reduce texturename repetition via __index

This commit is contained in:
Tim
2015-01-31 14:47:06 +01:00
parent 4dc3f159c9
commit 810ae99008
7 changed files with 41 additions and 61 deletions

View File

@ -3,8 +3,7 @@ if pipeworks.enable_mese_tube then
"pipeworks_mese_tube_noctr_4.png", "pipeworks_mese_tube_noctr_5.png", "pipeworks_mese_tube_noctr_6.png"}
local mese_plain_textures = {"pipeworks_mese_tube_plain_1.png", "pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_3.png",
"pipeworks_mese_tube_plain_4.png", "pipeworks_mese_tube_plain_5.png", "pipeworks_mese_tube_plain_6.png"}
local mese_end_textures = {"pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png",
"pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png"}
local mese_end_textures = { "pipeworks_mese_tube_end.png" }
local mese_short_texture = "pipeworks_mese_tube_short.png"
local mese_inv_texture = "pipeworks_mese_tube_inv.png"
local function update_formspec(pos)