Fixes Issue #64 (#142)

* Fixes Issue #64

Uses a simple boolean setting in default_settings.lua to decide which digiline rules to use in common.lua

* Reviewer Suggestion

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Changed Code Comment per Reviewer Suggestion

* Removed trailing whitespace from 2 comment lines.

* Modified settings comment per reviewer suggestion

* Changed variable name per reviewer suggestion.

Variable changed from use_default_digilines_rules to enable_vertical_digilines_connectivity.

---------

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
This commit is contained in:
Deathwing777
2024-11-03 16:00:04 -08:00
committed by GitHub
parent 222a865e17
commit dcc62eb231
3 changed files with 21 additions and 1 deletions

View File

@ -85,6 +85,15 @@ pipeworks_use_real_entities (Use Real Entities) bool true
#A value 0.2 or above may cause issues with accelerator tubes.
pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8
# Use the default rules from the digilines mod.
# If enabled the following devices will connect to digiline networks in the vertical direction:
# digiline filter injector, deployer, dispenser, node breaker, autocrafter
# If disabled, the devices will not be able to send or recieve digiline signals from the top
# or bottom faces, regardless of the node rotation. This breaks expected behavior with digiline
# conducting tubes, so it is recommended to enable this option unless you have specific builds
# that make use of the lack of vertical digiline connectivity and those are more important to you.
enable_vertical_digilines_connectivity (Use the default rules from the digilines mod) bool true
# if set to true, items passing through teleport tubes will log log where they came from and where they went.
pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false