forked from mtcontrib/nether-pack
833 lines
29 KiB
Lua
833 lines
29 KiB
Lua
-- Nether Mod (based on Nyanland, Catapult and Livehouse)
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-- lkjoel (Nyanland by Jeija, Catapult by XYZ, Livehouse by neko259)
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--== EDITABLE OPTIONS ==--
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-- Depth of the nether
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NETHER_DEPTH = -20000
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-- Height of the nether (bottom of the nether is NETHER_DEPTH - NETHER_HEIGHT)
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NETHER_HEIGHT = 30
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-- Maximum amount of randomness in the map generation
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NETHER_RANDOM = 2
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-- Frequency of lava (higher is less frequent)
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LAVA_FREQ = 100
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-- Maximum height of lava
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LAVA_HEIGHT = 2
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-- Frequency of nether trees (higher is less frequent)
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NETHER_TREE_FREQ = 350
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-- Height of nether trees
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NETHER_TREESIZE = 2
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-- Frequency of apples in a nether tree (higher is less frequent)
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NETHER_APPLE_FREQ = 5
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-- Frequency of healing apples in a nether tree (higher is less frequent)
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NETHER_HEAL_APPLE_FREQ = 10
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-- Start position for the Throne of Hades (y is relative to the bottom of the nether)
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HADES_THRONE_STARTPOS = {x=0, y=1, z=0}
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-- Spawn pos for when the nether hasn't been loaded yet (i.e. no portal in the nether) (y is relative to the bottom of the nether)
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NETHER_SPAWNPOS = {x=0, y=5, z=0}
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-- Throne of Hades
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HADES_THRONE = {
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-- Floor 1
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{pos={x=0,y=0,z=0}, block="nether:netherrack"},
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{pos={x=0,y=0,z=1}, block="nether:netherrack"},
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{pos={x=0,y=0,z=2}, block="nether:netherrack"},
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{pos={x=0,y=0,z=3}, block="nether:netherrack"},
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{pos={x=0,y=0,z=4}, block="nether:netherrack"},
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{pos={x=0,y=0,z=5}, block="nether:netherrack"},
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{pos={x=1,y=0,z=5}, block="nether:netherrack"},
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{pos={x=2,y=0,z=5}, block="nether:netherrack"},
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{pos={x=3,y=0,z=5}, block="nether:netherrack"},
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{pos={x=4,y=0,z=5}, block="nether:netherrack"},
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{pos={x=5,y=0,z=5}, block="nether:netherrack"},
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{pos={x=0,y=0,z=6}, block="nether:netherrack"},
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{pos={x=1,y=0,z=6}, block="nether:netherrack"},
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{pos={x=2,y=0,z=6}, block="nether:netherrack"},
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{pos={x=3,y=0,z=6}, block="nether:netherrack"},
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{pos={x=4,y=0,z=6}, block="nether:netherrack"},
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{pos={x=5,y=0,z=6}, block="nether:netherrack"},
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{pos={x=5,y=0,z=4}, block="nether:netherrack"},
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{pos={x=5,y=0,z=3}, block="nether:netherrack"},
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{pos={x=5,y=0,z=2}, block="nether:netherrack"},
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{pos={x=5,y=0,z=1}, block="nether:netherrack"},
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{pos={x=5,y=0,z=0}, block="nether:netherrack"},
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{pos={x=4,y=0,z=0}, block="nether:netherrack"},
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{pos={x=3,y=0,z=0}, block="nether:netherrack"},
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{pos={x=2,y=0,z=0}, block="nether:netherrack"},
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{pos={x=1,y=0,z=0}, block="nether:netherrack"},
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-- Floor 2
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{pos={x=0,y=1,z=0}, block="nether:netherrack"},
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{pos={x=0,y=1,z=1}, block="nether:netherrack"},
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{pos={x=0,y=1,z=2}, block="nether:netherrack"},
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{pos={x=0,y=1,z=3}, block="nether:netherrack"},
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{pos={x=0,y=1,z=4}, block="nether:netherrack"},
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{pos={x=0,y=1,z=5}, block="nether:netherrack"},
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{pos={x=1,y=1,z=5}, block="nether:netherrack"},
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{pos={x=2,y=1,z=5}, block="nether:netherrack"},
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{pos={x=3,y=1,z=5}, block="nether:netherrack"},
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{pos={x=4,y=1,z=5}, block="nether:netherrack"},
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{pos={x=5,y=1,z=5}, block="nether:netherrack"},
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{pos={x=0,y=1,z=6}, block="nether:netherrack"},
