forked from mtcontrib/pipeworks
added support for 6d facedir for all tube components, changed autoplace.lua to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically
This commit is contained in:
committed by
Vanessa Ezekowitz
parent
3862070bfd
commit
ec416df794
@ -2,6 +2,99 @@ modpath=minetest.get_modpath("pipeworks")
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dofile(modpath.."/compat.lua")
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--define the functions from https://github.com/minetest/minetest/pull/834 while waiting for the devs to notice it
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local function dir_to_facedir(dir, is6d)
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--account for y if requested
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if is6d and math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then
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--from above
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if dir.y < 0 then
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if math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 19
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else
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return 13
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end
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else
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if dir.z < 0 then
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return 10
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else
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return 4
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end
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end
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--from below
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else
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if math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 15
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else
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return 17
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end
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else
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if dir.z < 0 then
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return 6
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else
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return 8
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end
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end
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end
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--otherwise, place horizontally
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elseif math.abs(dir.x) > math.abs(dir.z) then
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if dir.x < 0 then
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return 3
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else
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return 1
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end
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else
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if dir.z < 0 then
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return 2
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else
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return 0
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end
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end
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end
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local function facedir_to_dir(facedir)
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--a table of possible dirs
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return ({{x=0, y=0, z=1},
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{x=1, y=0, z=0},
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{x=0, y=0, z=-1},
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{x=-1, y=0, z=0},
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{x=0, y=-1, z=0},
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{x=0, y=1, z=0}})
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--indexed into by a table of correlating facedirs
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[({[0]=1, 2, 3, 4,
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5, 2, 6, 4,
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6, 2, 5, 4,
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1, 5, 3, 6,
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1, 6, 3, 5,
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1, 4, 3, 2})
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--indexed into by the facedir in question
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[facedir]]
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end
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--and an extra function for getting the right-facing vector
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local function facedir_to_right_dir(facedir)
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--find the other directions
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local backdir = facedir_to_dir(facedir)
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local topdir = ({[0]={x=0, y=1, z=0},
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{x=0, y=0, z=1},
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{x=0, y=0, z=-1},
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=-1, z=0}})[math.floor(facedir/4)]
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--return a cross product
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return {x=topdir.y*backdir.z - backdir.y*topdir.z,
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y=topdir.z*backdir.x - backdir.z*topdir.x,
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z=topdir.x*backdir.y - backdir.x*topdir.y}
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end
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minetest.register_craftitem("pipeworks:filter", {
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description = "Filter",
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stack_max = 99,
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@ -39,24 +132,12 @@ minetest.register_node("pipeworks:filter", {
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mesecons={effector={action_on=function(pos,node)
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minetest.registered_nodes[node.name].on_punch(pos,node,nil)
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end}},
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tube={connect_sides={right=1}},
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on_punch = function (pos, node, puncher)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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local frompos
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local dir
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if node.param2==0 then
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frompos={x=pos.x-1,y=pos.y,z=pos.z}
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dir={x=1,y=0,z=0}
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elseif node.param2==1 then
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frompos={x=pos.x,y=pos.y,z=pos.z+1}
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dir={x=0,y=0,z=-1}
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elseif node.param2==2 then
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frompos={x=pos.x+1,y=pos.y,z=pos.z}
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dir={x=-1,y=0,z=0}
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else
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frompos={x=pos.x,y=pos.y,z=pos.z-1}
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dir={x=0,y=0,z=1}
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end
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local dir = facedir_to_right_dir(node.param2)
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local frompos = {x=pos.x - dir.x, y=pos.y - dir.y, z=pos.z - dir.z}
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local fromnode=minetest.get_node(frompos)
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local frominv
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if (not fromnode) or (not minetest.registered_nodes[fromnode.name]) or (not (minetest.registered_nodes[fromnode.name].tube and
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@ -137,24 +218,12 @@ minetest.register_node("pipeworks:mese_filter", {
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mesecons={effector={action_on=function(pos,node)
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minetest.registered_nodes[node.name].on_punch(pos,node,nil)
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end}},
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tube={connect_sides={right=1}},
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on_punch = function (pos, node, puncher)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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local frompos
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local dir
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if node.param2==0 then
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frompos={x=pos.x-1,y=pos.y,z=pos.z}
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dir={x=1,y=0,z=0}
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elseif node.param2==1 then
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frompos={x=pos.x,y=pos.y,z=pos.z+1}
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dir={x=0,y=0,z=-1}
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elseif node.param2==2 then
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frompos={x=pos.x+1,y=pos.y,z=pos.z}
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dir={x=-1,y=0,z=0}
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else
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frompos={x=pos.x,y=pos.y,z=pos.z-1}
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dir={x=0,y=0,z=1}
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end
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local dir = facedir_to_right_dir(node.param2)
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local frompos = {x=pos.x - dir.x, y=pos.y - dir.y, z=pos.z - dir.z}
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local fromnode=minetest.get_node(frompos)
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local frominv
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if not (minetest.registered_nodes[fromnode.name].tube and
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