Version MFF.

This commit is contained in:
sys4-fr 2018-09-08 13:07:27 +02:00
parent f92a938d75
commit 17a4963cb6
97 changed files with 281 additions and 278 deletions

0
LICENSE.md Normal file → Executable file
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0
README.md Normal file → Executable file
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42
aliases.lua Normal file → Executable file
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@ -10,6 +10,37 @@ minetest.register_alias("sweeper", "moreblocks:sweeper")
minetest.register_alias("circular_saw", "moreblocks:circular_saw")
minetest.register_alias("jungle_stick", "moreblocks:jungle_stick")
-- Wrong drops
-- //MFF(Mg|10/11/15)
-- Microblocks
for _,i in pairs({"", "_1", "_2", "_4", "_12", "_14", "_15"}) do
minetest.register_alias("moreblocks:micro_clay_brick" .. i, "moreblocks:micro_brick" .. i)
end
-- Panels
for _,i in pairs({"", "_1", "_2", "_4", "_12", "_14", "_15"}) do
minetest.register_alias("moreblocks:panel_clay_brick" .. i, "moreblocks:panel_brick" .. i)
end
-- Slabs
for _,i in pairs({"", "_1", "_2", "_quarter", "_three_quarter", "_14", "_15"}) do
minetest.register_alias("moreblocks:slab_clay_brick" .. i, "moreblocks:slab_brick" .. i)
end
-- Stairs
for _,i in pairs({"", "_outer", "_inner", "_alt", "_alt_1", "_alt_2", "_alt_4", "_half"}) do
minetest.register_alias("moreblocks:stair_clay_brick" .. i, "moreblocks:stair_brick" .. i)
end
-- Slopes
for _,i in pairs({"", "_half", "_half_raised", "_outer", "_outer_cut", "_outer_cut_half", "_outer_half", "_outer_half_raised", "_inner", "_inner_half", "_inner_half_raised"}) do
minetest.register_alias("moreblocks:slope_clay_brick" .. i, "moreblocks:slope_brick" .. i)
end
-- Old block/item replacement:
minetest.register_alias("moreblocks:oerkkiblock", "default:mossycobble")
minetest.register_alias("moreblocks:screwdriver", "screwdriver:screwdriver")
@ -59,20 +90,17 @@ minetest.register_alias("moreblocks:allfacestree","moreblocks:all_faces_tree")
local horizontal_tree_convert_facedir = {7, 12, 9, 18}
minetest.register_abm({
nodenames = {"moreblocks:horizontal_tree","moreblocks:horizontal_jungle_tree"},
nodenames = {"moreblocks:horizontal_tree"},
interval = 1,
chance = 1,
action = function(pos, node)
if node.name == "moreblocks:horizontal_tree" then
node.name = "default:tree"
else
node.name = "default:jungletree"
end
node.param2 = node.param2 < 3 and node.param2 or 0
minetest.set_node(pos, {
name = node.name,
name = "default:tree",
param2 = horizontal_tree_convert_facedir[node.param2 + 1]
})
end,
})
minetest.register_alias("moreblocks:jungle_stick", "default:stick")
minetest.register_alias("moreblocks:fence_jungle_wood", "default:fence_junglewood")

17
circular_saw.lua Normal file → Executable file
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@ -31,36 +31,33 @@ circular_saw.cost_in_microblocks = {
6, 2, 1, 3, 4,
}
-- This parameter is legacy node
circular_saw.names = {
{"micro", "_1"},
{"panel", "_1"},
{"micro", "_2"},
{"panel", "_2"},
{"micro", "_4"},
{"panel", "_4"},
{"micro", ""},
{"panel", ""},
{"micro", "_12"},
{"panel", "_12"},
{"micro", "_14"},
{"panel", "_14"},
{"micro", "_15"},
{"panel", "_15"},
{"stair", "_outer"},
{"stair", ""},
{"stair", "_inner"},
{"slab", "_1"},
{"slab", "_2"},
{"slab", "_quarter"},
{"slab", ""},
{"slab", "_three_quarter"},
{"slab", "_14"},
{"slab", "_15"},
{"stair", "_half"},
{"stair", "_alt_1"},
{"stair", "_alt_2"},
{"stair", "_alt_4"},
{"stair", "_alt"},
{"slope", ""},
{"slope", "_half"},
{"slope", "_half_raised"},
@ -100,6 +97,7 @@ function circular_saw:get_output_inv(modname, material, amount, max)
for i = 1, #circular_saw.names do
local t = circular_saw.names[i]
if not t[3] then
local cost = circular_saw.cost_in_microblocks[i]
local balance = math.min(math.floor(amount/cost), max)
local nodename = modname .. ":" .. t[1] .. "_" .. material .. t[2]
@ -108,6 +106,7 @@ function circular_saw:get_output_inv(modname, material, amount, max)
list[pos] = nodename .. " " .. balance
end
end
end
return list
end

