forked from mtcontrib/pipeworks
reduce texturename repetition via __index
This commit is contained in:
parent
4dc3f159c9
commit
810ae99008
@ -153,15 +153,8 @@ local function on_output_change(pos, inventory, stack)
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if not input.items or input.type ~= "normal" then return end
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if not input.items or input.type ~= "normal" then return end
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local items, width = normalize(input.items), input.width
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local items, width = normalize(input.items), input.width
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local item_idx, width_idx = 1, 1
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local item_idx, width_idx = 1, 1
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for i = 1, 9 do
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inventory:set_width("recipe", 3)
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if width_idx <= width then
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inventory:set_list("recipe", items)
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inventory:set_stack("recipe", i, items[item_idx])
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item_idx = item_idx + 1
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else
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inventory:set_stack("recipe", i, ItemStack(""))
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end
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width_idx = (width_idx < 3) and (width_idx + 1) or 1
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end
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-- we'll set the output slot in after_recipe_change to the actual result of the new recipe
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-- we'll set the output slot in after_recipe_change to the actual result of the new recipe
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end
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end
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after_recipe_change(pos, inventory)
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after_recipe_change(pos, inventory)
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@ -10,12 +10,9 @@ minetest.register_craft( {
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})
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})
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if pipeworks.enable_accelerator_tube then
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if pipeworks.enable_accelerator_tube then
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local accelerator_noctr_textures = {"pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png",
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local accelerator_noctr_textures = { "pipeworks_accelerator_tube_noctr.png" }
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"pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png", "pipeworks_accelerator_tube_noctr.png"}
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local accelerator_plain_textures = { "pipeworks_accelerator_tube_plain.png" }
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local accelerator_plain_textures = {"pipeworks_accelerator_tube_plain.png" ,"pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png",
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local accelerator_end_textures = { "pipeworks_accelerator_tube_end.png" }
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"pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png", "pipeworks_accelerator_tube_plain.png"}
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local accelerator_end_textures = {"pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png",
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"pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png", "pipeworks_accelerator_tube_end.png"}
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local accelerator_short_texture = "pipeworks_accelerator_tube_short.png"
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local accelerator_short_texture = "pipeworks_accelerator_tube_short.png"
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local accelerator_inv_texture = "pipeworks_accelerator_tube_inv.png"
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local accelerator_inv_texture = "pipeworks_accelerator_tube_inv.png"
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@ -39,12 +36,9 @@ if pipeworks.enable_accelerator_tube then
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end
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end
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if pipeworks.enable_crossing_tube then
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if pipeworks.enable_crossing_tube then
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local crossing_noctr_textures = {"pipeworks_crossing_tube_noctr.png", "pipeworks_crossing_tube_noctr.png", "pipeworks_crossing_tube_noctr.png",
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local crossing_noctr_textures = { "pipeworks_crossing_tube_noctr.png" }
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"pipeworks_crossing_tube_noctr.png", "pipeworks_crossing_tube_noctr.png", "pipeworks_crossing_tube_noctr.png"}
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local crossing_plain_textures = { "pipeworks_crossing_tube_plain.png" }
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local crossing_plain_textures = {"pipeworks_crossing_tube_plain.png" ,"pipeworks_crossing_tube_plain.png", "pipeworks_crossing_tube_plain.png",
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local crossing_end_textures = { "pipeworks_crossing_tube_end.png" }
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"pipeworks_crossing_tube_plain.png", "pipeworks_crossing_tube_plain.png", "pipeworks_crossing_tube_plain.png"}
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local crossing_end_textures = {"pipeworks_crossing_tube_end.png", "pipeworks_crossing_tube_end.png", "pipeworks_crossing_tube_end.png",
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"pipeworks_crossing_tube_end.png", "pipeworks_crossing_tube_end.png", "pipeworks_crossing_tube_end.png"}
