Version MFF.
0
README.txt
Normal file → Executable file
0
depends.txt
Normal file → Executable file
0
description.txt
Normal file → Executable file
88
init.lua
Normal file → Executable file
@ -14,8 +14,8 @@ mana.playerlist = {}
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mana.settings = {}
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mana.settings = {}
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mana.settings.default_max = 200
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mana.settings.default_max = 200
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mana.settings.default_regen = 1
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mana.settings.default_regen = 10
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mana.settings.regen_timer = 0.2
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mana.settings.regen_timer = 10
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do
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do
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local default_max = tonumber(minetest.setting_get("mana_default_max"))
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local default_max = tonumber(minetest.setting_get("mana_default_max"))
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@ -35,6 +35,8 @@ do
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end
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end
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minetest.mkdir(minetest.get_worldpath() .. "/mana/")
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--[===[
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--[===[
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API functions
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API functions
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]===]
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]===]
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@ -157,35 +159,39 @@ end
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-- Load the playerlist from a previous session, if available.
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-- Load the playerlist from a previous session, if available.
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do
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function mana.load_file(playername)
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local filepath = minetest.get_worldpath().."/mana.mt"
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local filepath = minetest.get_worldpath().."/mana/" .. playername
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local file = io.open(filepath, "r")
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local file = io.open(filepath, "r")
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if file then
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if file then
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minetest.log("action", "[mana] mana.mt opened.")
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minetest.log("action", "[mana] File opened for player " .. playername .. ".")
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local string = file:read()
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local string = file:read()
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io.close(file)
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io.close(file)
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if(string ~= nil) then
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if(string ~= nil) then
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local savetable = minetest.deserialize(string)
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local savetable = minetest.deserialize(string)
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mana.playerlist = savetable.playerlist
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if savetable and type(savetable) == "table" then
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minetest.debug("[mana] mana.mt successfully read.")
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minetest.log("action", "[mana] Data successfully read.")
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return savetable
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end
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end
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end
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end
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end
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return {}
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end
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end
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function mana.save_to_file()
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mana.playerlist = {}
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local savetable = {}
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savetable.playerlist = mana.playerlist
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function mana.save_to_file(playername)
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local savetable = mana.playerlist[playername]
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local savestring = minetest.serialize(savetable)
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local savestring = minetest.serialize(savetable)
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local filepath = minetest.get_worldpath().."/mana.mt"
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local filepath = minetest.get_worldpath().."/mana/" .. playername
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local file = io.open(filepath, "w")
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local file = io.open(filepath, "w")
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if file then
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if file then
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file:write(savestring)
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file:write(savestring)
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io.close(file)
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io.close(file)
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minetest.log("action", "[mana] Wrote mana data into "..filepath..".")
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minetest.log("action", "[mana] Wrote mana data for "..playername..".")
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else
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else
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minetest.log("error", "[mana] Failed to write mana data into "..filepath..".")
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minetest.log("error", "[mana] Failed to write mana data for "..playername..".")
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end
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end
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end
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end
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@ -202,19 +208,21 @@ minetest.register_on_leaveplayer(function(player)
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if not minetest.get_modpath("hudbars") ~= nil then
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if not minetest.get_modpath("hudbars") ~= nil then
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mana.hud_remove(playername)
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mana.hud_remove(playername)
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end
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end
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mana.save_to_file()
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mana.save_to_file(playername)
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end)
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end)
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minetest.register_on_shutdown(function()
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minetest.register_on_shutdown(function()
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minetest.log("action", "[mana] Server shuts down. Rescuing data into mana.mt")
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minetest.log("action", "[mana] Server shuts down. Rescuing data into mana.mt")
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mana.save_to_file()
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for _, pref in pairs(minetest.get_connected_players()) do
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mana.save_to_file(pref:get_player_name())
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end
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end)
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end)
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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local playername = player:get_player_name()
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local playername = player:get_player_name()
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if mana.playerlist[playername] == nil then
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mana.playerlist[playername] = mana.load_file(playername)
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mana.playerlist[playername] = {}
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if not mana.playerlist[playername].mana then
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mana.playerlist[playername].mana = 0
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mana.playerlist[playername].mana = 0
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mana.playerlist[playername].maxmana = mana.settings.default_max
