forked from mtcontrib/pipeworks
A few more fixes (spamming the commit log again...)
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5a2d57b485
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10cf11e008
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@ -49,7 +49,6 @@ local function autocraft(inventory, pos)
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end
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end
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local input = inventory:get_list("input")
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if result.item:is_empty() then return end
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result = result.item
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if not inventory:room_for_item("dst", result) then return end
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@ -113,15 +113,10 @@ local function tube_autoroute(pos)
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for i,n in ipairs(active) do
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nsurround = nsurround .. n
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end
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local newname=string.sub(nctr.name,1,-7)..nsurround
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local newname = string.sub(nctr.name, 1, -7)..nsurround
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if newname == nctr.name then return end
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local meta=minetest.get_meta(pos)
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local meta0=meta:to_table() -- XXX: hacky_swap_node
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nctr.name = newname
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minetest.add_node(pos, nctr)
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local meta=minetest.get_meta(pos)
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meta:from_table(meta0)
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local nctr = minetest.get_node(pos)
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minetest.swap_node(pos, nctr)
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end
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function pipeworks.scan_for_tube_objects(pos)
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161
compat.lua
161
compat.lua
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@ -1,114 +1,117 @@
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-- this bit of code modifies the default chests and furnaces to be compatible
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-- with pipeworks.
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function pipeworks:clone_node(name)
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local node2={}
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local node=minetest.registered_nodes[name]
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for k,v in pairs(node) do
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node2[k]=v
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function pipeworks.clone_node(name)
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local node2 = {}
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local node = minetest.registered_nodes[name]
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for k, v in pairs(node) do
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node2[k] = v
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end
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return node2
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end
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local furnace=pipeworks:clone_node("default:furnace")
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local furnace = pipeworks.clone_node("default:furnace")
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furnace.tiles[2] = "default_furnace_bottom.png^pipeworks_tube_connection_stony.png"
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furnace.tiles[3] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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furnace.tiles[4] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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furnace.tiles[5] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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-- note we don't redefine entries 1 and 6 (top and front)
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furnace.groups.tubedevice=1
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furnace.groups.tubedevice_receiver=1
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furnace.tube={insert_object = function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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if direction.y==1 then
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furnace.groups.tubedevice = 1
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furnace.groups.tubedevice_receiver = 1
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furnace.tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:add_item("fuel",stack)
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else
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return inv:add_item("src",stack)
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end
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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if direction.y==1 then
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return inv:room_for_item("fuel",stack)
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elseif direction.y==-1 then
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return inv:room_for_item("src",stack)
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can_insert = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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return 0
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory="dst",
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connect_sides={left=1, right=1, back=1, bottom=1}}
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furnace.after_place_node= function(pos)
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input_inventory = "dst",
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connect_sides = {left=1, right=1, back=1, bottom=1, front=1, top=1}
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}
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furnace.after_place_node = function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end
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furnace.after_dig_node = function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end
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minetest.register_node(":default:furnace",furnace)
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minetest.register_node(":default:furnace", furnace)
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local furnace=pipeworks:clone_node("default:furnace_active")
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furnace.tiles[2] = "default_furnace_bottom.png^pipeworks_tube_connection_stony.png"
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furnace.tiles[3] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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furnace.tiles[4] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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furnace.tiles[5] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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local furnace_active = pipeworks.clone_node("default:furnace_active")
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furnace_active.tiles[2] = "default_furnace_bottom.png^pipeworks_tube_connection_stony.png"
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furnace_active.tiles[3] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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furnace_active.tiles[4] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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furnace_active.tiles[5] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
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-- note we don't redefine entries 1 and 6 (top and front)
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furnace.groups.tubedevice=1
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furnace.groups.tubedevice_receiver=1
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furnace.tube={insert_object=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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if direction.y==1 then
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return inv:add_item("fuel",stack)
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furnace_active.groups.tubedevice = 1
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furnace_active.groups.tubedevice_receiver = 1
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furnace_active.tube = {
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insert_object = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:add_item("fuel", stack)
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else
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return inv:add_item("src",stack)
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return inv:add_item("src", stack)
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end
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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if direction.y==1 then
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return inv:room_for_item("fuel",stack)
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elseif direction.y==-1 then
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return inv:room_for_item("src",stack)
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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return 0
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory="dst",
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connect_sides={left=1, right=1, back=1, bottom=1}}
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furnace.after_place_node= function(pos)
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input_inventory = "dst",
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connect_sides = {left=1, right=1, back=1, bottom=1, front=1, top=1}
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}
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furnace_active.after_place_node= function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end
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furnace.after_dig_node = function(pos)
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furnace_active.after_dig_node = function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end
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minetest.register_node(":default:furnace_active",furnace)
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minetest.register_node(":default:furnace_active", furnace_active)
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local chest=pipeworks:clone_node("default:chest")
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local chest = pipeworks.clone_node("default:chest")
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chest.tiles[1] = "default_chest_top.png^pipeworks_tube_connection_wooden.png"
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chest.tiles[2] = "default_chest_top.png^pipeworks_tube_connection_wooden.png"
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chest.tiles[3] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
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chest.tiles[4] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
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chest.tiles[5] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
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-- note we don't redefine entry 6 (front).
