forked from mtcontrib/mobs_redo
if no tnt add entity damage/effects/sound
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9
api.lua
9
api.lua
@ -1,9 +1,9 @@
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-- Mobs Api (8th July 2017)
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-- Mobs Api (9th July 2017)
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mobs = {}
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mobs.mod = "redo"
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mobs.version = "20170708"
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mobs.version = "20170709"
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-- Intllib
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@ -1694,14 +1694,17 @@ local do_states = function(self, dtime)
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self.object:remove()
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if minetest.get_modpath("tnt") then
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if minetest.get_modpath("tnt") and tnt and tnt.boom then
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tnt.boom(pos, {
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radius = radius,
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damage_radius = damage_radius,
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sound = self.sounds.explode,
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})
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else
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mob_sound(self, self.sounds.explode)
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entity_physics(pos, damage_radius)
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effect(pos, 32, "tnt_smoke.png", radius * 3, radius * 5, radius, 1, 0)
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end
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return
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@ -1,4 +1,7 @@
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Creative Commons sounds from Freesound.org
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mobs_swing.ogg by qubodup
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mobs_spell.ogg by littletobotsoundfactory
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- http://freesound.org/people/qubodup/sounds/60012/
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mobs_spell.ogg by littlerobotsoundfactory
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- http://freesound.org/people/LittleRobotSoundFactory/sounds/270396/
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