More cleanup

This commit is contained in:
Wuzzy 2015-02-24 05:37:11 +01:00
parent 2061c1bbf8
commit 640e154fb2

View File

@ -77,21 +77,16 @@ minetest.register_on_leaveplayer(function(player)
hud.player_active[name] = false
end)
minetest.register_on_respawnplayer(function(player)
end)
local main_timer = 0
local timer = 0
minetest.register_globalstep(function(dtime)
main_timer = main_timer + dtime
timer = timer + dtime
if main_timer > HUD_TICK or timer > 4 then
if main_timer > HUD_TICK then main_timer = 0 end
for _,player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name()
-- only proceed if damage is enabled
if minetest.setting_getbool("enable_damage") then
if minetest.setting_getbool("enable_damage") then
if main_timer > HUD_TICK then main_timer = 0 end
for _,player in ipairs(minetest.get_connected_players()) do
local name = player:get_player_name()
if hud.player_active[name] == true then
hud.get_armor(player)