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{pos={x=1,y=1,z=6}, block="nether:netherrack"},
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{pos={x=2,y=1,z=6}, block="nether:netherrack"},
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{pos={x=3,y=1,z=6}, block="nether:netherrack"},
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{pos={x=4,y=1,z=6}, block="nether:netherrack"},
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{pos={x=5,y=1,z=6}, block="nether:netherrack"},
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{pos={x=5,y=1,z=4}, block="nether:netherrack"},
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{pos={x=5,y=1,z=3}, block="nether:netherrack"},
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{pos={x=5,y=1,z=2}, block="nether:netherrack"},
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{pos={x=5,y=1,z=1}, block="nether:netherrack"},
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{pos={x=5,y=1,z=0}, block="nether:netherrack"},
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{pos={x=4,y=1,z=0}, block="nether:netherrack"},
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{pos={x=3,y=1,z=1}, block="nether:netherrack"},
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{pos={x=2,y=1,z=1}, block="nether:netherrack"},
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{pos={x=1,y=1,z=0}, block="nether:netherrack"},
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{pos={x=1,y=1,z=1}, block="nether:netherrack"},
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{pos={x=4,y=1,z=1}, block="nether:netherrack"},
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-- Floor 3
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{pos={x=0,y=2,z=0}, block="nether:netherrack"},
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{pos={x=0,y=2,z=1}, block="nether:netherrack"},
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{pos={x=0,y=2,z=2}, block="nether:netherrack"},
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{pos={x=0,y=2,z=3}, block="nether:netherrack"},
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{pos={x=0,y=2,z=4}, block="nether:netherrack"},
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{pos={x=0,y=2,z=5}, block="nether:netherrack"},
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{pos={x=1,y=2,z=5}, block="nether:netherrack"},
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{pos={x=2,y=2,z=5}, block="nether:netherrack"},
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{pos={x=3,y=2,z=5}, block="nether:netherrack"},
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{pos={x=4,y=2,z=5}, block="nether:netherrack"},
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{pos={x=5,y=2,z=5}, block="nether:netherrack"},
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{pos={x=0,y=2,z=6}, block="nether:netherrack"},
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{pos={x=1,y=2,z=6}, block="nether:netherrack"},
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{pos={x=2,y=2,z=6}, block="nether:netherrack"},
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{pos={x=3,y=2,z=6}, block="nether:netherrack"},
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{pos={x=4,y=2,z=6}, block="nether:netherrack"},
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{pos={x=5,y=2,z=6}, block="nether:netherrack"},
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{pos={x=5,y=2,z=4}, block="nether:netherrack"},
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{pos={x=5,y=2,z=3}, block="nether:netherrack"},
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{pos={x=5,y=2,z=2}, block="nether:netherrack"},
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{pos={x=5,y=2,z=1}, block="nether:netherrack"},
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{pos={x=5,y=2,z=0}, block="nether:netherrack"},
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{pos={x=4,y=2,z=0}, block="nether:netherrack"},
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{pos={x=3,y=2,z=2}, block="nether:netherrack"},
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{pos={x=2,y=2,z=2}, block="nether:netherrack"},
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{pos={x=1,y=2,z=0}, block="nether:netherrack"},
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{pos={x=1,y=2,z=1}, block="nether:netherrack"},
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{pos={x=4,y=2,z=1}, block="nether:netherrack"},
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{pos={x=1,y=2,z=2}, block="nether:netherrack"},
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{pos={x=4,y=2,z=2}, block="nether:netherrack"},
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-- Floor 4
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{pos={x=0,y=3,z=0}, block="nether:netherrack"},
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{pos={x=0,y=3,z=1}, block="nether:netherrack"},
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{pos={x=0,y=3,z=2}, block="nether:netherrack"},
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{pos={x=0,y=3,z=3}, block="nether:netherrack"},
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{pos={x=0,y=3,z=4}, block="nether:netherrack"},
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{pos={x=0,y=3,z=5}, block="nether:netherrack"},
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{pos={x=1,y=3,z=5}, block="nether:netherrack"},
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{pos={x=2,y=3,z=5}, block="nether:netherrack"},
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{pos={x=3,y=3,z=5}, block="nether:netherrack"},
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{pos={x=4,y=3,z=5}, block="nether:netherrack"},
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{pos={x=5,y=3,z=5}, block="nether:netherrack"},
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{pos={x=0,y=3,z=6}, block="nether:netherrack"},
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{pos={x=1,y=3,z=6}, block="nether:netherrack"},
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{pos={x=2,y=3,z=6}, block="nether:netherrack"},
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{pos={x=3,y=3,z=6}, block="nether:netherrack"},
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{pos={x=4,y=3,z=6}, block="nether:netherrack"},
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{pos={x=5,y=3,z=6}, block="nether:netherrack"},
