Version MFF.

This commit is contained in:
sys4-fr 2018-09-08 00:19:16 +02:00
parent f2e6e6e8ad
commit 65abb7c67e
11 changed files with 76 additions and 60 deletions

0
API.md Normal file → Executable file
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README.txt Normal file → Executable file
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depends.txt Normal file → Executable file
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description.txt Normal file → Executable file
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136
init.lua Normal file → Executable file
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@ -14,8 +14,8 @@ mana.playerlist = {}
mana.settings = {}
mana.settings.default_max = 200
mana.settings.default_regen = 1
mana.settings.regen_timer = 0.2
mana.settings.default_regen = 10
mana.settings.regen_timer = 10
do
local default_max = tonumber(minetest.setting_get("mana_default_max"))
@ -35,11 +35,13 @@ do
end
minetest.mkdir(minetest.get_worldpath() .. "/mana/")
--[===[
API functions
]===]
function mana.set(playername, value)
function mana.set(playername, value)
if value < 0 then
minetest.log("info", "[mana] Warning: mana.set was called with negative value!")
value = 0
@ -108,7 +110,7 @@ function mana.add(playername, value)
local t = mana.playerlist[playername]
value = mana.round(value)
if(t ~= nil and ((t.mana + value) <= t.maxmana) and value >= 0) then
t.mana = t.mana + value
t.mana = t.mana + value
mana.hud_update(playername)
return true
else
@ -120,7 +122,7 @@ function mana.subtract(playername, value)
local t = mana.playerlist[playername]
value = mana.round(value)
if(t ~= nil and t.mana >= value and value >= 0) then
t.mana = t.mana -value
t.mana = t.mana -value
mana.hud_update(playername)
return true
else
@ -157,35 +159,39 @@ end
-- Load the playerlist from a previous session, if available.
do
local filepath = minetest.get_worldpath().."/mana.mt"
function mana.load_file(playername)
local filepath = minetest.get_worldpath().."/mana/" .. playername
local file = io.open(filepath, "r")
if file then
minetest.log("action", "[mana] mana.mt opened.")
minetest.log("action", "[mana] File opened for player " .. playername .. ".")
local string = file:read()
io.close(file)
if(string ~= nil) then
local savetable = minetest.deserialize(string)
mana.playerlist = savetable.playerlist
minetest.debug("[mana] mana.mt successfully read.")
if savetable and type(savetable) == "table" then
minetest.log("action", "[mana] Data successfully read.")
return savetable
end
end
end
return {}
end
function mana.save_to_file()
local savetable = {}
savetable.playerlist = mana.playerlist
mana.playerlist = {}
function mana.save_to_file(playername)
local savetable = mana.playerlist[playername]
local savestring = minetest.serialize(savetable)
local filepath = minetest.get_worldpath().."/mana.mt"
local filepath = minetest.get_worldpath().."/mana/" .. playername
local file = io.open(filepath, "w")
if file then
file:write(savestring)
io.close(file)
minetest.log("action", "[mana] Wrote mana data into "..filepath..".")
minetest.log("action", "[mana] Wrote mana data for "..playername..".")
else
minetest.log("error", "[mana] Failed to write mana data into "..filepath..".")
minetest.log("error", "[mana] Failed to write mana data for "..playername..".")
end
end
@ -202,19 +208,21 @@ minetest.register_on_leaveplayer(function(player)
if not minetest.get_modpath("hudbars") ~= nil then
mana.hud_remove(playername)
end
mana.save_to_file()
mana.save_to_file(playername)
end)
minetest.register_on_shutdown(function()
minetest.log("action", "[mana] Server shuts down. Rescuing data into mana.mt")
mana.save_to_file()
minetest.log("action", "[mana] Server shuts down. Rescuing data into mana.mt")
for _, pref in pairs(minetest.get_connected_players()) do
mana.save_to_file(pref:get_player_name())
end
end)
minetest.register_on_joinplayer(function(player)
local playername = player:get_player_name()
