pipeworks/pipes.lua

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-- This file supplies the steel pipes
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local REGISTER_COMPATIBILITY = true
local pipes_empty_nodenames = {}
local pipes_full_nodenames = {}
local new_flow_logic_register = pipeworks.flowables.register
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local vti = {4, 3, 2, 1, 6, 5}
local cconnects = {{}, {1}, {1, 2}, {1, 3}, {1, 3, 5}, {1, 2, 3}, {1, 2, 3, 5}, {1, 2, 3, 4}, {1, 2, 3, 4, 5}, {1, 2, 3, 4, 5, 6}}
for index, connects in ipairs(cconnects) do
local outsel = {}
local jx = 0
local jy = 0
local jz = 0
for _, v in ipairs(connects) do
if v == 1 or v == 2 then
jx = jx + 1
elseif v == 3 or v == 4 then
jy = jy + 1
else
jz = jz + 1
end
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table.insert(outsel, pipeworks.pipe_selectboxes[v])
end
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if #connects == 1 then
local v = connects[1]
v = v-1 + 2*(v%2) -- Opposite side
end
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local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
local pipedesc = "Pipe segement".." "..dump(connects).."... You hacker, you."
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local image = nil
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if #connects == 0 then
pgroups = {snappy = 3, tube = 1}
pipedesc = "Pipe segment"
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image = "pipeworks_pipe_inv.png"
end
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local outimg_e = { "pipeworks_pipe_plain.png" }
local outimg_l = { "pipeworks_pipe_plain.png" }
if index == 3 then
outimg_e = { "pipeworks_pipe_3_empty.png" }
outimg_l = { "pipeworks_pipe_3_loaded.png" }
end
local mesh = "pipeworks_pipe_"..index..".obj"
if index == 1 then
mesh = "pipeworks_pipe_3.obj"
end
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minetest.register_node("pipeworks:pipe_"..index.."_empty", {
description = pipedesc,
drawtype = "mesh",
mesh = mesh,
tiles = outimg_e,
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sunlight_propagates = true,
inventory_image = image,
wield_image = image,
paramtype = "light",
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paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = outsel
},
collision_box = {
type = "fixed",
fixed = outsel
},
groups = pgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
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drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end,
on_rotate = false
})
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local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1}
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minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
description = pipedesc,
drawtype = "mesh",
mesh = mesh,
tiles = outimg_l,
sunlight_propagates = true,
paramtype = "light",
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paramtype2 = "facedir",
selection_box = {
type = "fixed",
fixed = outsel
},
collision_box = {
type = "fixed",
fixed = outsel
},
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groups = pgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
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drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
minetest.set_node(pos, { name = "pipeworks:pipe_"..index.."_empty" })
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end,
on_rotate = false
})
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local emptypipe = "pipeworks:pipe_"..index.."_empty"
local fullpipe = "pipeworks:pipe_"..index.."_loaded"
table.insert(pipes_empty_nodenames, emptypipe)
table.insert(pipes_full_nodenames, fullpipe)
new_flow_logic_register.simple(emptypipe)
new_flow_logic_register.simple(fullpipe)
end
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if REGISTER_COMPATIBILITY then
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local cempty = "pipeworks:pipe_compatibility_empty"
local cloaded = "pipeworks:pipe_compatibility_loaded"
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minetest.register_node(cempty, {
drawtype = "airlike",
sunlight_propagates = true,
paramtype = "light",
inventory_image = "pipeworks_pipe_inv.png",
wield_image = "pipeworks_pipe_inv.png",
description = "Pipe Segment (legacy)",
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groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
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drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end,
on_rotate = false
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})
minetest.register_node(cloaded, {
drawtype = "airlike",
sunlight_propagates = true,
paramtype = "light",
inventory_image = "pipeworks_pipe_inv.png",
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groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
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drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
end,
on_rotate = false
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})
for xm = 0, 1 do
for xp = 0, 1 do
for ym = 0, 1 do
for yp = 0, 1 do
for zm = 0, 1 do
for zp = 0, 1 do
local pname = xm..xp..ym..yp..zm..zp
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minetest.register_alias("pipeworks:pipe_"..pname.."_empty", cempty)
minetest.register_alias("pipeworks:pipe_"..pname.."_loaded", cloaded)
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end
end
end
end
end
end
minetest.register_abm({
nodenames = {"group:pipe_to_update"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local minp = {x = pos.x-1, y = pos.y-1, z = pos.z-1}
local maxp = {x = pos.x+1, y = pos.y+1, z = pos.z+1}
if table.getn(minetest.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
pipeworks.scan_for_pipe_objects(pos)
end
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end
})
end
-- appropriate registration for both old and new flow logic follows
-- FIXME/TODO: these aren't really "simple", they have directionality.
local valve_on = "pipeworks:valve_on_empty"
local valve_off = "pipeworks:valve_off_empty"
local entry_panel_empty = "pipeworks:entry_panel_empty"
local flow_sensor_empty = "pipeworks:flow_sensor_empty"
-- XXX: why aren't these in devices.lua!?
table.insert(pipes_empty_nodenames, valve_on)
table.insert(pipes_empty_nodenames, valve_off)
table.insert(pipes_empty_nodenames, entry_panel_empty)
table.insert(pipes_empty_nodenames, flow_sensor_empty)
new_flow_logic_register.simple(flow_sensor_empty)
local valve_on_loaded = "pipeworks:valve_on_loaded"
local entry_panel_loaded = "pipeworks:entry_panel_loaded"
local flow_sensor_loaded = "pipeworks:flow_sensor_loaded"
table.insert(pipes_full_nodenames, valve_on_loaded)
table.insert(pipes_full_nodenames, entry_panel_loaded)
table.insert(pipes_full_nodenames, flow_sensor_loaded)
new_flow_logic_register.simple(flow_sensor_loaded)
pipeworks.pipes_full_nodenames = pipes_full_nodenames
pipeworks.pipes_empty_nodenames = pipes_empty_nodenames
if not pipeworks.enable_new_flow_logic then
minetest.register_abm({
nodenames = pipes_empty_nodenames,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.check_for_inflows(pos,node)
end
})
minetest.register_abm({
nodenames = pipes_full_nodenames,
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.check_sources(pos,node)
end
})
minetest.register_abm({
nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.spigot_check(pos,node)
end
})
minetest.register_abm({
nodenames = {"pipeworks:fountainhead","pipeworks:fountainhead_pouring"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
pipeworks.fountainhead_check(pos,node)
end
})
end