forked from mtcontrib/pipeworks
make pipeworks Game agnostic (#16)
* make it boot in non mtg * make water flow * fix water texture warnings * fix missing steel texture issues * remove depreciated/unnessary default function calls * make sounds work * fix default formspec crashes * fix wierd tab spacing * additionally game dig group support * move crafts to crafts.lua * make crafts support various games
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@ -163,25 +163,4 @@ if pipeworks.enable_mese_tube then
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end,
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},
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})
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minetest.register_craft( {
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output = "pipeworks:mese_tube_000000 2",
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recipe = {
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
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{ "", "default:mese_crystal", "" },
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{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
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},
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})
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minetest.register_craft( {
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type = "shapeless",
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output = "pipeworks:mese_tube_000000",
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recipe = {
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"pipeworks:tube_1",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment",
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"default:mese_crystal_fragment"
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},
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})
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end
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