15 Commits
master ... v1.2

Author SHA1 Message Date
DS
cac8cddc66 make the wifi chest pipeworkable (#16)
* Make the wifi chest pipeworkable

* fix mod crashing without pipeworks
2020-10-25 11:24:03 +00:00
DS
f7cfee874a change wifi tiles back (#15) 2020-10-24 19:47:43 +01:00
058b3a0d4b Revert "Mod rewrite and new models (#21)"
This reverts commit 74b3c5a25d.
2020-10-22 21:47:59 +01:00
426a13089c Revert "Removed lost HTML tag"
This reverts commit 1d59b74c89.
2020-10-22 21:47:46 +01:00
1d59b74c89 Removed lost HTML tag 2020-10-08 10:20:47 +01:00
74b3c5a25d Mod rewrite and new models (#21)
* Aliases moved to utils folder

* Method to generate two different formspec layouts, big and small

* Log Actions moved to separate module

* Added method to generate a chest definition

* Rewritten models

* Add Fridge model

* Add Toolbox models

* "Mod loaded" message; Updated localization template

* Add Italian localization

* Fridge now has both normal and big (2 blocks) models

* Fixed mixed indentation

* Rewritten README; improved IT and FR (thanks to @louisroyer) localizations.
2020-10-08 10:17:51 +01:00
939c7ea73d Add Hungarian translation (#20) 2020-02-17 19:03:57 +01:00
9666707470 Add french translation 2020-02-14 20:49:35 +01:00
1d7edabfc3 Update mod.conf 2020-02-14 20:49:35 +01:00
c597779aca Update formspecs to lookmore like default chest 2017-03-14 22:01:37 -07:00
0ca4ace7d1 New textures 2016-04-01 21:42:12 -07:00
2faa757730 Shift-click support. 2016-04-01 21:22:19 -07:00
a8183cfbd3 Remove .env: old API usage.
Original title: 🐈
2016-04-01 21:22:03 -07:00
4890dc8c7e Add description.txt 2016-04-01 15:21:42 -07:00
fca278aab2 Add mod.conf 2016-04-01 15:18:04 -07:00
19 changed files with 187 additions and 64 deletions

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@ -1,3 +1,6 @@
-- Load support for translation.
local S = minetest.get_translator("more_chests")
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
@ -6,7 +9,7 @@ local function has_locked_chest_privilege(meta, player)
end
minetest.register_node("more_chests:cobble", {
description = "Cobble Chest",
description = S("Cobble Chest"),
tiles = {"default_cobble.png", "default_cobble.png", "default_cobble.png",
"default_cobble.png", "default_cobble.png", "cobblechest_front.png"},
paramtype2 = "facedir",
@ -29,27 +32,34 @@ minetest.register_node("more_chests:cobble", {
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;main;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_name;main]"..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85))
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
@ -60,7 +70,7 @@ minetest.register_node("more_chests:cobble", {
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
@ -71,7 +81,7 @@ minetest.register_node("more_chests:cobble", {
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
@ -103,4 +113,3 @@ minetest.register_craft({
{'default:wood','default:cobble','default:wood'}
}
})

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@ -1 +0,0 @@
default

View File

@ -1,3 +1,7 @@
-- Load support for translation.
local S = minetest.get_translator("more_chests")
local DS = minetest.get_translator("default")
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
@ -6,9 +10,9 @@ local function has_locked_chest_privilege(meta, player)
end
minetest.register_node("more_chests:dropbox", {
description = "Dropbox",
tiles = {"default_chest_top.png", "default_chest_top.png", "dropbox_right.png",
"default_chest_side.png", "default_chest_side.png", "dropbox_front.png"},
description = S("Dropbox"),
tiles = {"dropbox_top.png", "dropbox_top.png", "dropbox_side.png",
"dropbox_side.png", "dropbox_side.png", "dropbox_front.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
-- Pipeworks
@ -31,16 +35,24 @@ minetest.register_node("more_chests:dropbox", {
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Dropbox (owned by "..
meta:get_string("owner")..")")
meta:set_string("infotext", S("@1 (owned by @2)",
S("Dropbox"),
meta:get_string("owner")))
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Chest")
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;main;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_name;main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85))
meta:set_string("infotext", DS("Chest"))
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
@ -99,4 +111,3 @@ minetest.register_craft({
{'default:wood','default:wood','default:wood'}
}
})