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{pos={x=5,y=3,z=4}, block="nether:netherrack"},
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{pos={x=5,y=3,z=3}, block="nether:netherrack"},
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{pos={x=5,y=3,z=2}, block="nether:netherrack"},
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{pos={x=5,y=3,z=1}, block="nether:netherrack"},
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{pos={x=5,y=3,z=0}, block="nether:netherrack"},
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{pos={x=4,y=3,z=0}, block="nether:netherrack"},
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{pos={x=3,y=3,z=3}, block="nether:netherrack"},
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{pos={x=2,y=3,z=3}, block="nether:netherrack"},
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{pos={x=1,y=3,z=0}, block="nether:netherrack"},
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{pos={x=1,y=3,z=1}, block="nether:netherrack"},
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{pos={x=4,y=3,z=1}, block="nether:netherrack"},
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{pos={x=1,y=3,z=2}, block="nether:netherrack"},
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{pos={x=4,y=3,z=2}, block="nether:netherrack"},
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{pos={x=1,y=3,z=3}, block="nether:netherrack"},
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{pos={x=4,y=3,z=3}, block="nether:netherrack"},
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{pos={x=1,y=3,z=4}, block="nether:netherrack"},
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{pos={x=4,y=3,z=4}, block="nether:netherrack"},
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{pos={x=2,y=3,z=4}, block="nether:netherrack"},
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{pos={x=2,y=3,z=5}, block="nether:netherrack"},
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{pos={x=3,y=3,z=4}, block="nether:netherrack"},
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{pos={x=3,y=3,z=5}, block="nether:netherrack"},
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-- Floor 5
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{pos={x=2,y=4,z=4}, block="nether:netherrack"},
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{pos={x=2,y=4,z=5}, block="nether:netherrack"},
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{pos={x=3,y=4,z=4}, block="nether:netherrack"},
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{pos={x=3,y=4,z=5}, block="nether:netherrack"},
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{pos={x=2,y=4,z=6}, block="nether:netherrack"},
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{pos={x=3,y=4,z=6}, block="nether:netherrack"},
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-- Torches on floor 5
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{pos={x=0,y=4,z=4}, block="nether:nether_torch_bottom"},
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{pos={x=1,y=4,z=4}, block="nether:nether_torch_bottom"},
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{pos={x=0,y=4,z=5}, block="nether:nether_torch_bottom"},
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{pos={x=1,y=4,z=5}, block="nether:nether_torch_bottom"},
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{pos={x=4,y=4,z=4}, block="nether:nether_torch_bottom"},
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{pos={x=5,y=4,z=4}, block="nether:nether_torch_bottom"},
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{pos={x=4,y=4,z=5}, block="nether:nether_torch_bottom"},
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{pos={x=5,y=4,z=5}, block="nether:nether_torch_bottom"},
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{pos={x=0,y=4,z=0}, block="nether:nether_torch_bottom"},
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{pos={x=1,y=4,z=0}, block="nether:nether_torch_bottom"},
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{pos={x=0,y=4,z=1}, block="nether:nether_torch_bottom"},
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{pos={x=1,y=4,z=1}, block="nether:nether_torch_bottom"},
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{pos={x=4,y=4,z=0}, block="nether:nether_torch_bottom"},
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{pos={x=5,y=4,z=0}, block="nether:nether_torch_bottom"},
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{pos={x=4,y=4,z=1}, block="nether:nether_torch_bottom"},
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{pos={x=5,y=4,z=1}, block="nether:nether_torch_bottom"},
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{pos={x=0,y=4,z=2}, block="nether:nether_torch_bottom"},
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{pos={x=1,y=4,z=2}, block="nether:nether_torch_bottom"},
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{pos={x=0,y=4,z=3}, block="nether:nether_torch_bottom"},
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{pos={x=1,y=4,z=3}, block="nether:nether_torch_bottom"},
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{pos={x=4,y=4,z=2}, block="nether:nether_torch_bottom"},
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{pos={x=5,y=4,z=2}, block="nether:nether_torch_bottom"},
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{pos={x=4,y=4,z=3}, block="nether:nether_torch_bottom"},
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{pos={x=5,y=4,z=3}, block="nether:nether_torch_bottom"},
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{pos={x=4,y=4,z=6}, block="nether:nether_torch_bottom"},
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{pos={x=5,y=4,z=6}, block="nether:nether_torch_bottom"},
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-- Floor 6
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{pos={x=1,y=5,z=6}, block="nether:nether_portal_creator"},
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}
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-- Structure of the nether portal (all is relative to the nether portal creator block)
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NETHER_PORTAL = {
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-- Floor 1
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{pos={x=0,y=0,z=0}, block="obsidian:obsidian_block"},
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{pos={x=1,y=0,z=0}, block="obsidian:obsidian_block"},
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{pos={x=2,y=0,z=0}, block="obsidian:obsidian_block"},
