Add inkelyad's smooth transitions, add config option for this.

This commit is contained in:
Splizard 2012-08-01 13:47:59 +12:00
parent 04505c42ae
commit 2aac1b5175
2 changed files with 16 additions and 5 deletions

View File

@ -5,3 +5,6 @@ snow.enable_snowfall = false
--Enables debuging. --Enables debuging.
snow.debug = false snow.debug = false
--Enables smooth transition of biomes.
snow.smooth = false

View File

@ -114,6 +114,7 @@ if maxp.y >= -10 then
end end
local make_pine = snow.make_pine local make_pine = snow.make_pine
local smooth = snow.smooth
--Reseed random. --Reseed random.
pr = PseudoRandom(seed+68) pr = PseudoRandom(seed+68)
@ -133,8 +134,15 @@ if maxp.y >= -10 then
local z = z0+j local z = z0+j
--Check if we are in a "Snow biome" --Check if we are in a "Snow biome"
local in_biome = false
local test = perlin1:get2d({x=x, y=z}) local test = perlin1:get2d({x=x, y=z})
if test > 0.53 then if smooth and (test > 0.73 or (test > 0.43 and pr:next(0,29) > (0.73 - test) * 100 )) then
in_biome = true
elseif not smooth and test > 0.53 then
in_biome = true
end
if in_biome then
-- Find ground level (0...15) -- Find ground level (0...15)
local ground_y = nil local ground_y = nil