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local crossing_short_texture = "pipeworks_crossing_tube_short.png"
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local crossing_short_texture = "pipeworks_crossing_tube_short.png"
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local crossing_inv_texture = "pipeworks_crossing_tube_inv.png"
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local crossing_inv_texture = "pipeworks_crossing_tube_inv.png"
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@ -1,6 +1,5 @@
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if pipeworks.enable_detector_tube then
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if pipeworks.enable_detector_tube then
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local detector_plain_textures = {"pipeworks_detector_tube_plain.png", "pipeworks_detector_tube_plain.png", "pipeworks_detector_tube_plain.png",
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local detector_plain_textures = { "pipeworks_detector_tube_plain.png" }
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"pipeworks_detector_tube_plain.png", "pipeworks_detector_tube_plain.png", "pipeworks_detector_tube_plain.png"}
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local detector_inv_texture = "pipeworks_detector_tube_inv.png"
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local detector_inv_texture = "pipeworks_detector_tube_inv.png"
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local detector_tube_step = 2 * tonumber(minetest.setting_get("dedicated_server_step"))
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local detector_tube_step = 2 * tonumber(minetest.setting_get("dedicated_server_step"))
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pipeworks.register_tube("pipeworks:detector_tube_on", "Detecting Pneumatic Tube Segment on (you hacker you)",
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pipeworks.register_tube("pipeworks:detector_tube_on", "Detecting Pneumatic Tube Segment on (you hacker you)",
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@ -65,21 +64,15 @@ if pipeworks.enable_detector_tube then
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end
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end
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if pipeworks.enable_conductor_tube then
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if pipeworks.enable_conductor_tube then
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local conductor_plain_textures = {"pipeworks_conductor_tube_plain.png", "pipeworks_conductor_tube_plain.png", "pipeworks_conductor_tube_plain.png",
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local conductor_plain_textures = { "pipeworks_conductor_tube_plain.png" }
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"pipeworks_conductor_tube_plain.png", "pipeworks_conductor_tube_plain.png", "pipeworks_conductor_tube_plain.png"}
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local conductor_noctr_textures = { "pipeworks_conductor_tube_noctr.png" }
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local conductor_noctr_textures = {"pipeworks_conductor_tube_noctr.png", "pipeworks_conductor_tube_noctr.png", "pipeworks_conductor_tube_noctr.png",
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local conductor_end_textures = { "pipeworks_conductor_tube_end.png" }
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"pipeworks_conductor_tube_noctr.png", "pipeworks_conductor_tube_noctr.png", "pipeworks_conductor_tube_noctr.png"}
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local conductor_end_textures = {"pipeworks_conductor_tube_end.png", "pipeworks_conductor_tube_end.png", "pipeworks_conductor_tube_end.png",
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"pipeworks_conductor_tube_end.png", "pipeworks_conductor_tube_end.png", "pipeworks_conductor_tube_end.png"}
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local conductor_short_texture = "pipeworks_conductor_tube_short.png"
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local conductor_short_texture = "pipeworks_conductor_tube_short.png"
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local conductor_inv_texture = "pipeworks_conductor_tube_inv.png"
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local conductor_inv_texture = "pipeworks_conductor_tube_inv.png"
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local conductor_on_plain_textures = {"pipeworks_conductor_tube_on_plain.png", "pipeworks_conductor_tube_on_plain.png", "pipeworks_conductor_tube_on_plain.png",
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local conductor_on_plain_textures = { "pipeworks_conductor_tube_on_plain.png" }
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"pipeworks_conductor_tube_on_plain.png", "pipeworks_conductor_tube_on_plain.png", "pipeworks_conductor_tube_on_plain.png"}
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local conductor_on_noctr_textures = { "pipeworks_conductor_tube_on_noctr.png" }
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local conductor_on_noctr_textures = {"pipeworks_conductor_tube_on_noctr.png", "pipeworks_conductor_tube_on_noctr.png", "pipeworks_conductor_tube_on_noctr.png",
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local conductor_on_end_textures = { "pipeworks_conductor_tube_on_end.png" }
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"pipeworks_conductor_tube_on_noctr.png", "pipeworks_conductor_tube_on_noctr.png", "pipeworks_conductor_tube_on_noctr.png"}
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local conductor_on_end_textures = {"pipeworks_conductor_tube_on_end.png", "pipeworks_conductor_tube_on_end.png", "pipeworks_conductor_tube_on_end.png",
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"pipeworks_conductor_tube_on_end.png", "pipeworks_conductor_tube_on_end.png", "pipeworks_conductor_tube_on_end.png"}
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pipeworks.register_tube("pipeworks:conductor_tube_off", "Conducting Pneumatic Tube Segment", conductor_plain_textures, conductor_noctr_textures,
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pipeworks.register_tube("pipeworks:conductor_tube_off", "Conducting Pneumatic Tube Segment", conductor_plain_textures, conductor_noctr_textures,