0
config.lua Normal file → Executable file
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62
crafting.lua Normal file → Executable file
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@ -23,16 +23,10 @@ minetest.register_craft({
minetest.register_craft({
output = "default:wood",
recipe = {
{"default:stick", "default:stick"},
{"default:stick", "default:stick"},
}
})
minetest.register_craft({
output = "default:junglewood",
recipe = {
{"moreblocks:jungle_stick", "moreblocks:jungle_stick"},
{"moreblocks:jungle_stick", "moreblocks:jungle_stick"},
{"default:stick", "default:stick", "default:stick"},
{"default:stick", "default:stick", "default:stick"},
{"default:stick", "default:stick", "default:stick"}
-- MODIFICATION MADE FOR MFF ^
}
})
@ -121,19 +115,6 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "moreblocks:junglestick 4",
recipe = {{"default:junglewood"},}
})
minetest.register_craft({
output = "moreblocks:fence_jungle_wood 2",
recipe = {
{"moreblocks:jungle_stick", "moreblocks:jungle_stick", "moreblocks:jungle_stick"},
{"moreblocks:jungle_stick", "moreblocks:jungle_stick", "moreblocks:jungle_stick"},
}
})
minetest.register_craft({
output = "moreblocks:circle_stone_bricks 8",
recipe = {
@ -440,14 +421,14 @@ minetest.register_craft({
minetest.register_craft({
output = "moreblocks:cobble_compressed",
recipe = {
{"default:cobble", "default:cobble", "default:cobble"},
{"default:cobble", "default:cobble", "default:cobble"},
{"default:cobble", "default:cobble", "default:cobble"},
{"default:cobble"},
{"default:cobble"},
-- MODIFICATION MADE FOR MFF
}
})
minetest.register_craft({
output = "default:cobble 9",
output = "default:cobble 2", -- MODIFICATION MADE FOR MFF
recipe = {
{"moreblocks:cobble_compressed"},
}
@ -467,3 +448,30 @@ if minetest.setting_getbool("moreblocks.circular_saw_crafting") ~= false then --
}
})
end
-- MODIFICATION MADE FOR MFF //MFF(Mg|08/09/15)
minetest.register_craft({
output = "moreblocks:horizontal_jungle_tree 2",
recipe = {
{"default:jungletree", "", "default:jungletree"},
}
})
minetest.register_craft({
output = "default:jungletree 2",
recipe = {
{"moreblocks:horizontal_jungle_tree"},
{"moreblocks:horizontal_jungle_tree"},
}
})
minetest.register_craft({
output = "default:junglewood 4",
recipe = {
{"moreblocks:horizontal_jungle_tree"},
}
})
-- END OF MODIFICATIONS

