forked from mtcontrib/pipeworks
Deployer fixes
This commit is contained in:
parent
d662a37920
commit
274d7fb048
69
deployer.lua
69
deployer.lua
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@ -3,60 +3,6 @@
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minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
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minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
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--define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it
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local function dir_to_facedir(dir, is6d)
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--account for y if requested
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if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
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--from above
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if dir.y < 0 then
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if math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 19
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else
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return 13
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end
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else
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if dir.z < 0 then
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return 10
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else
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return 4
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end
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end
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--from below
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else
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if math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 15
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else
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return 17
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end
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else
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if dir.z < 0 then
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return 6
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else
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return 8
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end
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end
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end
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--otherwise, place horizontally
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elseif math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 3
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else
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return 1
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end
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else
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if dir.z < 0 then
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return 2
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else
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return 0
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end
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end
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end
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minetest.register_craft({
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output = 'pipeworks:deployer_off 1',
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recipe = {
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@ -92,10 +38,11 @@ local function deployer_on(pos, node)
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nodeupdate(pos)
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local meta = minetest.get_meta(pos)
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print(dump(meta:to_table()))
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local inv = meta:get_inventory()
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local invlist = inv:get_list("main")
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for i, stack in ipairs(invlist) do
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if stack:get_name() ~= nil and stack:get_name() ~= "" and minetest.get_node(pos_under).name == "air" then --obtain the first non-empty item slot
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if stack:get_name() ~= nil and stack:get_name() ~= "" then--and minetest.get_node(pos_under).name == "air" then --obtain the first non-empty item slot
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local pitch
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local yaw
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if dir.z < 0 then
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@ -117,6 +64,7 @@ local function deployer_on(pos, node)
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yaw = 0
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pitch = math.pi/2
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end
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print(meta:get_string("owner"))
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local placer = {
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get_inventory_formspec = delay(meta:get_string("formspec")),
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get_look_dir = delay({x = -dir.x, y = -dir.y, z = -dir.z}),
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@ -124,7 +72,7 @@ local function deployer_on(pos, node)
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get_look_yaw = delay(yaw),
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get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
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get_player_control_bits = delay(0),
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get_player_name = delay("deployer"),
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get_player_name = delay(meta:get_string("owner")),
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is_player = delay(true),
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set_inventory_formspec = delay(),
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getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
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@ -216,10 +164,12 @@ minetest.register_node("pipeworks:deployer_off", {
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z = pos.z - placer_pos.z
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}
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local node = minetest.get_node(pos)
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node.param2 = dir_to_facedir(dir, true)
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node.param2 = minetest.dir_to_facedir(dir, true)
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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})
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@ -244,6 +194,7 @@ minetest.register_node("pipeworks:deployer_on", {
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is_ground_content = true,
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paramtype2 = "facedir",
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tubelike=1,
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drop = "pipeworks:deployer_off",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1,not_in_creative_inventory=1},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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@ -277,10 +228,12 @@ minetest.register_node("pipeworks:deployer_on", {
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z = pos.z - placer_pos.z
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}
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local node = minetest.get_node(pos)
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node.param2 = dir_to_facedir(dir, true)
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node.param2 = minetest.dir_to_facedir(dir, true)
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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})
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@ -257,7 +257,7 @@ local function go_next(pos, velocity, stack)
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else
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speed = 1
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end
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vel.speed=speed
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vel.speed = speed
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if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then
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can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack)
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else
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@ -361,15 +361,14 @@ minetest.register_entity("pipeworks:tubed_item", {
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end,
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get_staticdata = function(self)
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if self.start_pos==nil then return end
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local velocity=self.object:getvelocity()
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--self.object:setvelocity({x=0,y=0,z=0})