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conductor_end_textures, conductor_short_texture, conductor_inv_texture,
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conductor_end_textures, conductor_short_texture, conductor_inv_texture,
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@ -3,8 +3,7 @@ if pipeworks.enable_mese_tube then
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"pipeworks_mese_tube_noctr_4.png", "pipeworks_mese_tube_noctr_5.png", "pipeworks_mese_tube_noctr_6.png"}
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"pipeworks_mese_tube_noctr_4.png", "pipeworks_mese_tube_noctr_5.png", "pipeworks_mese_tube_noctr_6.png"}
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local mese_plain_textures = {"pipeworks_mese_tube_plain_1.png", "pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_3.png",
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local mese_plain_textures = {"pipeworks_mese_tube_plain_1.png", "pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_3.png",
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"pipeworks_mese_tube_plain_4.png", "pipeworks_mese_tube_plain_5.png", "pipeworks_mese_tube_plain_6.png"}
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"pipeworks_mese_tube_plain_4.png", "pipeworks_mese_tube_plain_5.png", "pipeworks_mese_tube_plain_6.png"}
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local mese_end_textures = {"pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png",
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local mese_end_textures = { "pipeworks_mese_tube_end.png" }
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"pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png", "pipeworks_mese_tube_end.png"}
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local mese_short_texture = "pipeworks_mese_tube_short.png"
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local mese_short_texture = "pipeworks_mese_tube_short.png"
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local mese_inv_texture = "pipeworks_mese_tube_inv.png"
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local mese_inv_texture = "pipeworks_mese_tube_inv.png"
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local function update_formspec(pos)
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local function update_formspec(pos)
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@ -105,12 +105,9 @@ local function get_receivers(pos, channel)
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return receivers
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return receivers
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end
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end
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local teleport_noctr_textures={"pipeworks_teleport_tube_noctr.png","pipeworks_teleport_tube_noctr.png","pipeworks_teleport_tube_noctr.png",
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local teleport_noctr_textures={ "pipeworks_teleport_tube_noctr.png" }
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"pipeworks_teleport_tube_noctr.png","pipeworks_teleport_tube_noctr.png","pipeworks_teleport_tube_noctr.png"}
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local teleport_plain_textures={ "pipeworks_teleport_tube_plain.png" }
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local teleport_plain_textures={"pipeworks_teleport_tube_plain.png","pipeworks_teleport_tube_plain.png","pipeworks_teleport_tube_plain.png",
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local teleport_end_textures={ "pipeworks_teleport_tube_end.png" }
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"pipeworks_teleport_tube_plain.png","pipeworks_teleport_tube_plain.png","pipeworks_teleport_tube_plain.png"}
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local teleport_end_textures={"pipeworks_teleport_tube_end.png","pipeworks_teleport_tube_end.png","pipeworks_teleport_tube_end.png",
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"pipeworks_teleport_tube_end.png","pipeworks_teleport_tube_end.png","pipeworks_teleport_tube_end.png"}
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local teleport_short_texture="pipeworks_teleport_tube_short.png"
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local teleport_short_texture="pipeworks_teleport_tube_short.png"
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local teleport_inv_texture="pipeworks_teleport_tube_inv.png"
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local teleport_inv_texture="pipeworks_teleport_tube_inv.png"
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@ -11,20 +11,30 @@ local REGISTER_COMPATIBILITY = true
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local vti = {4, 3, 2, 1, 6, 5}
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local vti = {4, 3, 2, 1, 6, 5}
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local default_textures = {
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local default_textures = {
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noctrs = { "pipeworks_tube_noctr.png", "pipeworks_tube_noctr.png", "pipeworks_tube_noctr.png",
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noctrs = { "pipeworks_tube_noctr.png" },
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"pipeworks_tube_noctr.png", "pipeworks_tube_noctr.png", "pipeworks_tube_noctr.png"},
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plain = { "pipeworks_tube_plain.png" },
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plain = { "pipeworks_tube_plain.png", "pipeworks_tube_plain.png", "pipeworks_tube_plain.png",
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ends = { "pipeworks_tube_end.png" },
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"pipeworks_tube_plain.png", "pipeworks_tube_plain.png", "pipeworks_tube_plain.png"},
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ends = { "pipeworks_tube_end.png", "pipeworks_tube_end.png", "pipeworks_tube_end.png",
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"pipeworks_tube_end.png", "pipeworks_tube_end.png", "pipeworks_tube_end.png"},
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short = "pipeworks_tube_short.png",
