Redrew all of the not-low-poly pipe-related models
to higher quality. Way more polys than before, but without a measurable drop in FPS. Also tweaked the textures for the pump and flow sensor, and tweaked the low-poly models for them, so that low-poly models use a different part of the texture for the "light" on the side (allows the higher-poly models to just put a glow there and use a raised dome for the actual light). Also fixed a Z-fighting issue with the grating on the bottom of the pump (both versions)
Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 4.0 KiB |
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 5.5 KiB |
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 46 KiB |
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 49 KiB |