if mana.playerlist[playername] == nil then
mana.playerlist[playername] = {}
mana.playerlist[playername] = mana.load_file(playername)
if not mana.playerlist[playername].mana then
mana.playerlist[playername].mana = 0
mana.playerlist[playername].maxmana = mana.settings.default_max
mana.playerlist[playername].regen = mana.settings.default_regen
@ -235,41 +243,38 @@ end)
mana.regen_timer = 0
minetest.register_globalstep(function(dtime)
mana.regen_timer = mana.regen_timer + dtime
if mana.regen_timer >= mana.settings.regen_timer then
local factor = math.floor(mana.regen_timer / mana.settings.regen_timer)
local players = minetest.get_connected_players()
for i=1, #players do
local name = players[i]:get_player_name()
if mana.playerlist[name] ~= nil then
if players[i]:get_hp() > 0 then
local plus = mana.playerlist[name].regen * factor
-- Compability check for version <= 1.0.2 which did not have the remainder field
if mana.playerlist[name].remainder ~= nil then
plus = plus + mana.playerlist[name].remainder
end
local plus_now = math.floor(plus)
local floor = plus - plus_now
if plus_now > 0 then
mana.add_up_to(name, plus_now)
else
mana.subtract_up_to(name, math.abs(plus_now))
end
mana.playerlist[name].remainder = floor
function mana_regen_step()
local players = minetest.get_connected_players()
for i=1, #players do
local name = players[i]:get_player_name()
if mana.playerlist[name] ~= nil then
if players[i]:get_hp() > 0 then
local plus = mana.playerlist[name].regen
-- Compability check for version <= 1.0.2 which did not have the remainder field
if mana.playerlist[name].remainder ~= nil then
plus = plus + mana.playerlist[name].remainder
end
local plus_now = math.floor(plus)
local floor = plus - plus_now
if plus_now > 0 then
mana.add_up_to(name, plus_now)
else
mana.subtract_up_to(name, math.abs(plus_now))
end
mana.playerlist[name].remainder = floor
end
end
mana.regen_timer = mana.regen_timer % mana.settings.regen_timer
end
end)
minetest.after(mana.settings.regen_timer, mana_regen_step)
end
minetest.after(0, mana_regen_step)
--[===[
HUD functions
]===]
if minetest.get_modpath("hudbars") ~= nil then
hb.register_hudbar("mana", 0xFFFFFF, "Mana", { bar = "mana_bar.png", icon = "mana_icon.png", bgicon = "mana_bgicon.png" }, 0, mana.settings.default_max, false)
hb.register_hudbar("mana", 0xFFFFFF, "Mana", { bar = "mana_bar_purple.png", icon = "mana_icon_purple.png", bgicon = "mana_bgicon.png" }, 0, mana.settings.default_max, false)
function mana.hud_update(playername)
local player = minetest.get_player_by_name(playername)
@ -285,28 +290,39 @@ else
function mana.manastring(playername)
return string.format("Mana: %d/%d", mana.get(playername), mana.getmax(playername))
end
function mana.hud_add(playername)
local player = minetest.get_player_by_name(playername)
player:hud_add({
hud_elem_type = "statbar",
position = {x=0.5,y=1},
size = {x=24, y=24},
text = "mana_icon_bg_empty.png",
number = 20,
alignment = {x=-1,y=-1},
offset = {x=80, y=-186},
}
)
local id = player:hud_add({
hud_elem_type = "text",
position = { x = 0.5, y=1 },
text = mana.manastring(playername),
scale = { x = 0, y = 0 },
alignment = { x = 1, y = 0},
direction = 1,
number = 0xFFFFFF,
offset = { x = -262, y = -103}
})
hud_elem_type = "statbar",
position = {x=0.5,y=1},
size = {x=24, y=24},
text = "mana_icon_purple.png",
number = mana.get(playername)/10,
alignment = {x=-1,y=-1},
offset = {x=80, y=-186},
}
)
mana.playerlist[playername].hudid = id
return id
end
function mana.hud_update(playername)
local player = minetest.get_player_by_name(playername)
player:hud_change(mana.playerlist[playername].hudid, "text", mana.manastring(playername))
player:hud_change(mana.playerlist[playername].hudid, "number", mana.get(playername)/100)
end
function mana.hud_remove(playername)
local player = minetest.get_player_by_name(playername)
player:hud_remove(mana.playerlist[playername].hudid)

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