • Kahrl for the minetest_game stairs mod
  • VanessaE for making unifieddyes (among of a lot of other good mods)
  • Cornernote (for the dye_code in an older sea version). Thanks for all your work for minetest cornernote!
  • Chinchow, for asking me what I was doing (nothing constructive till then)
  • Sapier, because of his fish in his animals-mod I understood you could build something under water without an waterblock around it.
  • Inocudom, for the support of this modpack (and telling me about Jeija's hydro-turbine).
  • Jeija (because of the hydro-turbine (mesecons)).
  • Neuromancer for the constructive feed-back concerning the performance.
  • Sokomine for constructive feedback of the total modpack
  • Mossmanikin for his support
  • Jouster27 for the helpful feedback about version 0.3.0
  • Chlue simple abm profiling ( https://forum.minetest.net/viewtopic.php?pid=113112#p113112 )