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{pos={x=3,y=0,z=0}, block="obsidian:obsidian_block"},
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{pos={x=0,y=0,z=1}, block="obsidian:obsidian_block"},
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{pos={x=1,y=0,z=1}, block="obsidian:obsidian_block"},
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{pos={x=2,y=0,z=1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=0,z=1}, block="obsidian:obsidian_block"},
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{pos={x=0,y=0,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=1,y=0,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=2,y=0,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=0,z=-1}, block="obsidian:obsidian_block"},
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-- Floor 2
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{pos={x=0,y=1,z=0}, block="obsidian:obsidian_block"},
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{pos={x=1,y=1,z=0}, block="nether:nether_portal"},
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{pos={x=2,y=1,z=0}, block="nether:nether_portal"},
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{pos={x=3,y=1,z=0}, block="obsidian:obsidian_block"},
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{pos={x=0,y=1,z=1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=1,z=1}, block="obsidian:obsidian_block"},
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{pos={x=0,y=1,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=1,z=-1}, block="obsidian:obsidian_block"},
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-- Floor 3
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{pos={x=0,y=2,z=0}, block="obsidian:obsidian_block"},
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{pos={x=1,y=2,z=0}, block="nether:nether_portal"},
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{pos={x=2,y=2,z=0}, block="nether:nether_portal"},
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{pos={x=3,y=2,z=0}, block="obsidian:obsidian_block"},
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{pos={x=0,y=2,z=1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=2,z=1}, block="obsidian:obsidian_block"},
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{pos={x=0,y=2,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=2,z=-1}, block="obsidian:obsidian_block"},
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-- Floor 4
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{pos={x=0,y=3,z=0}, block="obsidian:obsidian_block"},
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{pos={x=1,y=3,z=0}, block="nether:nether_portal"},
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{pos={x=2,y=3,z=0}, block="nether:nether_portal"},
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{pos={x=3,y=3,z=0}, block="obsidian:obsidian_block"},
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{pos={x=0,y=3,z=1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=3,z=1}, block="obsidian:obsidian_block"},
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{pos={x=0,y=3,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=3,z=-1}, block="obsidian:obsidian_block"},
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-- Floor 5
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{pos={x=0,y=4,z=0}, block="obsidian:obsidian_block"},
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{pos={x=1,y=4,z=0}, block="obsidian:obsidian_block"},
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{pos={x=2,y=4,z=0}, block="obsidian:obsidian_block"},
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{pos={x=3,y=4,z=0}, block="obsidian:obsidian_block"},
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{pos={x=0,y=4,z=1}, block="obsidian:obsidian_block"},
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{pos={x=1,y=4,z=1}, block="obsidian:obsidian_block"},
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{pos={x=2,y=4,z=1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=4,z=1}, block="obsidian:obsidian_block"},
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{pos={x=0,y=4,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=1,y=4,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=2,y=4,z=-1}, block="obsidian:obsidian_block"},
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{pos={x=3,y=4,z=-1}, block="obsidian:obsidian_block"},
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}
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-- Time to teleport a player to the nether or teleport the player to the overworld
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NETHER_PORTAL_SPEED = 5
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--== END OF EDITABLE OPTIONS ==--
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-- Generated variables
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NETHER_BOTTOM = (NETHER_DEPTH - NETHER_HEIGHT)
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HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
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LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
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HADES_THRONE_ABS = {}
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HADES_THRONE_ENDPOS_ABS = {}
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HADES_THRONE_GENERATED = minetest.get_worldpath() .. "/netherhadesthrone.txt"
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NETHER_SPAWNPOS_ABS = {x=NETHER_SPAWNPOS.x, y=(NETHER_BOTTOM + NETHER_SPAWNPOS.y), z=NETHER_SPAWNPOS.z}
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for i,v in ipairs(HADES_THRONE) do
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v.pos.x = v.pos.x + HADES_THRONE_STARTPOS_ABS.x
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v.pos.y = v.pos.y + HADES_THRONE_STARTPOS_ABS.y
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v.pos.z = v.pos.z + HADES_THRONE_STARTPOS_ABS.z
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HADES_THRONE_ABS[i] = v
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end
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local htx = 0
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local hty = 0
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local htz = 0
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for i,v in ipairs(HADES_THRONE_ABS) do