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mana.playerlist[playername].maxmana = mana.settings.default_max
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mana.playerlist[playername].regen = mana.settings.default_regen
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mana.playerlist[playername].regen = mana.settings.default_regen
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@ -235,16 +243,13 @@ end)
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mana.regen_timer = 0
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mana.regen_timer = 0
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minetest.register_globalstep(function(dtime)
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function mana_regen_step()
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mana.regen_timer = mana.regen_timer + dtime
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if mana.regen_timer >= mana.settings.regen_timer then
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local factor = math.floor(mana.regen_timer / mana.settings.regen_timer)
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local players = minetest.get_connected_players()
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local players = minetest.get_connected_players()
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for i=1, #players do
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for i=1, #players do
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local name = players[i]:get_player_name()
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local name = players[i]:get_player_name()
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if mana.playerlist[name] ~= nil then
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if mana.playerlist[name] ~= nil then
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if players[i]:get_hp() > 0 then
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if players[i]:get_hp() > 0 then
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local plus = mana.playerlist[name].regen * factor
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local plus = mana.playerlist[name].regen
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-- Compability check for version <= 1.0.2 which did not have the remainder field
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-- Compability check for version <= 1.0.2 which did not have the remainder field
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if mana.playerlist[name].remainder ~= nil then
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if mana.playerlist[name].remainder ~= nil then
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plus = plus + mana.playerlist[name].remainder
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plus = plus + mana.playerlist[name].remainder
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@ -260,16 +265,16 @@ minetest.register_globalstep(function(dtime)
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end
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end
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end
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end
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end
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end
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mana.regen_timer = mana.regen_timer % mana.settings.regen_timer
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minetest.after(mana.settings.regen_timer, mana_regen_step)
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end
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end
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end)
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minetest.after(0, mana_regen_step)
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--[===[
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--[===[
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HUD functions
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HUD functions
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]===]
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]===]
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if minetest.get_modpath("hudbars") ~= nil then
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if minetest.get_modpath("hudbars") ~= nil then
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hb.register_hudbar("mana", 0xFFFFFF, "Mana", { bar = "mana_bar.png", icon = "mana_icon.png", bgicon = "mana_bgicon.png" }, 0, mana.settings.default_max, false)
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hb.register_hudbar("mana", 0xFFFFFF, "Mana", { bar = "mana_bar_purple.png", icon = "mana_icon_purple.png", bgicon = "mana_bgicon.png" }, 0, mana.settings.default_max, false)
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function mana.hud_update(playername)
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function mana.hud_update(playername)
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local player = minetest.get_player_by_name(playername)
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local player = minetest.get_player_by_name(playername)
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@ -288,23 +293,34 @@ else
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function mana.hud_add(playername)
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function mana.hud_add(playername)
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local player = minetest.get_player_by_name(playername)
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local player = minetest.get_player_by_name(playername)
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player:hud_add({
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hud_elem_type = "statbar",
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position = {x=0.5,y=1},
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size = {x=24, y=24},
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text = "mana_icon_bg_empty.png",
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number = 20,
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alignment = {x=-1,y=-1},
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offset = {x=80, y=-186},
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}
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)
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local id = player:hud_add({
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local id = player:hud_add({
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hud_elem_type = "text",
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hud_elem_type = "statbar",
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position = { x = 0.5, y=1 },
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position = {x=0.5,y=1},
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text = mana.manastring(playername),
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size = {x=24, y=24},
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scale = { x = 0, y = 0 },
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text = "mana_icon_purple.png",
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alignment = { x = 1, y = 0},
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number = mana.get(playername)/10,
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direction = 1,
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alignment = {x=-1,y=-1},
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number = 0xFFFFFF,
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offset = {x=80, y=-186},
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offset = { x = -262, y = -103}
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}
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})
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)
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mana.playerlist[playername].hudid = id
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mana.playerlist[playername].hudid = id
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return id
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return id
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end
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end
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function mana.hud_update(playername)
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function mana.hud_update(playername)
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local player = minetest.get_player_by_name(playername)
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local player = minetest.get_player_by_name(playername)
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player:hud_change(mana.playerlist[playername].hudid, "text", mana.manastring(playername))
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player:hud_change(mana.playerlist[playername].hudid, "number", mana.get(playername)/100)
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end
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end
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function mana.hud_remove(playername)
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function mana.hud_remove(playername)
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0
textures/mana_bar.png
Normal file → Executable file
Before Width: | Height: | Size: 80 B After Width: | Height: | Size: 80 B |
BIN
textures/mana_bar_purple.png
Executable file
After Width: | Height: | Size: 82 B |
BIN
textures/mana_bgicon.png
Normal file → Executable file
Before Width: | Height: | Size: 2.9 KiB After Width: | Height: | Size: 221 B |
Before Width: | Height: | Size: 2.9 KiB |
BIN
textures/mana_icon_bg_empty.png
Executable file
After Width: | Height: | Size: 635 B |
BIN
textures/mana_icon_purple.png
Executable file
After Width: | Height: | Size: 600 B |