forked from mtcontrib/nether-pack
Move mapgen code out of init.lua
This commit is contained in:
@ -1,7 +1,11 @@
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--code copied from Pilzadam's nether mod and edited
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local nether_start = nether.v.nether_start
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local nether_bottom = nether.v.nether_bottom
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local nether_buildings = nether.v.nether_buildings
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-- kills the player if he uses PilzAdam portal
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local portal_target = nether.buildings+1
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local portal_target = nether_buildings+1
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local damage_enabled = minetest.settings:get_bool"enable_damage"
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local mclike_portal = false
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@ -44,7 +48,7 @@ end
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-- Nether aware mods will need to know if a player is in the nether.
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function nether.is_player_in_nether(player)
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local pos = player:get_pos()
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return (pos.y < nether.start) and (pos.y >= nether.bottom)
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return (pos.y < nether_start) and (pos.y >= nether_bottom)
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end
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-- For testing nether trap state tracking.
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@ -73,7 +77,7 @@ function nether.external_nether_teleport(player, pos)
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player:set_pos(pos)
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return
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end
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local destination_in_nether = (pos.y < nether.start) and (pos.y >= nether.bottom)
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local destination_in_nether = (pos.y < nether_start) and (pos.y >= nether_bottom)
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update_background(player, destination_in_nether)
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local pname = player:get_player_name()
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players_trapped_in_nether[pname] = destination_in_nether or nil
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@ -84,7 +88,7 @@ end
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-- Has nether.trap_players been disabled?
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function nether.registry_update(player)
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local pos = player:get_pos()
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local in_nether = (pos.y < nether.start) and (pos.y >= nether.bottom)
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local in_nether = (pos.y < nether_start) and (pos.y >= nether_bottom)
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local pname = player:get_player_name()
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if nether.trap_players then
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players_trapped_in_nether[pname] = in_nether or nil
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@ -334,7 +338,7 @@ if nether.trap_players then
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local in_nether = players_trapped_in_nether[pname] == true
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-- test if the target is valid
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if pos.y < nether.start then
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if pos.y < nether_start then
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if in_nether then
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return true
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end
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@ -344,7 +348,7 @@ if nether.trap_players then
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-- test if the current position is valid
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local current_pos = player:get_pos()
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local now_in_nether = current_pos.y < nether.start
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local now_in_nether = current_pos.y < nether_start
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if now_in_nether ~= in_nether then
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if in_nether then
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minetest.log("action", "Player \"" .. pname ..
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@ -372,7 +376,7 @@ if nether.trap_players then
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local metatable_overridden
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minetest.register_on_joinplayer(function(player)
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-- set the background when the player joins
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if player:get_pos().y < nether.start then
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if player:get_pos().y < nether_start then
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update_background(player, true)
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end
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@ -559,7 +563,7 @@ local function make_portal(pos)
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return false
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end
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local in_nether = p1.y < nether.start
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local in_nether = p1.y < nether_start
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if in_nether
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and not mclike_portal then
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@ -788,7 +792,7 @@ function nether.teleport_player(player)
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end
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minetest.sound_play("nether_teleporter", {pos=pos})
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local meta = minetest.get_meta({x=pos.x, y=pos.y-1, z=pos.z})
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if pos.y < nether.start then
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if pos.y < nether_start then
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set_portal(known_portals_d, pos.z,pos.x, pos.y)
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local my = tonumber(meta:get_string("y"))
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