Much better node breaker, own contents of deployer too (but still allow IO with tubes)

This commit is contained in:
Novatux 2014-05-18 14:30:58 +02:00
parent ee47216140
commit 3f72bbf3d0
2 changed files with 206 additions and 59 deletions

View File

@ -92,12 +92,15 @@ local function deployer_on(pos, node)
set_detach = delay(),
set_bone_position = delay(),
}
local stack2 = minetest.item_place(stack, placer, {type="node", under=pos_under, above=pos_above})
if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
stack2:take_item()
local pointed_thing = {type="node", under=pos_under, above=pos_above}
local stack2
if minetest.registered_items[stack:get_name()] and minetest.registered_items[stack:get_name()] then
stack2 = minetest.registered_items[stack:get_name()].on_place(stack, placer, pointed_thing)
end
invlist[i] = stack2
inv:set_list("main", invlist)
--if minetest.setting_getbool("creative_mode") and not minetest.get_modpath("unified_inventory") then --infinite stacks ahoy!
-- stack2:take_item()
--end
inv:set_stack("main", i, stack2)
return
end
end
@ -170,6 +173,27 @@ minetest.register_node("pipeworks:deployer_off", {
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end,
after_dig_node = pipeworks.scan_for_tube_objects,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return stack:get_count()
end
})
minetest.register_node("pipeworks:deployer_on", {
@ -234,4 +258,25 @@ minetest.register_node("pipeworks:deployer_on", {
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end,
after_dig_node = pipeworks.scan_for_tube_objects,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return stack:get_count()
end
})