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chest.groups.tubedevice=1
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chest.groups.tubedevice_receiver=1
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chest.tube={insert_object = function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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chest.groups.tubedevice = 1
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chest.groups.tubedevice_receiver = 1
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chest.tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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input_inventory="main",
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connect_sides={left=1, right=1, back=1, bottom=1, top=1}}
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input_inventory = "main",
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connect_sides = {left=1, right=1, back=1, bottom=1, top=1, front=1}
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}
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chest.after_place_node = function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end
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@ -116,30 +119,32 @@ local chest=pipeworks:clone_node("default:chest")
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pipeworks.scan_for_tube_objects(pos)
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end
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minetest.register_node(":default:chest",chest)
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minetest.register_node(":default:chest", chest)
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local chest_locked=pipeworks:clone_node("default:chest_locked")
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local chest_locked = pipeworks.clone_node("default:chest_locked")
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chest_locked.tiles[1] = "default_chest_top.png^pipeworks_tube_connection_wooden.png"
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chest_locked.tiles[2] = "default_chest_top.png^pipeworks_tube_connection_wooden.png"
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chest_locked.tiles[3] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
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chest_locked.tiles[4] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
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chest_locked.tiles[5] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
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-- note we don't redefine entry 6 (front).
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chest_locked.groups.tubedevice=1
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chest_locked.groups.tubedevice_receiver=1
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chest_locked.tube={insert_object = function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:add_item("main",stack)
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chest_locked.groups.tubedevice = 1
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chest_locked.groups.tubedevice_receiver = 1
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chest_locked.tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert=function(pos,node,stack,direction)
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local meta=minetest.env:get_meta(pos)
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local inv=meta:get_inventory()
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return inv:room_for_item("main",stack)
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("main", stack)
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end,
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connect_sides={left=1, right=1, back=1, bottom=1, top=1}}
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local old_after_place = minetest.registered_nodes["default:chest_locked"].after_place_node;
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connect_sides = {left=1, right=1, back=1, bottom=1, top=1, front=1}
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}
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local old_after_place = minetest.registered_nodes["default:chest_locked"].after_place_node
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chest_locked.after_place_node = function(pos, placer)
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pipeworks.scan_for_tube_objects(pos)
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old_after_place(pos, placer)
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@ -148,4 +153,4 @@ local chest_locked=pipeworks:clone_node("default:chest_locked")
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pipeworks.scan_for_tube_objects(pos)
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end
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minetest.register_node(":default:chest_locked",chest_locked)
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minetest.register_node(":default:chest_locked", chest_locked)
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@ -39,7 +39,7 @@ pipeworks.check_for_inflows = function(pos,node)
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local name = minetest.get_node(coords[i]).name
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if name and (name == "pipeworks:pump_on" and pipeworks.check_for_liquids(coords[i])) or string.find(name,"_loaded") then
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if string.find(name,"_loaded") then
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local source = minetest.get_meta(coords[i]):get_string("source")
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source = minetest.get_meta(coords[i]):get_string("source")
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if source == minetest.pos_to_string(pos) then break end
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end
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newnode = string.gsub(node.name,"empty","loaded")
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