Restore previous pine as cedar
Commit ad0cbbc0f
disabled the previous moretrees pine, and aliased it to the
default minetest pine. The default pine is a completely different tree though,
with different apppearance and different textures.
This commit restores the previous pine tree, renaming it to cedar to avoid a tree
name clash with the default game. Any existing moretrees pine trees will be
converted to cedar, so that their appearance does not change. Moretrees pine
trees that have already been converted to the default pine tree are not converted
back.
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@ -150,7 +150,7 @@ moretrees.spruce_biome = {
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max_count = 5,
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}
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moretrees.pine_biome = {
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moretrees.cedar_biome = {
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surface = "default:dirt_with_grass",
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avoid_nodes = moretrees.avoidnodes,
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avoid_radius = 10,
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10
crafts.lua
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@ -80,9 +80,9 @@ minetest.register_craftitem("moretrees:spruce_nuts", {
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on_use = minetest.item_eat(1),
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})
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minetest.register_craftitem("moretrees:pine_nuts", {
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description = S("Roasted Pine Cone Nuts"),
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inventory_image = "moretrees_pine_nuts.png",
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minetest.register_craftitem("moretrees:cedar_nuts", {
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description = S("Roasted Cedar Cone Nuts"),
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inventory_image = "moretrees_cedar_nuts.png",
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on_use = minetest.item_eat(1),
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})
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@ -138,8 +138,8 @@ minetest.register_craft({
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minetest.register_craft({
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type = "cooking",
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output = "moretrees:pine_nuts 4",
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recipe = "moretrees:pine_cone",
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output = "moretrees:cedar_nuts 4",
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recipe = "moretrees:cedar_cone",
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})
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minetest.register_craft({
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@ -6,7 +6,7 @@ moretrees.enable_apple_tree = true
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moretrees.enable_oak = true
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moretrees.enable_sequoia = true
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moretrees.enable_palm = true
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moretrees.enable_pine = true
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moretrees.enable_cedar = true
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moretrees.enable_rubber_tree = true
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moretrees.enable_willow = true
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moretrees.enable_acacia = true
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8
init.lua
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@ -85,7 +85,7 @@ if moretrees.spawn_saplings then
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moretrees.spawn_oak_object = "moretrees:oak_sapling_ongen"
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moretrees.spawn_sequoia_object = "moretrees:sequoia_sapling_ongen"
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moretrees.spawn_palm_object = "moretrees:palm_sapling_ongen"
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moretrees.spawn_pine_object = "moretrees:pine_sapling_ongen"
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moretrees.spawn_cedar_object = "moretrees:cedar_sapling_ongen"
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moretrees.spawn_rubber_tree_object = "moretrees:rubber_tree_sapling_ongen"
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moretrees.spawn_willow_object = "moretrees:willow_sapling_ongen"
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moretrees.spawn_acacia_object = "moretrees:acacia_sapling_ongen"
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@ -100,7 +100,7 @@ else
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moretrees.spawn_oak_object = moretrees.oak_model
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moretrees.spawn_sequoia_object = moretrees.sequoia_model
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moretrees.spawn_palm_object = moretrees.palm_model
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moretrees.spawn_pine_object = moretrees.pine_model
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moretrees.spawn_cedar_object = moretrees.cedar_model
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moretrees.spawn_rubber_tree_object = moretrees.rubber_tree_model
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moretrees.spawn_willow_object = moretrees.willow_model
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moretrees.spawn_acacia_object = moretrees.acacia_model
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@ -131,8 +131,8 @@ if moretrees.enable_palm then
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biome_lib:register_generate_plant(moretrees.palm_biome, moretrees.spawn_palm_object)
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end
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if moretrees.enable_pine then
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biome_lib:register_generate_plant(moretrees.pine_biome, moretrees.spawn_pine_object)
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if moretrees.enable_cedar then
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biome_lib:register_generate_plant(moretrees.cedar_biome, moretrees.spawn_cedar_object)
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end
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if moretrees.enable_rubber_tree then
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@ -10,12 +10,12 @@ moretrees.treelist = {