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self.object:setpos(self.start_pos)
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return minetest.serialize({
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itemstring=self.itemstring,
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velocity=velocity,
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start_pos=self.start_pos
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})
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if self.start_pos==nil then return end
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local velocity=self.object:getvelocity()
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self.object:setpos(self.start_pos)
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return minetest.serialize({
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itemstring=self.itemstring,
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velocity=velocity,
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start_pos=self.start_pos
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})
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end,
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on_activate = function(self, staticdata)
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@ -392,89 +391,85 @@ minetest.register_entity("pipeworks:tubed_item", {
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end,
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on_step = function(self, dtime)
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if self.start_pos==nil then
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if self.start_pos==nil then
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local pos = self.object:getpos()
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self.start_pos=roundpos(pos)
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end
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local pos = self.object:getpos()
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self.start_pos=roundpos(pos)
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end
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local pos = self.object:getpos()
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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tubelike=meta:get_int("tubelike")
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local stack = ItemStack(self.itemstring)
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local drop_pos=nil
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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local tubelike = meta:get_int("tubelike")
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local stack = ItemStack(self.itemstring)
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local drop_pos = nil
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local velocity=self.object:getvelocity()
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local velocity=self.object:getvelocity()
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if velocity==nil then return end
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if velocity == nil then return end
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local velocitycopy={x=velocity.x,y=velocity.y,z=velocity.z}
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local velocitycopy = {x = velocity.x, y = velocity.y, z = velocity.z}
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local moved=false
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local speed=math.abs(velocity.x+velocity.y+velocity.z)
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local vel={x=velocity.x/speed,y=velocity.y/speed,z=velocity.z/speed, speed=speed}
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local moved = false
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local speed = math.abs(velocity.x+velocity.y+velocity.z)
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local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed, speed = speed}
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if math.abs(vel.x)==1 then
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local next_node=math.abs(pos.x-self.start_pos.x)
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if math.abs(vel.x) == 1 then
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local next_node = math.abs(pos.x-self.start_pos.x)
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if next_node >= 1 then
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self.start_pos.x = self.start_pos.x+vel.x
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moved = true
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end
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elseif math.abs(vel.y) == 1 then
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local next_node = math.abs(pos.y-self.start_pos.y)
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if next_node >= 1 then
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self.start_pos.x=self.start_pos.x+vel.x
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moved=true
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self.start_pos.y = self.start_pos.y+vel.y
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moved = true
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end
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elseif math.abs(vel.y)==1 then
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local next_node=math.abs(pos.y-self.start_pos.y)
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if next_node >= 1 then
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self.start_pos.y=self.start_pos.y+vel.y
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moved=true
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end
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elseif math.abs(vel.z)==1 then
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local next_node=math.abs(pos.z-self.start_pos.z)
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if next_node >= 1 then
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self.start_pos.z=self.start_pos.z+vel.z
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moved=true
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end
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end
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local sposcopy={x=self.start_pos.x,y=self.start_pos.y,z=self.start_pos.z}
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node = minetest.get_node(self.start_pos)
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if moved and minetest.get_item_group(node.name,"tubedevice_receiver")==1 then
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local leftover = nil
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if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
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leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos,node,stack,vel)
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else
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leftover = stack
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end
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--drop_pos=minetest.find_node_near(self.start_pos,1,"air")
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--if drop_pos and not leftover:is_empty() then minetest.item_drop(leftover,"",drop_pos) end
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--self.object:remove()
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if leftover:is_empty() then
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self.object:remove()
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return
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end
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velocity.x=-velocity.x
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velocity.y=-velocity.y
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velocity.z=-velocity.z
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self.object:setvelocity(velocity)
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self:set_item(leftover:to_string())
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return
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end
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if moved then
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if go_next (self.start_pos, velocity, stack) == 0 then
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drop_pos=minetest.find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air")
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if drop_pos then
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minetest.item_drop(stack, "", drop_pos)
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self.object:remove()
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elseif math.abs(vel.z) == 1 then
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local next_node = math.abs(pos.z-self.start_pos.z)
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if next_node >= 1 then
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self.start_pos.z = self.start_pos.z+vel.z
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moved = true
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end
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end
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end
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if velocity.x~=velocitycopy.x or velocity.y~=velocitycopy.y or velocity.z~=velocitycopy.z or
