forked from mtcontrib/nether-pack
		
	Added glowstone
This commit is contained in:
		@@ -1,5 +1,15 @@
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-- Nether Mod (based on Nyanland, Catapult and Livehouse)
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					-- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259)
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-- lkjoel (Nyanland by Jeija, Catapult by XYZ, Livehouse by neko259)
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					-- lkjoel (main developer, code, ideas, textures)
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					-- == CONTRIBUTERS ==
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					-- jordan4ibanez (code, ideas, textures)
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					-- Gilli (code, ideas, textures, mainly for the Glowstone)
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					-- Death Dealer (code, ideas, textures)
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					-- LolManKuba (ideas, textures)
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					-- IPushButton2653 (ideas, textures)
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					-- Menche (textures)
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					-- sdzen (ideas)
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					-- godkiller447 (ideas)
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					-- If I didn't list you, please let me know!
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--== EDITABLE OPTIONS ==--
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					--== EDITABLE OPTIONS ==--
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@@ -9,8 +19,12 @@ NETHER_DEPTH = -20000
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NETHER_HEIGHT = 30
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					NETHER_HEIGHT = 30
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-- Maximum amount of randomness in the map generation
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					-- Maximum amount of randomness in the map generation
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NETHER_RANDOM = 2
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					NETHER_RANDOM = 2
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					-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
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					GLOWSTONE_FREQ_ROOF = 500
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					-- Frequency of Glowstone on lava (higher is less frequent)
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					GLOWSTONE_FREQ_LAVA = 2
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-- Frequency of lava (higher is less frequent)
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					-- Frequency of lava (higher is less frequent)
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LAVA_FREQ = 200
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					LAVA_FREQ = 100
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-- Maximum height of lava
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					-- Maximum height of lava
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LAVA_HEIGHT = 2
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					LAVA_HEIGHT = 2
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-- Frequency of nether trees (higher is less frequent)
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					-- Frequency of nether trees (higher is less frequent)
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@@ -277,13 +291,12 @@ NETHER_PORTAL = {
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	{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
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						{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
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	{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
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						{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
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}
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					}
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-- Time to teleport a player to the nether or teleport the player to the overworld
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					 | 
				
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NETHER_PORTAL_SPEED = 5
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					 | 
				