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{"birch", "Birch Tree"},
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{"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 },
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{"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"cedar", "Cedar Tree", "cedar_cone", "Cedar Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"willow", "Willow Tree"},
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{"rubber_tree", "Rubber Tree"},
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{"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 },
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{"jungletree", "Jungle Tree", nil, nil, nil, nil, "default_junglesapling.png" },
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{"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8, "default_pine_sapling.png" },
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{"acacia", "Acacia Tree", nil, nil, nil, nil, "default_acacia_sapling.png" },
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}
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@ -424,7 +424,9 @@ minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood")
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minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling")
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minetest.register_alias("moretrees:acacia_leaves", "default:acacia_leaves")
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minetest.register_alias("moretrees:pine_trunk", "default:pine_tree")
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minetest.register_alias("moretrees:pine_planks", "default:pine_wood")
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minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling")
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minetest.register_alias("moretrees:pine_leaves", "default:pine_needles")
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minetest.register_alias("moretrees:pine_trunk", "moretrees:cedar_trunk")
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minetest.register_alias("moretrees:pine_planks", "moretrees:cedar_planks")
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minetest.register_alias("moretrees:pine_sapling", "moretrees:cedar_sapling")
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minetest.register_alias("moretrees:pine_leaves", "moretrees:cedar_leaves")
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minetest.register_alias("moretrees:pine_cone", "moretrees:cedar_cone")
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minetest.register_alias("moretrees:pine_nuts", "moretrees:cedar_nuts")
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Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 315 B |
BIN
textures/moretrees_cedar_leaves.png
Normal file
After Width: | Height: | Size: 205 B |
Before Width: | Height: | Size: 369 B After Width: | Height: | Size: 369 B |
BIN
textures/moretrees_cedar_sapling.png
Normal file
After Width: | Height: | Size: 202 B |
BIN
textures/moretrees_cedar_trunk.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
textures/moretrees_cedar_trunk_top.png
Normal file
After Width: | Height: | Size: 451 B |
BIN
textures/moretrees_cedar_wood.png
Normal file
After Width: | Height: | Size: 648 B |
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@ -11,7 +11,7 @@ oak 0 to +10 + 4 to +16 n/a n/a dirt_with grass 332 15
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sequoia 0 to +10 -30 to +50 n/a n/a dirt_with grass 333 10
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birch +10 to +15 -20 to +10 n/a n/a dirt_with grass 334 5
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spruce above +20 -20 to +10 n/a n/a dirt_with grass 335 10
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pine n/a n/a water, 15 5 dirt_with grass 336 10
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cedar n/a n/a water, 15 5 dirt_with grass 336 10
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willow - 5 to + 5 n/a water, 15 5 dirt_with grass 337 20
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acacia n/a n/a n/a n/a dirt_with_grass,
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desert_sand n/a 15
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@ -32,3 +32,6 @@ where the humidity is low (but not bone dry).
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Fir trees appear in a snow biome only with older versions of SPlizard's Snow Biomes mod. In more recent versions,
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these trees will not grow, due to an engine bug.
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Cedar trees replace, and are identical to, the original pine trees, as the minetest default game now has (a completely
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different type of) pine trees.
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@ -138,20 +138,20 @@ moretrees.spruce_model2={
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fruit_chance=8
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}
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moretrees.pine_model={
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moretrees.cedar_model={
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axiom="FFFFFcccdddB///cFdFB////cFdFB///cFdFB///cFdFA///cFdFA///cFdFB[FF]f",
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rules_a="[&&&TTTT[++^TFdd][--&TFd]//Tdd[+^Fd][--&Fdd]]",
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rules_b="[&&&TTT[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]",
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rules_c="/",
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rules_d="F",
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trunk="default:pine_tree",
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leaves="default:pine_needles",
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trunk="moretrees:cedar_trunk",
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leaves="moretrees:cedar_leaves",
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angle=30,
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iterations=2,
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random_level=0,
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trunk_type="single",
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thin_branches=true,
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fruit="moretrees:pine_cone",
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fruit="moretrees:cedar_cone",
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fruit_chance=8
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}
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