forked from mtcontrib/pipeworks
Much better node breaker, own contents of deployer too (but still allow IO with tubes)
This commit is contained in:
parent
ee47216140
commit
3f72bbf3d0
55
deployer.lua
55
deployer.lua
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@ -92,12 +92,15 @@ local function deployer_on(pos, node)
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set_detach = delay(),
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set_bone_position = delay(),
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}
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local stack2 = minetest.item_place(stack, placer, {type="node", under=pos_under, above=pos_above})
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if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
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stack2:take_item()
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local pointed_thing = {type="node", under=pos_under, above=pos_above}
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local stack2
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if minetest.registered_items[stack:get_name()] and minetest.registered_items[stack:get_name()] then
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stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing)
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end
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invlist[i] = stack2
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inv:set_list("main", invlist)
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--if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
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-- stack2:take_item()
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--end
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inv:set_stack("main", i, stack2)
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return
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end
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end
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@ -170,6 +173,27 @@ minetest.register_node("pipeworks:deployer_off", {
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end
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})
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minetest.register_node("pipeworks:deployer_on", {
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@ -234,4 +258,25 @@ minetest.register_node("pipeworks:deployer_on", {
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end
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})
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198
node_breaker.lua
198
node_breaker.lua
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@ -85,18 +85,24 @@ local function break_node (pos, facedir)
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--locate the outgoing velocity, front, and back of the node via facedir_to_dir
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if type(facedir) ~= "number" or facedir < 0 or facedir > 23 then return end
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local vel = minetest.facedir_to_dir(facedir);
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local vel = minetest.facedir_to_dir(facedir)
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local front = {x=pos.x - vel.x, y=pos.y - vel.y, z=pos.z - vel.z}
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local node = minetest.get_node(front)
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if node.name == "air" or node.name == "ignore" then
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return nil
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elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
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return nil
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end
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--if node.name == "air" or node.name == "ignore" then
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-- return nil
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--elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
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-- return nil
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--end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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local pick_inv = "pick"
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local pick = inv:get_stack("pick", 1)
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if pick:is_empty() then
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pick = ItemStack("default:pick_mese")
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inv:set_stack("ghost_pick", 1, pick)
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pick_inv = "ghost_pick"
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end
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local pitch
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local yaw
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if vel.z < 0 then
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@ -125,15 +131,15 @@ local function break_node (pos, facedir)
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get_look_yaw = delay(yaw),
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get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
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get_player_control_bits = delay(0),
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get_player_name = delay("node_breaker"),
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get_player_name = delay(meta:get_string("owner")),
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is_player = delay(true),
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set_inventory_formspec = delay(),
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getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
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get_hp = delay(20),
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get_inventory = delay(inv),
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get_wielded_item = delay(ItemStack("default:pick_mese")),
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get_wielded_item = delay(pick),
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get_wield_index = delay(1),
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get_wield_list = delay("pick"),
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get_wield_list = delay(pick_inv),
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moveto = delay(),
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punch = delay(),
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remove = delay(),
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@ -141,49 +147,34 @@ local function break_node (pos, facedir)
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setpos = delay(),
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set_hp = delay(),
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set_properties = delay(),
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set_wielded_item = delay(),
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set_wielded_item = function(stack)
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inv:add_item("main", stack)
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inv:set_stack(pick_inv, 1, ItemStack(""))
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end,
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set_animation = delay(),
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set_attach = delay(),
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set_detach = delay(),
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set_bone_position = delay(),
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}
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--check node to make sure it is diggable
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local def = ItemStack({name=node.name}):get_definition()
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if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(front, digger)) then --node is not diggable
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return
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if pick_inv == "pick" and minetest.registered_items[pick:get_name()] and minetest.registered_items[pick:get_name()].on_use then
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local pos_under, pos_above = {x = pos.x - vel.x, y = pos.y - vel.y, z = pos.z - vel.z}, {x = pos.x - 2*vel.x, y = pos.y - 2*vel.y, z = pos.z - 2*vel.z}
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local pointed_thing = {type="node", under=pos_under, above=pos_above}
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--print(dump(minetest.get_node(pos_under)))
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inv:set_stack(pick_inv, 1, minetest.registered_items[pick:get_name()].on_use(pick, digger, pointed_thing) or pick)
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else
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minetest.node_dig(front, node, digger)
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end
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--handle node drops
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local drops = minetest.get_node_drops(node.name, "default:pick_mese")
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for _, dropped_item in ipairs(drops) do
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for i = 1, 100 do
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local dropped_item = inv:get_stack("main", i)
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if not dropped_item:is_empty() then