11
locale/more_chests.fr.tr Normal file
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@ -0,0 +1,11 @@
# textdomain: more_chests
Cobble Chest=Coffre en pierre taillée
Dropbox=Boîte de dépôt
Secret Chest=Coffre secret
Shared Chest=Coffre partagé
Wifi Chest=Coffre wifi
@1 (owned by @2)=@1 (appartient à @2)
Shared with (separate names with spaces)=Partagé avec (séparez les noms avec des espaces)
submit=valider

12
locale/more_chests.hu.tr Normal file
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@ -0,0 +1,12 @@
# textdomain: more_chests
# Translation by An0n3m0us
Secret Chest=Titkos Láda
Wifi Chest=Wifi Láda
Cobble Chest=Zúzottkő Láda
Shared Chest=Közös Láda
@1 (owned by @2)=@1 (@2 tulajdonában van)
Shared with (separate names with spaces)=Megosztva (válassza el a neveket szóközökkel)
submit=előterjeszt

6
locale/template.txt Normal file
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@ -0,0 +1,6 @@
# textdomain: more_chests
Secret Chest=
Wifi Chest=
Cobble Chest=
Shared Chest=
Dropbox=

4
mod.conf Normal file
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@ -0,0 +1,4 @@
name = more_chests
description = Adds several chests that behave differently, and can be used to donate items, share items, hide chests, make secret chests, and more.
depends = default
optional_depends = pipeworks

View File

@ -1,3 +1,6 @@
-- Load support for translation.
local S = minetest.get_translator("more_chests")
local function has_locked_chest_privilege(meta, player)
if player:get_player_name() ~= meta:get_string("owner") then
return false
@ -6,16 +9,23 @@ local function has_locked_chest_privilege(meta, player)
end
local open = "size[8,10]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]"..
"button[3,9;2,1;open;close]"
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;main;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_name;main]" ..
"listring[current_player;main]" ..
"button[3,9;2,1;open;close]" ..
default.get_hotbar_bg(0,4.85)
local closed = "size[2,1]"..
"button[0,0;2,1;open;open]"
minetest.register_node("more_chests:secret", {
description = "Secret Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "secret_front.png"},
description = S("Secret Chest"),
tiles = {"secret_top.png", "secret_top.png", "secret_side.png",
"secret_side.png", "secret_side.png", "secret_front.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
-- Pipeworks
@ -36,26 +46,27 @@ minetest.register_node("more_chests:secret", {
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Secret Chest (owned by "..
meta:get_string("owner")..")")
meta:set_string("infotext", S("@1 (owned by @2)",
S("Secret Chest"),
meta:get_string("owner")))
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", open)
meta:set_string("infotext", "Secret Chest")
meta:set_string("infotext", S("Secret Chest"))
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a secret chest belonging to "..
@ -66,7 +77,7 @@ minetest.register_node("more_chests:secret", {
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a secret chest belonging to "..
@ -77,7 +88,7 @@ minetest.register_node("more_chests:secret", {
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a secret chest belonging to "..
@ -100,7 +111,7 @@ minetest.register_node("more_chests:secret", {
" takes stuff from secret chest at "..minetest.pos_to_string(pos))
end,
on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if has_locked_chest_privilege(meta, sender) then
if fields.open == "open" then
meta:set_string("formspec", open)
@ -119,4 +130,3 @@ minetest.register_craft({
{'default:wood','default:wood','default:wood'}
}
})