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--== END OF EDITABLE OPTIONS ==--
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					--== END OF EDITABLE OPTIONS ==--
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-- Generated variables
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					-- Generated variables
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NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
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					NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
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					NETHER_ROOF_ABS = (NETHER_DEPTH - NETHER_RANDOM)
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HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
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					HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
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LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
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					LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
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HADES_THRONE_ABS = {}
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					HADES_THRONE_ABS = {}
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@@ -388,7 +401,7 @@ minetest.register_node("nether:lava_source", {
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	drawtype = "liquid",
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						drawtype = "liquid",
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	tile_images = {"default_lava.png"},
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						tile_images = {"default_lava.png"},
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	paramtype = "light",
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						paramtype = "light",
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	light_source = LIGHT_MAX,
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						light_source = LIGHT_MAX - 1,
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	walkable = false,
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						walkable = false,
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	pointable = false,
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						pointable = false,
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	diggable = false,
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						diggable = false,
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@@ -509,6 +522,16 @@ minetest.register_craftitem("nether:nether_pearl", {
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	textures = {"nether_pearl.png"},
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						textures = {"nether_pearl.png"},
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})
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					})
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					-- Nether Glowstone (Thanks to Gilli)
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					minetest.register_node( "nether:glowstone", { 
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						description = "Nether Glowstone",
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						tile_images = {"nether_glowstone.png"},
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						light_source = 15, -- Like in Minecraft
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						inventory_inventory_image = minetest.inventorycube( "nether_glowstone.png" ),
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						is_ground_content = true,
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						groups = {snappy=2, choppy=2, oddly_breakable_by_hand = 1.5},
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					})
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-- Create the Nether
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					-- Create the Nether
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minetest.register_on_generated(function(minp, maxp)
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					minetest.register_on_generated(function(minp, maxp)
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	local addpos = {}
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						local addpos = {}
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@@ -523,9 +546,14 @@ minetest.register_on_generated(function(minp, maxp)
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						minetest.env:add_node(addpos, {name="nether:netherrack"})
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											minetest.env:add_node(addpos, {name="nether:netherrack"})
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					elseif y == NETHER_BOTTOM then
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										elseif y == NETHER_BOTTOM then
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						minetest.env:add_node(addpos, {name="nether:netherrack"})
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											minetest.env:add_node(addpos, {name="nether:netherrack"})
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					elseif (y == math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH)) then
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										elseif (math.floor(math.random(0, GLOWSTONE_FREQ_ROOF)) == 1) and (y >= NETHER_ROOF_ABS-1) and (nether:can_add_sticky_node(addpos) == true) then
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											minetest.env:add_node(addpos, {name="nether:glowstone"})
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										--[[elseif (math.floor(math.random(0, GLOWSTONE_FREQ_LAVA)) == 1) and ((nether:nodebelow(addpos) == "nether:lava_source") or (nether:nodebelow(addpos) == "nether:lava_flowing")) then
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											minetest.env:add_node(addpos, {name="nether:glowstone"})
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											print("GLOWSTONE" .. "X:" .. addpos.x .. "Y:" .. addpos.y .. "Z:" .. addpos.z)]]
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										elseif (y == math.floor(math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH))) and (nether:can_add_sticky_node(addpos) == true) then
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						minetest.env:add_node(addpos, {name="nether:netherrack"})
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											minetest.env:add_node(addpos, {name="nether:netherrack"})
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					elseif (y == math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM))) then
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										elseif (y == math.floor(math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM)))) and (nether:can_add_sticky_node(addpos) == true) then
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						minetest.env:add_node(addpos, {name="nether:netherrack"})
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											minetest.env:add_node(addpos, {name="nether:netherrack"})
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					elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
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										elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
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						minetest.env:add_node(addpos, {name="air"})
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											minetest.env:add_node(addpos, {name="air"})
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@@ -570,6 +598,41 @@ minetest.register_on_generated(function(minp, maxp)
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	end
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						end
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end)
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					end)
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					-- Return the name of the node below a position
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					function nether:nodebelow(pos)
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						return minetest.env:get_node({x=pos.x, y=(pos.y-1), z=pos.z}).name
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					end
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					-- Check if we can add a "sticky" node (i.e. it has to stick to something else, or else it won't be added)
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					-- This is largely based on Gilli's code
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					function nether:can_add_sticky_node(pos)
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						local nodehere = false
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						local objname
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						for x = -1, 1 do
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							for y = -1, 1 do
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								for z = -1, 1 do
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									local p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
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									local n = minetest.env:get_node(p)
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									objname = n.name
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									if objname ~= "air" and minetest.registered_nodes[objname].walkable == true then
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										nodehere = true
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									end
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								end
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							end
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						end
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						return nodehere
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					end
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					-- Add a "sticky" node
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					function nether:add_sticky_node(pos, opts)
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						if nether:can_add_sticky_node(pos) == true then
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							minetest.env:add_node(pos, opts)
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							return true
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						else
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							return false
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						end
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					end
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-- Create a nether tree
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					-- Create a nether tree
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function nether:grow_nethertree(pos)
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					function nether:grow_nethertree(pos)
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	--TRUNK
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						--TRUNK
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@@ -1,5 +1,15 @@
