update changelog

This commit is contained in:
TenPlus1 2016-10-21 14:55:54 +01:00
parent 7014152bf9
commit b8d3792aa6

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@ -20,6 +20,7 @@ Crafts:
Changelog:
- 1.32- Added new spawn check to count specific mobs AND new minetest.conf setting to chance spawn chance and numbers
- 1.31- Added 'attack_animals' and 'specific_attack' flags for custom monster attacks, also 'mob_difficulty' .conf setting to make mobs harder.
- 1.30- Added support for invisibility mod (mobs cant attack what they cant see), tweaked and tidied code
- 1.29- Split original Mobs Redo into a modpack to make it easier to disable mob sets (animal, monster, npc) or simply use the Api itself for your own mod