0
depends.txt Normal file → Executable file
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0
init.lua Normal file → Executable file
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locale/de.txt Normal file → Executable file
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locale/es.txt Normal file → Executable file
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locale/fr.txt Normal file → Executable file
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locale/template.txt Normal file → Executable file
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0
models/moreblocks_slope.obj Normal file → Executable file
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models/moreblocks_slope_cut.obj Normal file → Executable file
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models/moreblocks_slope_half.obj Normal file → Executable file
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models/moreblocks_slope_half_raised.obj Normal file → Executable file
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0
models/moreblocks_slope_inner.obj Normal file → Executable file
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0
models/moreblocks_slope_inner_cut.obj Normal file → Executable file
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0
models/moreblocks_slope_inner_cut_half.obj Normal file → Executable file
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0
models/moreblocks_slope_inner_cut_half_raised.obj Normal file → Executable file
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0
models/moreblocks_slope_inner_half.obj Normal file → Executable file
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0
models/moreblocks_slope_inner_half_raised.obj Normal file → Executable file
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0
models/moreblocks_slope_outer.obj Normal file → Executable file
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models/moreblocks_slope_outer_cut.obj Normal file → Executable file
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0
models/moreblocks_slope_outer_cut_half.obj Normal file → Executable file
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0
models/moreblocks_slope_outer_cut_half_raised.obj Normal file → Executable file
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0
models/moreblocks_slope_outer_half.obj Normal file → Executable file
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models/moreblocks_slope_outer_half_raised.obj Normal file → Executable file
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62
nodes.lua Normal file → Executable file
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@ -137,8 +137,7 @@ local nodes = {
["iron_glass"] = {
description = S("Iron Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"},
tiles = {"moreblocks_iron_glass.png"},
tiles = {"moreblocks_iron_glass.png", "moreblocks_iron_glass_detail.png"}, --MFF connected glass
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -147,8 +146,7 @@ local nodes = {
["coal_glass"] = {
description = S("Coal Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"},
tiles = {"moreblocks_coal_glass.png"},
tiles = {"moreblocks_coal_glass.png", "moreblocks_coal_glass_detail.png"}, --MFF connected glass
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -157,8 +155,7 @@ local nodes = {
["clean_glass"] = {
description = S("Clean Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"},
tiles = {"moreblocks_clean_glass.png"},
tiles = {"moreblocks_clean_glass.png", "moreblocks_clean_glass_detail.png"}, --MFF connected glass
paramtype = "light",
sunlight_propagates = true,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
@ -230,8 +227,7 @@ local nodes = {
["trap_glass"] = {
description = S("Trap Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"},
tiles = {"moreblocks_trap_glass.png"},
tiles = {"moreblocks_trap_glass.png", "default_glass_detail.png"}, --MFF connected glass
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@ -239,21 +235,6 @@ local nodes = {
sounds = sound_glass,
no_stairs = true,
},
["fence_jungle_wood"] = {
description = S("Jungle Wood Fence"),
drawtype = "fencelike",
tiles = {"default_junglewood.png"},
inventory_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^default_junglewood.png^default_fence_overlay.png^[makealpha:255,126,126",
paramtype = "light",
selection_box = {
type = "fixed",
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = sound_wood,
no_stairs = true,
},
["all_faces_tree"] = {
description = S("All-faces Tree"),
tiles = {"default_tree_top.png"},
@ -268,11 +249,23 @@ local nodes = {
sounds = sound_wood,
furnace_burntime = 30,
},
["horizontal_jungle_tree"] = {
description = S("Horizontal Jungle Tree"),
tiles = {"default_jungletree.png",
"default_jungletree.png",
"default_jungletree.png^[transformR90",
"default_jungletree.png^[transformR90",
"default_jungletree_top.png",
"default_jungletree_top.png"},
paramtype2 = "facedir",
groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
sounds = sound_wood,
furnace_burntime = 30,
},
["glow_glass"] = {
description = S("Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"},
tiles = {"moreblocks_glow_glass.png"},
tiles = {"moreblocks_glow_glass.png", "moreblocks_glow_glass_detail.png"}, --MFF connected glass
paramtype = "light",
sunlight_propagates = true,
light_source = 11,
@ -282,8 +275,7 @@ local nodes = {
["trap_glow_glass"] = {
description = S("Trap Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"},
tiles = {"moreblocks_trap_glass.png"},
tiles = {"moreblocks_trap_glass.png", "moreblocks_glow_glass_detail.png"}, --MFF connected glass
paramtype = "light",
sunlight_propagates = true,
light_source = 11,
@ -295,22 +287,20 @@ local nodes = {
["super_glow_glass"] = {
description = S("Super Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
tiles = {"moreblocks_super_glow_glass.png"},
tiles = {"moreblocks_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, --MFF connected glass
paramtype = "light",
sunlight_propagates = true,
light_source = 15,
light_source = default.LIGHT_MAX,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
},
["trap_super_glow_glass"] = {
description = S("Trap Super Glow Glass"),
drawtype = "glasslike_framed_optional",
--tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"},
tiles = {"moreblocks_trap_super_glow_glass.png"},
tiles = {"moreblocks_trap_super_glow_glass.png", "moreblocks_super_glow_glass_detail.png"}, --MFF connected glass
paramtype = "light",
sunlight_propagates = true,
light_source = 15,
light_source = default.LIGHT_MAX,
walkable = false,
groups = {snappy = 2, cracky = 3, oddly_breakable_by_hand = 3},
sounds = sound_glass,
@ -359,12 +349,6 @@ minetest.register_craftitem("moreblocks:sweeper", {
inventory_image = "moreblocks_sweeper.png",
})
minetest.register_craftitem("moreblocks:jungle_stick", {
description = S("Jungle Stick"),
inventory_image = "moreblocks_junglestick.png",
groups = {stick= 1},
})
minetest.register_craftitem("moreblocks:nothing", {
inventory_image = "invisible.png",
on_use = function() end,