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-- Nether Mod (based on Nyanland, Catapult and Livehouse)
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					-- Nether Mod (based on Nyanland by Jeija, Catapult by XYZ, and Livehouse by neko259)
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-- lkjoel (Nyanland by Jeija, Catapult by XYZ, Livehouse by neko259)
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					-- lkjoel (main developer, code, ideas, textures)
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					-- == CONTRIBUTERS ==
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					-- jordan4ibanez (code, ideas, textures)
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					-- Gilli (code, ideas, textures, mainly for the Glowstone)
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					-- Death Dealer (code, ideas, textures)
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					-- LolManKuba (ideas, textures)
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					-- IPushButton2653 (ideas, textures)
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					-- Menche (textures)
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					-- sdzen (ideas)
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					-- godkiller447 (ideas)
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					-- If I didn't list you, please let me know!
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--== EDITABLE OPTIONS ==--
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					--== EDITABLE OPTIONS ==--
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@@ -9,8 +19,12 @@ NETHER_DEPTH = -20000
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NETHER_HEIGHT = 30
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					NETHER_HEIGHT = 30
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-- Maximum amount of randomness in the map generation
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					-- Maximum amount of randomness in the map generation
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NETHER_RANDOM = 2
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					NETHER_RANDOM = 2
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					-- Frequency of Glowstone on the "roof" of the Nether (higher is less frequent)
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					GLOWSTONE_FREQ_ROOF = 500
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					-- Frequency of Glowstone on lava (higher is less frequent)
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					GLOWSTONE_FREQ_LAVA = 2
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-- Frequency of lava (higher is less frequent)
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					-- Frequency of lava (higher is less frequent)
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LAVA_FREQ = 200
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					LAVA_FREQ = 100
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-- Maximum height of lava
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					-- Maximum height of lava
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LAVA_HEIGHT = 2
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					LAVA_HEIGHT = 2
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-- Frequency of nether trees (higher is less frequent)
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					-- Frequency of nether trees (higher is less frequent)
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@@ -277,13 +291,12 @@ NETHER_PORTAL = {
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	{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
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						{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
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	{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
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						{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
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}
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					}
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-- Time to teleport a player to the nether or teleport the player to the overworld
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NETHER_PORTAL_SPEED = 5
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--== END OF EDITABLE OPTIONS ==--
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					--== END OF EDITABLE OPTIONS ==--
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-- Generated variables
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					-- Generated variables
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NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
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					NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
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					NETHER_ROOF_ABS = (NETHER_DEPTH - NETHER_RANDOM)
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HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
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					HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
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LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
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					LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
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HADES_THRONE_ABS = {}
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					HADES_THRONE_ABS = {}
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@@ -388,7 +401,7 @@ minetest.register_node("nether:lava_source", {
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	drawtype = "liquid",
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						drawtype = "liquid",
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	tile_images = {"default_lava.png"},
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						tile_images = {"default_lava.png"},
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	paramtype = "light",
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						paramtype = "light",
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	light_source = LIGHT_MAX,
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						light_source = LIGHT_MAX - 1,
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	walkable = false,
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						walkable = false,
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	pointable = false,
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						pointable = false,
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	diggable = false,
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						diggable = false,
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@@ -509,6 +522,16 @@ minetest.register_craftitem("nether:nether_pearl", {
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	textures = {"nether_pearl.png"},
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						textures = {"nether_pearl.png"},
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})
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					})
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					-- Nether Glowstone (Thanks to Gilli)
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					minetest.register_node( "nether:glowstone", { 
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						description = "Nether Glowstone",
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						tile_images = {"nether_glowstone.png"},
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						light_source = 15, -- Like in Minecraft
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						inventory_inventory_image = minetest.inventorycube( "nether_glowstone.png" ),
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						is_ground_content = true,
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						groups = {snappy=2, choppy=2, oddly_breakable_by_hand = 1.5},
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					})
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-- Create the Nether
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					-- Create the Nether
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minetest.register_on_generated(function(minp, maxp)
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					minetest.register_on_generated(function(minp, maxp)
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	local addpos = {}
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						local addpos = {}
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@@ -523,9 +546,14 @@ minetest.register_on_generated(function(minp, maxp)
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						minetest.env:add_node(addpos, {name="nether:netherrack"})
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											minetest.env:add_node(addpos, {name="nether:netherrack"})
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					elseif y == NETHER_BOTTOM then
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										elseif y == NETHER_BOTTOM then
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						minetest.env:add_node(addpos, {name="nether:netherrack"})
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											minetest.env:add_node(addpos, {name="nether:netherrack"})
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					elseif (y == math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH)) then
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										elseif (math.floor(math.random(0, GLOWSTONE_FREQ_ROOF)) == 1) and (y >= NETHER_ROOF_ABS-1) and (nether:can_add_sticky_node(addpos) == true) then
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											minetest.env:add_node(addpos, {name="nether:glowstone"})
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										elseif (math.floor(math.random(0, GLOWSTONE_FREQ_LAVA)) == 1) and ((nether:nodebelow(addpos) == "nether:lava_source") or (nether:nodebelow(addpos) == "nether:lava_flowing")) then
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											minetest.env:add_node(addpos, {name="nether:glowstone"})
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											print("GLOWSTONE" .. "X:" .. addpos.x .. "Y:" .. addpos.y .. "Z:" .. addpos.z)
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										elseif (y == math.floor(math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH))) and (nether:can_add_sticky_node(addpos) == true) then
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						minetest.env:add_node(addpos, {name="nether:netherrack"})
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											minetest.env:add_node(addpos, {name="nether:netherrack"})
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					elseif (y == math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM))) then
 | 
										elseif (y == math.floor(math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM)))) and (nether:can_add_sticky_node(addpos) == true) then
 | 
				
