forked from mtcontrib/pipeworks
Adjust rate control code to work better
now it'll run at full speed if there's enough time else it'll throttle back to 1/3. (at that point, the movement imprecision caused by this will become hidden behind lag-induced imprecision)
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@ -362,13 +362,12 @@ local move_entities_globalstep_part2 = function(dtime)
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end
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end
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local handle_active_blocks_step = 0.2
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local handle_active_blocks_timer = 0.1
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minetest.register_globalstep(function(dtime)
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handle_active_blocks_timer = handle_active_blocks_timer + dtime
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if handle_active_blocks_timer >= handle_active_blocks_step then
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handle_active_blocks_timer = handle_active_blocks_timer - handle_active_blocks_step
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if dtime < 0.2 or handle_active_blocks_timer >= (dtime * 3) then
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handle_active_blocks_timer = 0.1
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move_entities_globalstep_part1(dtime)
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move_entities_globalstep_part2(dtime)
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end
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