forked from mtcontrib/mobs_redo
updated api guide
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api.txt
10
api.txt
@ -5,11 +5,11 @@ The mob api is a function that can be called on by other mods to add new animals
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minetest.conf settings*
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enable_damage if true monsters will attack players (default is true)
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only_peaceful_mobs if true only animals will spawn in game (default is false)
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mobs_disable_blood if false blood effects appear when mob is hit (default is false)
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mobs_spawn_protected if set to 1 then mobs will not spawn in protected areas (default is 0)
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remove_far_mobs if true then mobs that are outside players visual range will be removed (default is false)
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'enable_damage' if true monsters will attack players (default is true)
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'only_peaceful_mobs' if true only animals will spawn in game (default is false)
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'mobs_disable_blood' if false blood effects appear when mob is hit (default is false)
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'mobs_spawn_protected' if set to 1 then mobs will not spawn in protected areas (default is 0)
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'remove_far_mobs' if true then mobs that are outside players visual range will be removed (default is false)
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mobname_chance can change specific mob chance rates or set to 0 to disable e.g. mobs:cow_chance = 1000
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mobs:register_mob(name, definition)
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