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if v.pos.x > htx then
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htx = v.pos.x
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end
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if v.pos.y > hty then
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hty = v.pos.y
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end
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if v.pos.z > htz then
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htz = v.pos.z
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end
|
|
end
|
|
HADES_THRONE_ENDPOS_ABS = {x=htx, y=hty, z=htz}
|
|
local nether = {}
|
|
|
|
-- == General Utility Functions ==
|
|
|
|
-- Check if file exists
|
|
function nether:fileexists(file)
|
|
file = io.open(file, "r")
|
|
if file ~= nil then
|
|
file:close()
|
|
return true
|
|
else
|
|
return false
|
|
end
|
|
end
|
|
|
|
-- Simple "touch" function
|
|
function nether:touch(file)
|
|
if nether:fileexists(file) ~= true then
|
|
file = io.open(file, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Print a message
|
|
function nether:printm(message)
|
|
print("[Nether] " .. message)
|
|
end
|
|
|
|
-- Print an error message
|
|
function nether:printerror(message)
|
|
nether:printm("Error! " .. message)
|
|
end
|
|
|
|
-- == Nether related stuff ==
|
|
|
|
-- Find if a position is inside the Nether
|
|
function nether:inside_nether(pos)
|
|
if pos.y >= NETHER_BOTTOM and pos.y <= NETHER_DEPTH then
|
|
return true
|
|
end
|
|
return false
|
|
end
|
|
|
|
-- Netherrack
|
|
minetest.register_node("nether:netherrack", {
|
|
description = "Netherrack",
|
|
tile_images = {"nether_netherrack.png"},
|
|
is_ground_content = true,
|
|
groups = {cracky=3},
|
|
drop = "nether_netherrack.png",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
-- Nether tree
|
|
minetest.register_node("nether:nether_tree", {
|
|
description = "Nether Tree",
|
|
tile_images = {"nether_tree_top.png", "nether_tree_top.png", "nether_tree.png"},
|
|
is_ground_content = true,
|
|
groups = {tree=1, snappy=2, choppy=2, oddly_breakable_by_hand=1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
-- Nether leaves
|
|
minetest.register_node("nether:nether_leaves", {
|
|
description = "Nether Leaves",
|
|
drawtype = "allfaces_optional",
|
|
visual_scale = 1.3,
|
|
tile_images = {"nether_leaves.png"},
|
|
paramtype = "light",
|
|
groups = {snappy=3, leafdecay=2},
|
|
drop = "nether:nether_leaves",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
-- Nether apple
|
|
minetest.register_node("nether:nether_apple", {
|
|
description = "Nether Apple",
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.0,
|
|
tile_images = {"nether_apple.png"},
|
|
inventory_image = "nether_apple.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
groups = {fleshy=3, dig_immediate=3},
|
|
on_use = minetest.item_eat(-4),
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
-- Nether torch
|
|
minetest.register_node("nether:nether_torch", {
|
|
description = "Nether Torch",
|
|
drawtype = "torchlike",
|
|
tile_images = {"nether_torch_on_floor.png", "nether_torch_on_ceiling.png", "nether_torch.png"},
|
|
inventory_image = "nether_torch_on_floor.png",
|
|
wield_image = "nether_torch_on_floor.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
light_source = LIGHT_MAX - 1,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
|
|
},
|
|
groups = {choppy=2, dig_immediate=3},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
-- Nether torch (only shows the bottom torch. This is a hack)
|
|
minetest.register_node("nether:nether_torch_bottom", {
|
|
description = "Nether Torch Bottom Side (you hacker!)",
|
|
drawtype = "torchlike",
|
|
tile_images = {"nether_torch_on_floor.png", "nether_torch_on_floor.png", "nether_torch_floor.png"},
|
|
inventory_image = "nether_torch_on_floor.png",
|
|
wield_image = "nether_torch_on_floor.png",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
light_source = LIGHT_MAX - 1,
|
|
drop = "nether:nether_torch",
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
wall_side = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
|
|
},
|
|
groups = {choppy=2, dig_immediate=3},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_defaults(),
|
|
})
|
|
|
|
-- Nether Pearl
|
|
minetest.register_craftitem("nether:nether_pearl", {
|
|
description = "Nether Pearl",
|
|
wield_image = "nether_pearl.png",
|
|
inventory_image = "nether_pearl.png",
|
|
visual = "sprite",
|
|
physical = true,
|
|
textures = {"nether_pearl.png"},
|
|
})
|
|
|
|
-- Create the Nether
|
|
minetest.register_on_generated(function(minp, maxp)
|
|
local addpos = {}
|
|
hadesthronecounter = 1
|
|
if ((maxp.y >= NETHER_BOTTOM) and (minp.y <= NETHER_DEPTH)) then
|
|
-- Pass 1: Terrain generation
|
|
for x=minp.x, maxp.x, 1 do
|
|
for y=minp.y, maxp.y, 1 do
|
|
for z=minp.z, maxp.z, 1 do
|
|
addpos = {x=x, y=y, z=z}
|
|
if y == NETHER_DEPTH then
|
|
minetest.env:add_node(addpos, {name="nether:netherrack"})
|
|
elseif y == NETHER_BOTTOM then
|
|
minetest.env:add_node(addpos, {name="nether:netherrack"})
|
|
elseif (y == math.random((NETHER_DEPTH-NETHER_RANDOM), NETHER_DEPTH)) then
|
|
minetest.env:add_node(addpos, {name="nether:netherrack"})
|
|
elseif (y == math.random(NETHER_BOTTOM, (NETHER_BOTTOM+NETHER_RANDOM))) then
|
|
minetest.env:add_node(addpos, {name="nether:netherrack"})
|
|
elseif y <= NETHER_DEPTH and y >= NETHER_BOTTOM then
|
|
minetest.env:add_node(addpos, {name="air"})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
-- Pass 2: Details
|
|
for x=minp.x, maxp.x, 1 do
|
|
for y=minp.y, maxp.y, 1 do
|
|
for z=minp.z, maxp.z, 1 do
|
|
addpos = {x=x, y=y, z=z}
|
|
if y < NETHER_DEPTH and y > NETHER_BOTTOM then
|
|
if math.random(NETHER_TREE_FREQ) == 1 and y == (NETHER_BOTTOM + 1) then
|
|
nether:grow_nethertree(addpos)
|
|
elseif math.random(LAVA_FREQ) == 1 and y <= LAVA_Y then
|
|
minetest.env:add_node(addpos, {name="default:lava_source"})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
-- We don't want the Throne of Hades to get regenerated (especially since it will screw up portals)
|
|
if (minp.x <= HADES_THRONE_STARTPOS_ABS.x) and (maxp.x >= HADES_THRONE_STARTPOS_ABS.x) and (minp.y <= HADES_THRONE_STARTPOS_ABS.y) and (maxp.y >= HADES_THRONE_STARTPOS_ABS.y) and (minp.z <= HADES_THRONE_STARTPOS_ABS.z) and (maxp.z >= HADES_THRONE_STARTPOS_ABS.z) and (nether:fileexists(HADES_THRONE_GENERATED) == false)
|
|
then
|
|
-- Pass 3: Make way for the Throne of Hades!