0
ownership.lua Normal file → Executable file
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12
redefinitions.lua Normal file → Executable file
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@ -10,9 +10,9 @@ Licensed under the zlib license. See LICENSE.md for more information.
minetest.register_craft({
output = "default:sign_wall 4",
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:wood", "default:wood", "default:wood"},
{"", "default:stick", ""},
{"group:wood", "group:wood", "group:wood"},
{"group:wood", "group:wood", "group:wood"},
{"", "group:stick", ""},
}
})
@ -32,14 +32,14 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "default:rail 24",
--[[minetest.register_craft({
output = "default:rail 16", -- /MFF (Mg|06/10/15) => (Ombridride|26/07/15)
recipe = {
{"default:steel_ingot", "", "default:steel_ingot"},
{"default:steel_ingot", "default:stick", "default:steel_ingot"},
{"default:steel_ingot", "", "default:steel_ingot"},
}
})
})--]]
minetest.register_craft({
type = "toolrepair",

0
stairsplus/API.md Normal file → Executable file
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0
stairsplus/aliases.lua Normal file → Executable file
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0
stairsplus/conversion.lua Normal file → Executable file
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0
stairsplus/init.lua Normal file → Executable file
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26
stairsplus/microblocks.lua Normal file → Executable file
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@ -34,30 +34,15 @@ function stairsplus:register_micro(modname, subname, recipeitem, fields)
fixed = {-0.5, -0.5, 0, 0, -0.4375, 0.5},
},
},
["_2"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, -0.375, 0.5},
},
},
["_4"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, -0.25, 0.5},
},
},
["_2"] = {legacy = "_1"},
["_4"] = {legacy = ""},
["_12"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0.25, 0.5},
},
},
["_14"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0, 0.375, 0.5},
},
},
["_14"] = {legacy = "_15"},
["_15"] = {
node_box = {
type = "fixed",
@ -68,6 +53,10 @@ function stairsplus:register_micro(modname, subname, recipeitem, fields)
local desc = S("%s Microblock"):format(fields.description)
for alternate, def in pairs(defs) do
if def.legacy then
minetest.register_alias(modname .. ":micro_" .. subname .. alternate,
modname .. ":micro_" .. subname .. def.legacy)
else
for k, v in pairs(fields) do
def[k] = v
end
@ -82,6 +71,7 @@ function stairsplus:register_micro(modname, subname, recipeitem, fields)
end
minetest.register_node(":" ..modname.. ":micro_" ..subname..alternate, def)
end
end
minetest.register_alias(modname.. ":micro_" ..subname.. "_bottom", modname.. ":micro_" ..subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}

