forked from mtcontrib/mobs_redo
add mob fence to keep in unruly mobs (2 high collisionbox)
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15
crafts.lua
15
crafts.lua
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@ -121,3 +121,18 @@ minetest.register_craft({
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{"mobs:leather", "default:steel_ingot", "mobs:leather"},
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}
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})
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-- mob fence (looks like normal fence but collision is 2 high)
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default.register_fence("mobs:fence_wood", {
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description = S("Mob Fence"),
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texture = "default_wood.png",
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material = "default:fence_wood",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
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sounds = default.node_sound_wood_defaults(),
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 1.9, 0.5},
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},
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},
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})
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