|
|
for x=(HADES_THRONE_STARTPOS_ABS.x - 1), (HADES_THRONE_ENDPOS_ABS.x + 1), 1 do
|
|
for z=(HADES_THRONE_STARTPOS_ABS.z - 1), (HADES_THRONE_ENDPOS_ABS.z + 1), 1 do
|
|
-- Notice I did not put a -1 for the beginning. This is because we don't want the throne to float
|
|
for y=HADES_THRONE_STARTPOS_ABS.y, (HADES_THRONE_ENDPOS_ABS.y + 1), 1 do
|
|
addpos = {x=x, y=y, z=z}
|
|
minetest.env:add_node(addpos, {name="air"})
|
|
end
|
|
end
|
|
end
|
|
-- Pass 4: Throne of Hades
|
|
for i,v in ipairs(HADES_THRONE_ABS) do
|
|
minetest.env:add_node(v.pos, {name=v.block})
|
|
end
|
|
nether:touch(HADES_THRONE_GENERATED)
|
|
end
|
|
end
|
|
end)
|
|
|
|
-- Create a nether tree
|
|
function nether:grow_nethertree(pos)
|
|
--TRUNK
|
|
pos.y=pos.y+1
|
|
local trunkpos={x=pos.x, z=pos.z}
|
|
for y=pos.y, pos.y+4+math.random(2) do
|
|
trunkpos.y=y
|
|
minetest.env:add_node(trunkpos, {name="nether:nether_tree"})
|
|
end
|
|
--LEAVES
|
|
local leafpos={}
|
|
for x=(trunkpos.x-NETHER_TREESIZE), (trunkpos.x+NETHER_TREESIZE), 1 do
|
|
for y=(trunkpos.y-NETHER_TREESIZE), (trunkpos.y+NETHER_TREESIZE), 1 do
|
|
for z=(trunkpos.z-NETHER_TREESIZE), (trunkpos.z+NETHER_TREESIZE), 1 do
|
|
if (x-trunkpos.x)*(x-trunkpos.x)
|
|
+(y-trunkpos.y)*(y-trunkpos.y)
|
|
+(z-trunkpos.z)*(z-trunkpos.z)
|
|
<= NETHER_TREESIZE*NETHER_TREESIZE + NETHER_TREESIZE then
|
|
leafpos={x=x, y=y, z=z}
|
|
if minetest.env:get_node(leafpos).name=="air" then
|
|
if math.random(NETHER_APPLE_FREQ) == 1 then
|
|
if math.random(NETHER_HEAL_APPLE_FREQ) == 1 then
|
|
minetest.env:add_node(leafpos, {name="default:apple"})
|
|
else
|
|
minetest.env:add_node(leafpos, {name="nether:nether_apple"})
|
|
end
|
|
else
|
|
minetest.env:add_node(leafpos, {name="nether:nether_leaves"})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
-- == PORTAL RELATED STUFF ==
|
|
NETHER_PORTALS_TO_NETHER = {}
|
|
NETHER_PORTALS_FROM_NETHER = {}
|
|
NETHER_PORTALS_TO_NETHER_FILE = minetest.get_worldpath() .. "/portalstonether.txt"
|
|
NETHER_PORTALS_FROM_NETHER_FILE = minetest.get_worldpath() .. "/portalsfromnether.txt"
|
|
|
|
-- Count the number of times a position appears in a table
|
|
function table_count(tt, item)
|
|
local count
|
|
count = 0
|
|
for ii,xx in pairs(tt) do
|
|
if (item.x == xx.x) and (item.y == xx.y) and (item.z == xx.z) then
|
|
count = count + 1
|
|
end
|
|
end
|
|
return count
|
|
end
|
|
|
|
|
|
-- Remove duplicate positions from table
|
|
function table_unique(tt)
|
|
local newtable
|
|
newtable = {}
|
|
for ii,xx in ipairs(tt) do
|
|
if(table_count(newtable, xx) == 0) then
|
|
newtable[#newtable+1] = xx
|
|
end
|
|
end
|
|
return newtable
|
|
end
|
|
|
|
-- Copied from neko259 with a few minor edits from lkjoel
|
|
function split(pString, pPattern)
|
|
local Table = {}
|
|
local fpat = "(.-)" .. pPattern
|
|
local last_end = 1
|
|
local s, e, cap = pString:find(fpat, 1)
|
|
while s do
|
|
if s ~= 1 or cap ~= "" then
|
|
table.insert(Table,cap)
|
|
end
|
|
last_end = e+1
|
|
s, e, cap = pString:find(fpat, last_end)
|
|
end
|
|
if last_end <= #pString then
|
|
cap = pString:sub(last_end)
|
|
table.insert(Table, cap)
|
|
end
|
|
return Table
|
|
end
|
|
|
|
-- Save a portal to nether
|
|
function nether:save_portal_to_nether(pos)
|
|
local file = io.open(NETHER_PORTALS_TO_NETHER_FILE, "a")
|
|
if file ~= nil then
|
|
file:write("x" .. pos.x .. "\ny" .. pos.y .. "\nz" .. pos.z .. "\np", "\n")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot write portal to file!")
