forked from mtcontrib/minetest_hbarmor
Rewrite README.txt for hbarmor
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README.txt
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README.txt
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Minetest mod "Better HUD"
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=========================
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Version: 1.4
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Minetest mod: HUD bar for armor [hbarmor]
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=========================================
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Version: 0.1.0
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License of source code: WTFPL
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-----------------------------
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(c) Copyright BlockMen (2013-2014)
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By Wuzzy,
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forked from the mod “Better HUD (and hunger)” [hud]
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by BlockMen (2013-2014).
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Using the mod:
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--------------
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This mod changes the HUD of Minetest.
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It improves the apperance of the health and breath bar and adds a more fancy hotbar. Furthermore it adds a
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custom crosshair, an armor bar (only for 3darmor mod) and a hunger bar. It includes also a mechanic for hunger.
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This mod adds a simple HUD bar which displays the current
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damage of the player's armor (from the 3D Armor mod) as a percentage,
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this number is of course rounded.
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100% means the armor is in perfect shape, 0% means the armor
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is almost destroyed or non-existant.
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Note that to reach 100%, the player must wear at least 4 different
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pieces of armor in perfect shape.
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The armor bar also does not tell anything about the armor's strength,
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only how worn out it already is.
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You can create a "hud.conf" file to customize the positions of health, hunger, armor and breath bar. Take a look at "hud.conf.example" to get more infos.
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By default, the armor bar is hidden if the player wears no armor.
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!!IMPORTANT !!:
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Keep in mind if running a server with this mod, that the custom position should be displayed correct on every screen size!!
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=Hunger=
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========
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This mod adds a hunger mechanic to the game. Player actions like digging, placing and walking causes exhausion,
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that lowers players saturation. Also every 800 seconds you lose 1 saturation point without doing anything.
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If you are hungry (empty hunger bar) you will get damage and die in case you don't eat something.
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Notice:
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-------
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You can disable this by setting "HUD_HUNGER_ENABLE = false" in "hud.conf", or "hud_hunger_enable = false" in minetest.conf.
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In case of conflict hud.conf configuration is dominant.
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Currently supported food:
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-------------------------
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- Apples (default)
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- Animalmaterials (mobf modpack)
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- Bread (default)
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- Bushes
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- bushes_classic
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- Creatures
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- Dwarves (beer and such)
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- Docfarming
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- Fishing
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- Farming plus
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- Farming (default and Tenplus1's fork)
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- Food
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- fruit
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- Glooptest
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- JKMod
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- kpgmobs
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- Mobfcooking
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- Mooretrees
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- Mtfoods
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- mushroom
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- mush45
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- Seaplants (sea)
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- Simple mobs
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Example: 1 apple fills up the hunger bar by 1 bread, 1 bread (from farming) 2 breads in bar.
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Although it show 20 hunger points (10 breads) in hunger bar,
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you can fill it up to 30 points.(5 breads not shown then)
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Dependencies:
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- HUD bars [hudbars], major version 1
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- 3D Armor [3d_armor] (tested with 0.4.3)
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License of textures:
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--------------------
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hud_heart_fg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
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hud_heart_bg.png - celeron55 (CC BY-SA 3.0), modified by BlockMen
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hud_hunger_fg.png - PilzAdam (WTFPL), modified by BlockMen
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hud_hunger_bg.png - PilzAdam (WTFPL), modified by BlockMen
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wieldhand.png (from character.png) - Jordach (CC BY-SA 3.0), modified by BlockMen
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hud_air_fg.png - kaeza (WTFPL), modified by BlockMen
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hud_armor_fg.png - Stu (CC BY-SA 3.0), modified by BlockMen
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hud_armor_bg.png - Stu (CC BY-SA 3.0), modified by BlockMen
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hbarmor_icon.png - Stu (CC BY-SA 3.0), modified by BlockMen
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hbarmor_bar.png - Wuzzy (WTFPL)
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everything else is WTFPL:
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(c) Copyright BlockMen (2013-2014)
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