forked from mtcontrib/moretrees
More trees!
d3e68b3149
they are plantlike or not in the world. This has the side effect that a dropped leaf block will look like a flat sprite. Oh well, no other way to fix it. Adjusted the offset of the textures so that leaves place more accurately in the world (blame this on the engine, it has no option for me to adjust the precise vertical visual scale independently from the horizontal scale, so I have to fake it with the textures). |
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textures | ||
.gitignore | ||
biome_defs.lua | ||
crafts.lua | ||
default_settings.txt | ||
depends.txt | ||
init.lua | ||
leafdecay.lua | ||
LICENSE | ||
node_defs.lua | ||
ownership.lua | ||
README.md | ||
saplings.lua | ||
tree_biomes.txt | ||
tree_models.lua |
More trees!
This mod adds a whole bunch of new types of trees to the game
Much of the code here came from cisoun's conifers mod and bas080's jungle trees mod, and big contributions by RealBadAngel.
Brought together into one mod and made L-systems compatible by Vanessa Ezekowitz.
Dependencies: plants_lib and default