26
stairsplus/panels.lua Normal file → Executable file
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@ -34,30 +34,15 @@ function stairsplus:register_panel(modname, subname, recipeitem, fields)
fixed = {-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
},
},
["_2"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, -0.375, 0.5},
},
},
["_4"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, -0.25, 0.5},
},
},
["_2"] = {legacy = "_1"},
["_4"] = {legacy = ""},
["_12"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.25, 0.5},
},
},
["_14"] = {
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, 0, 0.5, 0.375, 0.5},
},
},
["_14"] = {legacy = "_15"},
["_15"] = {
node_box = {
type = "fixed",
@ -68,6 +53,10 @@ function stairsplus:register_panel(modname, subname, recipeitem, fields)
local desc = S("%s Panel"):format(fields.description)
for alternate, def in pairs(defs) do
if def.legacy then
minetest.register_alias(modname .. ":panel_" .. subname .. alternate,
modname .. ":panel_" .. subname .. def.legacy)
else
for k, v in pairs(fields) do
def[k] = v
end
@ -82,6 +71,7 @@ function stairsplus:register_panel(modname, subname, recipeitem, fields)
end
minetest.register_node(":" ..modname.. ":panel_" ..subname..alternate, def)
end
end
minetest.register_alias(modname.. ":panel_" ..subname.. "_bottom", modname.. ":panel_" ..subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}

4
stairsplus/registrations.lua Normal file → Executable file
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@ -26,6 +26,8 @@ local default_nodes = { -- Default stairs/slabs/panels/microblocks:
"junglewood",
"pine_tree",
"pine_wood",
"cherry_tree",
"cherry_plank",
"acacia_tree",
"acacia_wood",
"obsidian",
@ -42,7 +44,7 @@ for _, name in pairs(default_nodes) do
if ndef then
local drop
if type(ndef.drop) == "string" then
drop = ndef.drop:sub(9)
drop = ndef.drop:split(" ")[1]:sub(9)
end
local tiles = ndef.tiles

9
stairsplus/slabs.lua Normal file → Executable file
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@ -26,13 +26,17 @@ function stairsplus:register_slab(modname, subname, recipeitem, fields)
["_quarter"] = 4,
["_three_quarter"] = 12,
["_1"] = 1,
["_2"] = 2,
["_14"] = 14,
["_2"] = "_1",
["_14"] = "_three_quarter",
["_15"] = 15,
}
local desc_base = S("%s Slab"):format(fields.description)
for alternate, num in pairs(defs) do
if type(num) == type("moo") then
minetest.register_alias(modname .. ":slab_" .. subname .. alternate,
modname .. ":slab_" .. subname .. num)
else
local def = {
node_box = {
type = "fixed",
@ -53,6 +57,7 @@ function stairsplus:register_slab(modname, subname, recipeitem, fields)
end
minetest.register_node(":" .. modname .. ":slab_" .. subname .. alternate, def)
end
end
minetest.register_alias("stairs:slab_" .. subname, modname .. ":slab_" .. subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}

0
stairsplus/slopes.lua Normal file → Executable file
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19
stairsplus/stairs.lua Normal file → Executable file
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@ -86,15 +86,7 @@ function stairsplus:register_stair(modname, subname, recipeitem, fields)
},
},
},
["_alt_2"] = {
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.125, -0.5, 0.5, 0, 0},
{-0.5, 0.375, 0, 0.5, 0.5, 0.5},
},
},
},
["_alt_2"] = {legacy = "_alt_1"},
["_alt_4"] = {
node_box = {
type = "fixed",
@ -108,6 +100,10 @@ function stairsplus:register_stair(modname, subname, recipeitem, fields)
local desc = S("%s Stairs"):format(fields.description)
for alternate, def in pairs(defs) do
if def.legacy then
minetest.register_alias(modname .. ":stair_" .. subname .. alternate,
modname .. ":stair_" .. subname .. def.legacy)
else
for k, v in pairs(fields) do
def[k] = v
end
@ -122,6 +118,7 @@ function stairsplus:register_stair(modname, subname, recipeitem, fields)
end
minetest.register_node(":" .. modname .. ":stair_" .. subname .. alternate, def)
end
end
minetest.register_alias("stairs:stair_" .. subname, modname .. ":stair_" .. subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}
@ -129,7 +126,7 @@ function stairsplus:register_stair(modname, subname, recipeitem, fields)
-- Some saw-less recipes:
minetest.register_craft({
output = modname .. ":stair_" .. subname .. " 8",
output = modname .. ":stair_" .. subname .. " 6",
recipe = {
{recipeitem, "", ""},
{recipeitem, recipeitem, ""},
@ -138,7 +135,7 @@ function stairsplus:register_stair(modname, subname, recipeitem, fields)
})
minetest.register_craft({
output = modname .. ":stair_" .. subname .. " 8",
output = modname .. ":stair_" .. subname .. " 6",
recipe = {
{"", "", recipeitem},
{"", recipeitem, recipeitem},