			||||||
						minetest.env:add_node(addpos, {name="nether:netherrack"})
 | 
											minetest.env:add_node(addpos, {name="nether:netherrack"})
 | 
				
			||||||
					elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
 | 
										elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
 | 
				
			||||||
						minetest.env:add_node(addpos, {name="air"})
 | 
											minetest.env:add_node(addpos, {name="air"})
 | 
				
			||||||
@@ -570,6 +598,41 @@ minetest.register_on_generated(function(minp, maxp)
 | 
				
			|||||||
	end
 | 
						end
 | 
				
			||||||
end)
 | 
					end)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Return the name of the node below a position
 | 
				
			||||||
 | 
					function nether:nodebelow(pos)
 | 
				
			||||||
 | 
						return minetest.env:get_node({x=pos.x, y=(pos.y-1), z=pos.z}).name
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Check if we can add a "sticky" node (i.e. it has to stick to something else, or else it won't be added)
 | 
				
			||||||
 | 
					-- This is largely based on Gilli's code
 | 
				
			||||||
 | 
					function nether:can_add_sticky_node(pos)
 | 
				
			||||||
 | 
						local nodehere = false
 | 
				
			||||||
 | 
						local objname
 | 
				
			||||||
 | 
						for x = -1, 1 do
 | 
				
			||||||
 | 
							for y = -1, 1 do
 | 
				
			||||||
 | 
								for z = -1, 1 do
 | 
				
			||||||
 | 
									local p = {x=pos.x+x, y=pos.y+y, z=pos.z+z}
 | 
				
			||||||
 | 
									local n = minetest.env:get_node(p)
 | 
				
			||||||
 | 
									objname = n.name
 | 
				
			||||||
 | 
									if objname ~= "air" and minetest.registered_nodes[objname].walkable == true then
 | 
				
			||||||
 | 
										nodehere = true
 | 
				
			||||||
 | 
									end
 | 
				
			||||||
 | 
								end
 | 
				
			||||||
 | 
							end
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
						return nodehere
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					-- Add a "sticky" node
 | 
				
			||||||
 | 
					function nether:add_sticky_node(pos, opts)
 | 
				
			||||||
 | 
						if nether:can_add_sticky_node(pos) == true then
 | 
				
			||||||
 | 
							minetest.env:add_node(pos, opts)
 | 
				
			||||||
 | 
							return true
 | 
				
			||||||
 | 
						else
 | 
				
			||||||
 | 
							return false
 | 
				
			||||||
 | 
						end
 | 
				
			||||||
 | 
					end
 | 
				
			||||||
 | 
					
 | 
				
			||||||
-- Create a nether tree
 | 
					-- Create a nether tree
 | 
				
			||||||
function nether:grow_nethertree(pos)
 | 
					function nether:grow_nethertree(pos)
 | 
				
			||||||
	--TRUNK
 | 
						--TRUNK
 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										
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		Reference in New Issue
	
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