forked from mtcontrib/minetest_hbhunger
Better description of the game mechanic in readme
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README.txt
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README.txt
@ -18,9 +18,15 @@ You can create a "hunger.conf" file to customize the properties of hunger for yo
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About hunger
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About hunger
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============
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============
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This mod adds a hunger mechanic to the game. Player actions like digging, placing and walking causes exhausion,
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This mod adds a hunger mechanic to the game.
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that lowers players saturation. Also every 800 seconds you lose 1 saturation point without doing anything.
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A new player starts with 20 saturation points out of 30.
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Player actions like digging, placing and walking cause exhausion, which lower the player's
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saturation. Also every 800 seconds you lose 1 saturation point without doing anything.
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If you are hungry (0 saturation) you will suffer damage and die in case you don't eat something.
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If you are hungry (0 saturation) you will suffer damage and die in case you don't eat something.
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If your saturation is greater than 15, you will slowly regenerate health points.
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Eating food will increase your saturation.
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Important: Eating food will not directly increase your health anymore, as long as the food item
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is supported by this mod (see below).
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Currently supported food:
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Currently supported food:
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@ -50,12 +56,8 @@ Currently supported food:
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- Simple mobs
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- Simple mobs
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Examples:
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Examples:
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Eating an apple increases your saturation by 2,
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Eating an apple (from the default Minetest game) increases your saturation by 2,
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eating a bread (from the farming mod) increases your saturation by 4.
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eating a bread (from the default Minetest game) increases your saturation by 4.
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Although it show 20 hunger points (10 breads) in hunger bar,
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you can fill it up to 30 points.(5 breads not shown then)
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License of textures:
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License of textures:
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