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textures/invisible.png Normal file → Executable file
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textures/moreblocks_cactus_brick.png Normal file → Executable file
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textures/moreblocks_cactus_checker.png Normal file → Executable file
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textures/moreblocks_circle_stone_bricks.png Normal file → Executable file
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textures/moreblocks_circular_saw_bottom.png Normal file → Executable file
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textures/moreblocks_circular_saw_side.png Normal file → Executable file
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textures/moreblocks_circular_saw_top.png Normal file → Executable file
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textures/moreblocks_clean_glass.png Normal file → Executable file

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textures/moreblocks_clean_glass_detail.png Normal file → Executable file
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textures/moreblocks_coal_checker.png Normal file → Executable file
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textures/moreblocks_coal_glass.png Normal file → Executable file
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textures/moreblocks_coal_glass_detail.png Normal file → Executable file
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textures/moreblocks_coal_glass_stairsplus.png Normal file → Executable file
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textures/moreblocks_coal_stone.png Normal file → Executable file
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textures/moreblocks_coal_stone_bricks.png Normal file → Executable file
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textures/moreblocks_cobble_compressed.png Normal file → Executable file
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textures/moreblocks_empty_bookshelf.png Normal file → Executable file

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textures/moreblocks_fence_jungle_wood.png Normal file → Executable file

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textures/moreblocks_fence_wood.png Normal file → Executable file

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textures/moreblocks_glass.png Normal file → Executable file

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textures/moreblocks_glass_stairsplus.png Normal file → Executable file

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textures/moreblocks_glow_glass.png Normal file → Executable file
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textures/moreblocks_glow_glass_detail.png Normal file → Executable file
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textures/moreblocks_glow_glass_stairsplus.png Normal file → Executable file
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textures/moreblocks_grey_bricks.png Normal file → Executable file
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textures/moreblocks_iron_checker.png Normal file → Executable file
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textures/moreblocks_iron_glass.png Normal file → Executable file
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textures/moreblocks_iron_glass_detail.png Normal file → Executable file
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textures/moreblocks_iron_glass_stairsplus.png Normal file → Executable file
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textures/moreblocks_iron_stone.png Normal file → Executable file
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textures/moreblocks_iron_stone_bricks.png Normal file → Executable file
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textures/moreblocks_junglestick.png Normal file → Executable file

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textures/moreblocks_obsidian_glass_stairsplus.png Normal file → Executable file
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textures/moreblocks_plankstone.png Normal file → Executable file
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textures/moreblocks_plankstone_2.png Normal file → Executable file
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textures/moreblocks_rope.png Normal file → Executable file
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textures/moreblocks_split_stone_tile.png Normal file → Executable file
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textures/moreblocks_split_stone_tile_alt.png Normal file → Executable file
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textures/moreblocks_split_stone_tile_top.png Normal file → Executable file
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textures/moreblocks_stone_tile.png Normal file → Executable file
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textures/moreblocks_super_glow_glass.png Normal file → Executable file
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textures/moreblocks_super_glow_glass_detail.png Normal file → Executable file
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textures/moreblocks_super_glow_glass_stairsplus.png Normal file → Executable file

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textures/moreblocks_sweeper.png Normal file → Executable file
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textures/moreblocks_tar.png Normal file → Executable file
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textures/moreblocks_trap_glass.png Normal file → Executable file

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textures/moreblocks_trap_glow_glass.png Normal file → Executable file

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textures/moreblocks_trap_stone.png Normal file → Executable file
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textures/moreblocks_trap_super_glow_glass.png Normal file → Executable file

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textures/moreblocks_tree_stairsplus.png Normal file → Executable file
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textures/moreblocks_wood_tile.png Normal file → Executable file
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textures/moreblocks_wood_tile_center.png Normal file → Executable file
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textures/moreblocks_wood_tile_full.png Normal file → Executable file
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textures/moreblocks_wood_tile_up.png Normal file → Executable file
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