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self.start_pos.x~=sposcopy.x or self.start_pos.y~=sposcopy.y or self.start_pos.z~=sposcopy.z then
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self.object:setpos(self.start_pos)
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self.object:setvelocity(velocity)
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end
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local sposcopy = {x = self.start_pos.x, y = self.start_pos.y, z = self.start_pos.z}
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end
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node = minetest.get_node(self.start_pos)
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if moved and minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
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local leftover = nil
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if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
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leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel)
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else
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leftover = stack
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end
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if leftover:is_empty() then
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self.object:remove()
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return
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end
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velocity.x = -velocity.x
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velocity.y = -velocity.y
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velocity.z = -velocity.z
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self.object:setvelocity(velocity)
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self:set_item(leftover:to_string())
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return
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end
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if moved then
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if go_next (self.start_pos, velocity, stack) == 0 then
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drop_pos = minetest.find_node_near(vector.add(self.start_pos, velocity), 1, "air")
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if drop_pos then
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minetest.item_drop(stack, "", drop_pos)
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self.object:remove()
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end
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end
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end
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if velocity.x~=velocitycopy.x or velocity.y~=velocitycopy.y or velocity.z~=velocitycopy.z or
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self.start_pos.x~=sposcopy.x or self.start_pos.y~=sposcopy.y or self.start_pos.z~=sposcopy.z then
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self.object:setpos(self.start_pos)
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self.object:setvelocity(velocity)
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end
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end
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})
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if minetest.get_modpath("mesecons_mvps") ~= nil then
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73
tubes.lua
73
tubes.lua
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@ -595,40 +595,43 @@ end
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if pipeworks.enable_one_way_tube then
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minetest.register_node("pipeworks:one_way_tube", {
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description = "One way tube",
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tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png",
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"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"},
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paramtype2 = "facedir",
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {type = "fixed",
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fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
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groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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after_place_node = function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end,
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after_dig_node = function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end,
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tube = {connect_sides = {left = 1, right = 1},
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can_go = function(pos, node, velocity, stack)
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return velocity
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end,
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insert_object = function(pos, node, stack, direction)
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item1 = pipeworks.tube_item(pos, stack)
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item1:get_luaentity().start_pos = pos
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item1:setvelocity({x = direction.x*direction.speed, y = direction.y*direction.speed, z = direction.z*direction.speed})
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item1:setacceleration({x = 0, y = 0, z = 0})
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return ItemStack("")
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end,
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can_insert = function(pos, node, stack, direction)
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local dir = facedir_to_right_dir(node.param2)
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if dir.x == direction.x and dir.y == direction.y and dir.z == direction.z then
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return true
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end
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return false
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end},
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description = "One way tube",
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tiles = {"pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_top.png", "pipeworks_one_way_tube_output.png",
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"pipeworks_one_way_tube_input.png", "pipeworks_one_way_tube_side.png", "pipeworks_one_way_tube_top.png"},
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paramtype2 = "facedir",
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {type = "fixed",
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fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
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groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tubedevice_receiver = 1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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minetest.get_meta(pos):set_int("tubelike", 1)
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end,
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after_place_node = function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end,
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after_dig_node = function(pos)
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pipeworks.scan_for_tube_objects(pos)
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end,
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tube = {connect_sides = {left = 1, right = 1},
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can_go = function(pos, node, velocity, stack)
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return velocity
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end,
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insert_object = function(pos, node, stack, direction)
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item1 = pipeworks.tube_item(pos, stack)
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item1:get_luaentity().start_pos = pos
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item1:setvelocity({x = direction.x*direction.speed, y = direction.y*direction.speed, z = direction.z*direction.speed})
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item1:setacceleration({x = 0, y = 0, z = 0})
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return ItemStack("")
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end,
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can_insert = function(pos, node, stack, direction)
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local dir = facedir_to_right_dir(node.param2)
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if dir.x == direction.x and dir.y == direction.y and dir.z == direction.z then
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return true
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end
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return false
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end},
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})
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end
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