forked from mtcontrib/pipeworks
wielder.lua: can_tool_dig_node(): try falling back to hand if inserted tool can't break node
This commit is contained in:
parent
47ba123113
commit
eefcbc1e86
10
wielder.lua
10
wielder.lua
@ -29,7 +29,15 @@ local can_tool_dig_node = function(nodename, toolcaps, toolname)
|
||||
-- time: float, time needed to dig with this tool
|
||||
-- wear: int, number of wear points to inflict on the item
|
||||
local nodegroups = minetest.registered_nodes[nodename].groups
|
||||
return minetest.get_dig_params(nodegroups, toolcaps).diggable
|
||||
local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
|
||||
if not diggable then
|
||||
-- a pickaxe can't actually dig leaves based on it's groups alone,
|
||||
-- but a player holding one can - the game seems to fall back to the hand.
|
||||
-- fall back to checking the hand's properties if the tool isn't the correct one.
|
||||
local hand_caps = minetest.registered_items[""].tool_capabilities
|
||||
diggable = minetest.get_dig_params(nodegroups, hand_caps)
|
||||
end
|
||||
return diggable
|
||||
end
|
||||
|
||||
local function wielder_on(data, wielder_pos, wielder_node)
|
||||
|
Loading…
Reference in New Issue
Block a user