View File

@ -85,18 +85,24 @@ local function break_node (pos, facedir)
--locate the outgoing velocity, front, and back of the node via facedir_to_dir
if type(facedir) ~= "number" or facedir < 0 or facedir > 23 then return end
local vel = minetest.facedir_to_dir(facedir);
local vel = minetest.facedir_to_dir(facedir)
local front = {x=pos.x - vel.x, y=pos.y - vel.y, z=pos.z - vel.z}
local node = minetest.get_node(front)
if node.name == "air" or node.name == "ignore" then
return nil
elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
return nil
end
--if node.name == "air" or node.name == "ignore" then
-- return nil
--elseif minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].liquidtype ~= "none" then
-- return nil
--end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
local pick_inv = "pick"
local pick = inv:get_stack("pick", 1)
if pick:is_empty() then
pick = ItemStack("default:pick_mese")
inv:set_stack("ghost_pick", 1, pick)
pick_inv = "ghost_pick"
end
local pitch
local yaw
if vel.z < 0 then
@ -125,15 +131,15 @@ local function break_node (pos, facedir)
get_look_yaw = delay(yaw),
get_player_control = delay({jump=false, right=false, left=false, LMB=false, RMB=false, sneak=false, aux1=false, down=false, up=false}),
get_player_control_bits = delay(0),
get_player_name = delay("node_breaker"),
get_player_name = delay(meta:get_string("owner")),
is_player = delay(true),
set_inventory_formspec = delay(),
getpos = delay({x = pos.x, y = pos.y - 1.5, z = pos.z}), -- Player height
get_hp = delay(20),
get_inventory = delay(inv),
get_wielded_item = delay(ItemStack("default:pick_mese")),
get_wielded_item = delay(pick),
get_wield_index = delay(1),
get_wield_list = delay("pick"),
get_wield_list = delay(pick_inv),
moveto = delay(),
punch = delay(),
remove = delay(),
@ -141,49 +147,34 @@ local function break_node (pos, facedir)
setpos = delay(),
set_hp = delay(),
set_properties = delay(),
set_wielded_item = delay(),
set_wielded_item = function(stack)
inv:add_item("main", stack)
inv:set_stack(pick_inv, 1, ItemStack(""))
end,
set_animation = delay(),
set_attach = delay(),
set_detach = delay(),
set_bone_position = delay(),
}
--check node to make sure it is diggable
local def = ItemStack({name=node.name}):get_definition()
if #def ~= 0 and not def.diggable or (def.can_dig and not def.can_dig(front, digger)) then --node is not diggable
return
if pick_inv == "pick" and minetest.registered_items[pick:get_name()] and minetest.registered_items[pick:get_name()].on_use then
local pos_under, pos_above = {x = pos.x - vel.x, y = pos.y - vel.y, z = pos.z - vel.z}, {x = pos.x - 2*vel.x, y = pos.y - 2*vel.y, z = pos.z - 2*vel.z}
local pointed_thing = {type="node", under=pos_under, above=pos_above}
--print(dump(minetest.get_node(pos_under)))
inv:set_stack(pick_inv, 1, minetest.registered_items[pick:get_name()].on_use(pick, digger, pointed_thing) or pick)
else
minetest.node_dig(front, node, digger)
end
--handle node drops
local drops = minetest.get_node_drops(node.name, "default:pick_mese")
for _, dropped_item in ipairs(drops) do
for i = 1, 100 do
local dropped_item = inv:get_stack("main", i)
if not dropped_item:is_empty() then
local item1 = pipeworks.tube_item({x=pos.x, y=pos.y, z=pos.z}, dropped_item)
item1:get_luaentity().start_pos = {x=pos.x, y=pos.y, z=pos.z}
item1:setvelocity(vel)
item1:setacceleration({x=0, y=0, z=0})
inv:set_stack("main", i, ItemStack(""))
end
local oldmetadata = nil
if def.after_dig_node then
oldmetadata = minetest.get_meta(front):to_table()
end
minetest.remove_node(front)
--handle post-digging callback
if def.after_dig_node then
-- Copy pos and node because callback can modify them
local pos_copy = {x=front.x, y=front.y, z=front.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
def.after_dig_node(pos_copy, node_copy, oldmetadata, digger)
end
--run digging event callbacks
for _, callback in ipairs(minetest.registered_on_dignodes) do
-- Copy pos and node because callback can modify them
local pos_copy = {x=front.x, y=front.y, z=front.z}
local node_copy = {name=node.name, param1=node.param1, param2=node.param2}
callback(pos_copy, node_copy, digger)
end
end
@ -208,15 +199,41 @@ minetest.register_node("pipeworks:nodebreaker_off", {
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, tubedevice_receiver=1},
mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
sounds = default.node_sound_stone_defaults(),
tube = {connect_sides={back=1}},
tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
input_inventory = "pick",
insert_object = function(pos, node, stack, direction)
local vel = minetest.facedir_to_dir(node.param2)
if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
return stack
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("pick", stack)
end,
can_insert = function(pos, node, stack, direction)
local vel = minetest.facedir_to_dir(node.param2)
if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
return false
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("pick", stack)
end},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
inv:set_size("ghost_pick", 1)
inv:set_size("main", 100)
--inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
meta:set_string("formspec",
"invsize[8,6;]"..
"label[0,0;Node breaker]"..
"list[current_name;pick;3.5,0;1,1;]"..
"list[current_player;main;0,2;8,4;]")
end,
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
@ -237,8 +254,37 @@ minetest.register_node("pipeworks:nodebreaker_off", {
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end,
after_dig_node = pipeworks.scan_for_tube_objects,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local stack = oldmetadata.inventory.pick[1]
if not stack:is_empty() then
minetest.add_item(pos, stack)
end
pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return stack:get_count()
end
})
minetest.register_node("pipeworks:nodebreaker_on", {
@ -248,14 +294,41 @@ minetest.register_node("pipeworks:nodebreaker_on", {
mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
is_ground_content = true,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1},
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1,not_in_creative_inventory=1, tubedevice_receiver=1},
sounds = default.node_sound_stone_defaults(),
tube = {connect_sides={back=1}},
drop = "pipeworks:nodebreaker_off",
tube = {connect_sides = {left = 1, right = 1, back = 1, top = 1, bottom = 1},
input_inventory = "pick",
insert_object = function(pos, node, stack, direction)
local vel = minetest.facedir_to_dir(node.param2)
if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
return stack
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("pick", stack)
end,
can_insert = function(pos, node, stack, direction)
local vel = minetest.facedir_to_dir(node.param2)
if math.abs(vel.x) == math.abs(direction.x) and math.abs(vel.y) == math.abs(direction.y) and math.abs(vel.z) == math.abs(direction.z) then
return false
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("pick", stack)
end},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
inv:set_size("ghost_pick", 1)
inv:set_size("main", 100)
meta:set_string("formspec",
"invsize[8,6;]"..
"label[0,0;Node breaker]"..
"list[current_name;pick;3.5,0;1,1;]"..
"list[current_player;main;0,2;8,4;]")
--inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
end,
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
@ -276,6 +349,35 @@ minetest.register_node("pipeworks:nodebreaker_on", {
minetest.set_node(pos, node)
minetest.log("action", "real (6d) facedir: " .. node.param2)
end
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
end,
after_dig_node = pipeworks.scan_for_tube_objects,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
local stack = oldmetadata.inventory.pick[1]
if not stack:is_empty() then
minetest.add_item(pos, stack)
end
pipeworks.scan_for_tube_objects(pos, oldnode, oldmetadata, digger)
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
local meta = minetest.get_meta(pos)
if player:get_player_name() ~= meta:get_string("owner") and meta:get_string("owner") ~= "" then
return 0
end
return stack:get_count()
end
})