|
|
end
|
|
end
|
|
|
|
-- Save all nether portals
|
|
function nether:save_portals_to_nether()
|
|
local array2 = NETHER_PORTALS_TO_NETHER
|
|
NETHER_PORTALS_TO_NETHER = table_unique(array2)
|
|
file = io.open(NETHER_PORTALS_TO_NETHER_FILE, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot create portal file!")
|
|
end
|
|
for i,v in ipairs(NETHER_PORTALS_TO_NETHER) do
|
|
nether:save_portal_to_nether(v)
|
|
end
|
|
end
|
|
|
|
-- Save a portal from nether
|
|
function nether:save_portal_from_nether(pos)
|
|
local file = io.open(NETHER_PORTALS_FROM_NETHER_FILE, "a")
|
|
if file ~= nil then
|
|
file:write("x" .. pos.x .. "\ny" .. pos.y .. "\nz" .. pos.z .. "\np", "\n")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot write portal to file!")
|
|
end
|
|
end
|
|
|
|
-- Save all portals from nether
|
|
function nether:save_portals_from_nether()
|
|
local array2 = NETHER_PORTALS_FROM_NETHER
|
|
NETHER_PORTALS_FROM_NETHER = table_unique(array2)
|
|
file = io.open(NETHER_PORTALS_FROM_NETHER_FILE, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot create portal file!")
|
|
end
|
|
for i,v in ipairs(NETHER_PORTALS_FROM_NETHER) do
|
|
nether:save_portal_from_nether(v)
|
|
end
|
|
end
|
|
|
|
-- Read portals to nether
|
|
function nether:read_portals_to_nether()
|
|
local array = {}
|
|
local array2 = {}
|
|
local file = io.open(NETHER_PORTALS_TO_NETHER_FILE, "r")
|
|
if file ~= nil then
|
|
for line in io.lines(NETHER_PORTALS_TO_NETHER_FILE) do
|
|
if not (line == "" or line == nil) then
|
|
if line:sub(1, 1) == "p" then
|
|
array2[table.getn(array2)+1] = array
|
|
elseif line:sub(1, 1) == "x" then
|
|
array.x = tonumber(split(line, "x")[1])
|
|
elseif line:sub(1, 1) == "y" then
|
|
array.y = tonumber(split(line, "y")[1])
|
|
elseif line:sub(1, 1) == "z" then
|
|
array.z = tonumber(split(line, "z")[1])
|
|
end
|
|
end
|
|
end
|
|
else
|
|
file = io.open(NETHER_PORTALS_TO_NETHER_FILE, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot create portal file!")
|
|
end
|
|
end
|
|
NETHER_PORTALS_TO_NETHER = table_unique(array2)
|
|
end
|
|
|
|
-- Read portals from nether
|
|
function nether:read_portals_from_nether()
|
|
local array = {}
|
|
local array2 = {}
|
|
local file = io.open(NETHER_PORTALS_FROM_NETHER_FILE, "r")
|
|
if file ~= nil then
|
|
for line in io.lines(NETHER_PORTALS_FROM_NETHER_FILE) do
|
|
if not (line == "" or line == nil) then
|
|
if line:sub(1, 1) == "p" then
|
|
array2[table.getn(array2)+1] = array
|
|
elseif line:sub(1, 1) == "x" then
|
|
array.x = tonumber(split(line, "x")[1])
|
|
elseif line:sub(1, 1) == "y" then
|
|
array.y = tonumber(split(line, "y")[1])
|
|
elseif line:sub(1, 1) == "z" then
|
|
array.z = tonumber(split(line, "z")[1])
|
|
end
|
|
end
|
|
end
|
|
else
|
|
file = io.open(NETHER_PORTALS_FROM_NETHER_FILE, "w")
|
|
if file ~= nil then
|
|
file:write("")
|
|
file:close()
|
|
else
|
|
nether:printerror("Cannot create portal file!")
