add nametag check when renaming

This commit is contained in:
TenPlus1 2018-03-28 18:39:48 +01:00
parent a654a02505
commit 28dc0d8be5

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@ -3,7 +3,7 @@
mobs = {} mobs = {}
mobs.mod = "redo" mobs.mod = "redo"
mobs.version = "20180324" mobs.version = "20180328"
-- Intllib -- Intllib
@ -3731,6 +3731,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
return return
end end
-- make sure nametag is being used to name mob
local item = player:get_wielded_item()
if item:get_name() ~= "mobs:nametag" then
return
end
-- limit name entered to 64 characters long -- limit name entered to 64 characters long
if string.len(fields.name) > 64 then if string.len(fields.name) > 64 then
fields.name = string.sub(fields.name, 1, 64) fields.name = string.sub(fields.name, 1, 64)