Allow freely chosen texture names for custom bars

This commit is contained in:
Wuzzy 2015-02-04 20:36:27 +01:00
parent d67a97011b
commit 017b304396

View File

@ -57,7 +57,7 @@ function hud.value_to_barlength(value, max)
return math.ceil((value/max) * HUD_BARLENGTH)
end
function hud.register_hudbar(identifier, text_color, label, use_icon, default_start_value, default_start_max, start_hide, format_string)
function hud.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, start_hide, format_string)
local hudtable = {}
local pos, offset
if hud.hudbars_count % 2 == 0 then
@ -91,12 +91,12 @@ function hud.register_hudbar(identifier, text_color, label, use_icon, default_st
alignment = {x=1,y=1},
offset = { x = offset.x - 1, y = offset.y - 1 },
})
if use_icon then
if textures.icon ~= nil then
ids.icon = player:hud_add({
hud_elem_type = "image",
position = pos,
scale = { x = 1, y = 1 },
text = "hudbars_icon_"..identifier..".png",
text = textures.icon,
alignment = {x=-1,y=1},
offset = { x = offset.x - 3, y = offset.y },
})
@ -104,7 +104,7 @@ function hud.register_hudbar(identifier, text_color, label, use_icon, default_st
ids.bar = player:hud_add({
hud_elem_type = "statbar",
position = pos,
text = "hudbars_bar_"..identifier..".png",
text = textures.bar,
number = hud.value_to_barlength(start_value, start_max),
alignment = {x=-1,y=-1},
offset = offset,