|
|
end
|
|
end
|
|
NETHER_PORTALS_FROM_NETHER = table_unique(array2)
|
|
end
|
|
|
|
nether:read_portals_to_nether()
|
|
nether:read_portals_from_nether()
|
|
|
|
-- Teleport the player
|
|
function nether:teleport_player(from_nether, player)
|
|
local randomportal = 1
|
|
local coin = math.floor(math.random(0, 1))
|
|
if coin == 0 then
|
|
coin = -1
|
|
else
|
|
coin = 1
|
|
end
|
|
local coin2 = math.floor(math.random(1, 2))
|
|
local num = 1
|
|
local forgetit = false
|
|
if from_nether == true then
|
|
num = table.getn(NETHER_PORTALS_TO_NETHER)
|
|
if num == 1 then
|
|
randomportal = 1
|
|
elseif num < 1 then
|
|
forgetit = true
|
|
teleportpos = NETHER_SPAWNPOS_ABS
|
|
else
|
|
randomportal = math.floor(math.random(1, num))
|
|
end
|
|
if forgetit == false then
|
|
portalpos = NETHER_PORTALS_TO_NETHER[randomportal]
|
|
end
|
|
else
|
|
num = table.getn(NETHER_PORTALS_FROM_NETHER)
|
|
if num == 1 then
|
|
randomportal = 1
|
|
elseif num < 1 then
|
|
forgetit = true
|
|
teleportpos = NETHER_SPAWNPOS_ABS
|
|
else
|
|
randomportal = math.floor(math.random(1, num))
|
|
end
|
|
if forgetit == false then
|
|
portalpos = NETHER_PORTALS_FROM_NETHER[randomportal]
|
|
end
|
|
end
|
|
if forgetit == false then
|
|
teleportpos = {x=portalpos.x + coin2, y=portalpos.y + 1, z=portalpos.z + coin}
|
|
end
|
|
player:setpos(teleportpos)
|
|
end
|
|
|
|
-- Portal Creator
|
|
minetest.register_node("nether:nether_portal_creator", {
|
|
description = "Nether Portal Creator",
|
|
tile_images = {"nether_portal_creator.png"},
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = "nether:nether_portal_creator",
|
|
interval = 1.0,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
local nodemeta = minetest.env:get_meta(pos)
|
|
if nodemeta:get_string("generatingportal") == "" or nodemeta:get_string("generatingportal") == nil then
|
|
nodemeta:set_string("generatingportal", "true")
|
|
for i,v in ipairs(NETHER_PORTAL) do
|
|
v.pos.x = v.pos.x + pos.x
|
|
v.pos.y = v.pos.y + pos.y
|
|
v.pos.z = v.pos.z + pos.z
|
|
minetest.env:add_node(v.pos, {name=v.block})
|
|
end
|
|
if nether:inside_nether(pos) then
|
|
NETHER_PORTALS_FROM_NETHER[table.getn(NETHER_PORTALS_FROM_NETHER)+1] = pos
|
|
nether:save_portals_from_nether()
|
|
nether:read_portals_from_nether()
|
|
else
|
|
NETHER_PORTALS_TO_NETHER[table.getn(NETHER_PORTALS_TO_NETHER)+1] = pos
|
|
nether:save_portals_to_nether()
|
|
nether:read_portals_from_nether()
|
|
end
|
|
end
|
|
end
|
|
})
|
|
|
|
-- Portal Stuff
|
|
minetest.register_node("nether:nether_portal", {
|
|
description = "Nether Portal",
|
|
drawtype = "glasslike",
|
|
tile_images = {"nether_portal_stuff.png"},
|
|
inventory_image = "nether_portal_stuff.png",
|
|
wield_image = "nether_portal_stuff.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
groups = {choppy=2,dig_immediate=3},
|
|
legacy_wallmounted = false,
|
|
buildable_to = true,
|
|
post_effect_color = {a=64, r=150, g=100, b=200},
|
|
metadata_name = "generic"
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"nether:nether_portal"},
|
|
interval = 1.0,
|
|
chance = 1,
|
|
action = function(pos, node)
|
|
local nodemeta = minetest.env:get_meta(pos)
|
|
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
|
if objs[1] ~= nil then
|
|
for k, obj in pairs(objs) do
|
|
local objpos = obj:getpos()
|
|
local objmeta = minetest.env:get_meta(objpos)
|
|
if objpos.y>pos.y-1 and objpos.y<pos.y and obj:get_player_name() ~= nil and obj:get_player_name() ~= "" then
|
|
local innether = nether:inside_nether(obj:getpos())
|
|
if innether == true and (objmeta:get_string("teleportingfromnether") == "" or objmeta:get_string("teleportingfromnether") == nil) then
|
|
objmeta:set_string("teleportingfromnether", "true")
|
|
objmeta:set_string("teleportingtonether", "")
|
|
nether:teleport_player(innether, obj)
|
|
elseif innether == false and (objmeta:get_string("teleportingtonether") == "" or objmeta:get_string("teleportingtonether") == nil) then
|
|
objmeta:set_string("teleportingtonether", "true")
|
|
objmeta:set_string("teleportingfromnether", "")
|
|
nether:teleport_player(innether, obj)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
-- CRAFTING DEFINITIONS
|
|
minetest.register_craft({
|
|
output = "nether:nether_portal_creator",
|
|
recipe = {
|
|
{"obsidian:obsidian_block", "obsidian:obsidian_block", "obsidian:obsidian_block"},
|
|
{"obsidian:obsidian_block", "nether:nether_pearl", "obsidian:obsidian_block"},
|
|
{"obsidian:obsidian_block", "obsidian:obsidian_block", "obsidian:obsidian_block"},
|
|
}
|
|
})
|
|
|
|
print("Nether mod loaded!")
|