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local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
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item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
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item1:setvelocity(vel)
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item1:setacceleration({x=0, y=0, z=0})
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inv:set_stack("main", i, ItemStack(""))
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end
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local oldmetadata = nil
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if def.after_dig_node then
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oldmetadata = minetest.get_meta(front):to_table()
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end
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minetest.remove_node(front)
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--handle post-digging callback
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if def.after_dig_node then
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-- Copy pos and node because callback can modify them
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local pos_copy = {x=front.x, y=front.y, z=front.z}
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local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
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def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
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end
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--run digging event callbacks
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for _, callback in ipairs(minetest.registered_on_dignodes) do
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-- Copy pos and node because callback can modify them
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local pos_copy = {x=front.x, y=front.y, z=front.z}
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local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
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callback(pos_copy, node_copy, digger)
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end
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end
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@ -208,15 +199,41 @@ minetest.register_node("pipeworks:nodebreaker_off", {
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"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
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is_ground_content = true,
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
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mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
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sounds = default.node_sound_stone_defaults(),
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tube = {connect_sides={back=1}},
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tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
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input_inventory = "pick",
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insert_object = function(pos, node, stack, direction)
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local vel = minetest.facedir_to_dir(node.param2)
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if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
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return stack
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("pick", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local vel = minetest.facedir_to_dir(node.param2)
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if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
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return false
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("pick", stack)
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end},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("pick", 1)
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inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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inv:set_size("ghost_pick", 1)
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inv:set_size("main", 100)
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--inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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meta:set_string("formspec",
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"invsize[8,6;]"..
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"label[0,0;Node breaker]"..
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"list[current_name;pick;3.5,0;1,1;]"..
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"list[current_player;main;0,2;8,4;]")
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end,
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after_place_node = function (pos, placer)
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pipeworks.scan_for_tube_objects(pos, placer)
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@ -237,8 +254,37 @@ minetest.register_node("pipeworks:nodebreaker_off", {
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local stack = oldmetadata.inventory.pick[1]
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if not stack:is_empty() then
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minetest.add_item(pos, stack)
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end
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pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end
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})
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minetest.register_node("pipeworks:nodebreaker_on", {
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@ -248,14 +294,41 @@ minetest.register_node("pipeworks:nodebreaker_on", {
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mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
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is_ground_content = true,
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1, tubedevice_receiver=1},
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sounds = default.node_sound_stone_defaults(),
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tube = {connect_sides={back=1}},
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drop = "pipeworks:nodebreaker_off",
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tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
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input_inventory = "pick",
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insert_object = function(pos, node, stack, direction)
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local vel = minetest.facedir_to_dir(node.param2)
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if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
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return stack
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("pick", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local vel = minetest.facedir_to_dir(node.param2)
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if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
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return false
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:room_for_item("pick", stack)
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end},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("pick", 1)
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inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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inv:set_size("ghost_pick", 1)
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inv:set_size("main", 100)
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meta:set_string("formspec",
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"invsize[8,6;]"..
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"label[0,0;Node breaker]"..
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"list[current_name;pick;3.5,0;1,1;]"..
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"list[current_player;main;0,2;8,4;]")
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--inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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end,
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after_place_node = function (pos, placer)
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pipeworks.scan_for_tube_objects(pos, placer)
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@ -276,6 +349,35 @@ minetest.register_node("pipeworks:nodebreaker_on", {
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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minetest.get_meta(pos):set_string("owner", placer:get_player_name())
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local stack = oldmetadata.inventory.pick[1]
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if not stack:is_empty() then
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minetest.add_item(pos, stack)
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end
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pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
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return 0
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end
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return stack:get_count()
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end
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})
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