1
0
mirror of https://github.com/HybridDog/nether-pack.git synced 2024-12-24 01:30:24 +01:00
Go to file
2024-04-03 17:16:20 +02:00
nether Move most of mapgen into mapgen thread 2024-04-03 17:16:20 +02:00
.gitignore at least a bit history 2015-02-18 18:34:03 +01:00
LICENSE.txt Relicense; WTFPL allows it 2021-12-22 17:45:59 +01:00
modpack.txt 🐈 2016-08-08 15:51:58 +02:00
README.md Update the Readme 2022-08-20 20:19:58 +02:00

For a description of this Minetest mod, please refer to the forum topic: https://forum.minetest.net/viewtopic.php?f=9&t=10265

TODO:

  • Mapgen: Find a way to get the perlin noise values inside [-1; 1] or use another noise. The problem is visible in the nether forest, where the mapgen code flattens the ceiling if it is very high.
  • Mapgen: Generate more detail inside the simple pyramid-like "buildings", e.g. add a small treasure chest node which contains items