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short = "pipeworks_tube_short.png",
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inv = "pipeworks_tube_inv.png",
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inv = "pipeworks_tube_inv.png",
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}
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}
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local texture_mt = {
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__index = function(table, key)
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local size, idx = #table, tonumber(key)
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if size > 0 then -- avoid endless loops with empty tables
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while idx > size do idx = idx - size end
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return table[idx]
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end
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end
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}
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local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
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local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
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noctrs = noctrs or default_textures.noctrs
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noctrs = noctrs or default_textures.noctrs
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setmetatable(noctrs, texture_mt)
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plain = plain or default_textures.plain
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plain = plain or default_textures.plain
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setmetatable(plain, texture_mt)
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ends = ends or default_textures.ends
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ends = ends or default_textures.ends
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setmetatable(ends, texture_mt)
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short = short or default_textures.short
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short = short or default_textures.short
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inv = inv or default_textures.inv
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inv = inv or default_textures.inv
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@ -1,10 +1,7 @@
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if pipeworks.enable_sand_tube then
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if pipeworks.enable_sand_tube then
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local sand_noctr_textures = {"pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png",
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local sand_noctr_textures = { "pipeworks_sand_tube_noctr.png" }
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"pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png"}
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local sand_plain_textures = { "pipeworks_sand_tube_plain.png" }
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local sand_plain_textures = {"pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png",
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local sand_end_textures = { "pipeworks_sand_tube_end.png" }
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"pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png"}
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local sand_end_textures = {"pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png",
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"pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png"}
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local sand_short_texture = "pipeworks_sand_tube_short.png"
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local sand_short_texture = "pipeworks_sand_tube_short.png"
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local sand_inv_texture = "pipeworks_sand_tube_inv.png"
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local sand_inv_texture = "pipeworks_sand_tube_inv.png"
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@ -39,12 +36,9 @@ if pipeworks.enable_sand_tube then
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end
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end
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if pipeworks.enable_mese_sand_tube then
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if pipeworks.enable_mese_sand_tube then
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local mese_sand_noctr_textures = {"pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png",
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local mese_sand_noctr_textures = { "pipeworks_mese_sand_tube_noctr.png" }
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"pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png"}
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local mese_sand_plain_textures = { "pipeworks_mese_sand_tube_plain.png" }
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local mese_sand_plain_textures = {"pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png",
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local mese_sand_end_textures = { "pipeworks_mese_sand_tube_end.png" }
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"pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png"}
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local mese_sand_end_textures = {"pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png",
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"pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png"}
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local mese_sand_short_texture = "pipeworks_mese_sand_tube_short.png"
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local mese_sand_short_texture = "pipeworks_mese_sand_tube_short.png"
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local mese_sand_inv_texture = "pipeworks_mese_sand_tube_inv.png"
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local mese_sand_inv_texture = "pipeworks_mese_sand_tube_inv.png"
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