forked from mtcontrib/moretrees
All leaf decay values sped up a bit and palm leaf decay radius changed
to 15, by default (does not affect existing world - admins will need to change the moretrees_settings.txt file manually, if so desired) Palms make more saplings now. (Affects all worlds)
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@ -46,13 +46,13 @@ moretrees.enable_redefine_apple = true
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-- various settings to configure leaf decay in general.
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moretrees.leafdecay_delay = 2
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moretrees.leafdecay_chance = 200
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moretrees.leafdecay_chance = 100
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moretrees.leafdecay_radius = 5
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moretrees.palm_leafdecay_radius = 12
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moretrees.palm_leafdecay_radius = 15
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moretrees.default_leafdecay_delay = 3
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moretrees.default_leafdecay_chance = 100
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moretrees.default_leafdecay_chance = 50
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moretrees.default_leafdecay_radius = 4
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-- Change these settings if you want default trees to be gradually cut down
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@ -85,6 +85,13 @@ for i in ipairs(moretrees.treelist) do
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-- player will get leaves only if he/she gets no saplings,
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-- this is because max_items is 1
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local droprarity = 100
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if treename ~= "palm" then
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droprarity = 20
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end
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minetest.register_node("moretrees:"..treename.."_leaves", {
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description = treedesc.." Leaves",
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drawtype = "allfaces_optional",
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@ -96,7 +103,7 @@ for i in ipairs(moretrees.treelist) do
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drop = {
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max_items = 1,
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items = {
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{items = {"moretrees:"..treename.."_sapling"}, rarity = 100 },
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{items = {"moretrees:"..treename.."_sapling"}, rarity = droprarity },
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{items = {"moretrees:"..treename.."_leaves"} }
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}
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},
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