View File

@ -1,3 +1,6 @@
-- Load support for translation.
local S = minetest.get_translator("more_chests")
local function has_locked_chest_privilege(meta, player)
local name = player:get_player_name()
local shared = " "..meta:get_string("shared").." "
@ -13,16 +16,23 @@ end
local function get_formspec(string)
return "size[8,10]"..
"list[current_name;main;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]"..
"field[.25,9.5;6,1;shared;Shared with (separate names with spaces):;"..string.."]"..
"button[6,9;2,1;submit;submit]"
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_name;main;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6;8,3;8]" ..
"field[.25,9.5;8,1;shared;"..S("Shared with (separate names with spaces)")..":;"..string.."]"..
"button[6,9.2;2,1;submit;"..S("submit").."]" ..
"listring[current_name;main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
end
minetest.register_node("more_chests:shared", {
description = "Shared Chest",
tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
"default_chest_side.png", "default_chest_side.png", "shared_front.png"},
description = S("Shared Chest"),
tiles = {"shared_top.png", "shared_top.png", "shared_side.png",
"shared_side.png", "shared_side.png", "shared_front.png"},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
-- Pipeworks
@ -43,26 +53,27 @@ minetest.register_node("more_chests:shared", {
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "Shared Chest (owned by "..
meta:get_string("owner")..")")
meta:set_string("infotext", S("@1 (owned by @2)",
S("Shared Chest"),
meta:get_string("owner")))
end,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", get_formspec(""))
meta:set_string("infotext", "Shared Chest")
meta:set_string("infotext", S("Shared Chest"))
meta:set_string("owner", "")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
@ -73,7 +84,7 @@ minetest.register_node("more_chests:shared", {
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
@ -84,7 +95,7 @@ minetest.register_node("more_chests:shared", {
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a shared chest belonging to "..
@ -107,7 +118,7 @@ minetest.register_node("more_chests:shared", {
" takes stuff from shared chest at "..minetest.pos_to_string(pos))
end,
on_receive_fields = function(pos, formspec, fields, sender)
local meta = minetest.env:get_meta(pos);
local meta = minetest.get_meta(pos);
if fields.shared then
if meta:get_string("owner") == sender:get_player_name() then
meta:set_string("shared", fields.shared);
@ -125,4 +136,3 @@ minetest.register_craft({
{'default:wood','default:wood','default:wood'}
}
})

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@ -1,20 +1,72 @@
-- Load support for translation.
local S = minetest.get_translator("more_chests")
local pipeworks_enabled = minetest.global_exists("pipeworks")
minetest.register_node("more_chests:wifi", {
description = "Wifi Chest",
description = S("Wifi Chest"),
tiles = {"wifi_top.png", "wifi_top.png", "wifi_side.png",
"wifi_side.png", "wifi_side.png",
{name="wifi_front_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
},
{name="wifi_front_animated.png", animation={type="vertical_frames",
aspect_w=16, aspect_h=16, length=2.0}}},
paramtype2 = "facedir",
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2,},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice = 1, tubedevice_receiver = 1},
-- Pipeworks
tube = pipeworks_enabled and {
insert_object = function(pos, node, stack, direction, owner)
if not owner then
return stack
end
local player = minetest.get_player_by_name(owner)
if not player then
return stack
end
local inv = player:get_inventory()
return inv:add_item("more_chests:wifi", stack)
end,
can_insert = function(pos, node, stack, direction, owner)
if not owner then
return false
end
local player = minetest.get_player_by_name(owner)
if not player then
return false
end
local inv = player:get_inventory()
return inv:room_for_item("more_chests:wifi", stack)
end,
input_inventory = "more_chests:wifi",
return_input_invref = function(pos, node, direction, player_name)
if not player_name then
return false
end
local player = minetest.get_player_by_name(player_name)
if not player then
return false
end
return player:get_inventory()
end,
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
} or nil,
after_place_node = pipeworks_enabled and pipeworks.after_place or nil,
after_dig_node = pipeworks_enabled and pipeworks.after_dig or nil,
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec",
"size[8,9]"..
"list[current_player;more_chests:wifi;0,0;8,4;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Wifi Chest")
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[current_player;more_chests:wifi;0,0.3;8,4;]"..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[current_player;more_chests:wifi]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85))
meta:set_string("infotext", S("Wifi Chest"))
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name()..
@ -43,4 +95,3 @@ minetest.register_on_joinplayer(function(player)
local inv = player:get_inventory()
inv:set_size("more_chests:wifi", 8*4)
end)