Vanessa Ezekowitz
487007f2a4
don't add active furnace to creative inv
2014-08-06 17:14:16 -04:00
Vanessa Ezekowitz
e2a8c03066
get rid of the old pipeworks clone node function
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use minetest.override_item() instead
2014-07-30 14:13:17 -04:00
Vanessa Ezekowitz
6f1580a2c3
fix copy&paste error
2013-12-24 09:53:36 -05:00
Vanessa Ezekowitz
508b937e4c
ok, on second thought, allow tubes to connect to the fronts. Also, define
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top-side overlays for furnaces.
2013-12-24 09:51:38 -05:00
Vanessa Ezekowitz
5dda1a4654
chests, furnaces are not supposed to connect to tubes from the front sides
2013-12-24 08:44:19 -05:00
Novatux
10cf11e008
A few more fixes (spamming the commit log again...)
2013-12-21 11:11:36 +01:00
Vanessa Ezekowitz
3e02d5104a
local-ize a couple of variables
2013-12-21 03:26:47 -05:00
Vanessa Ezekowitz
bd80f18cfc
local-ize pretty muchg everything that was previously global except where
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stuff needs to be globally-visible. Also, fix a bad drop on valve.
2013-12-15 02:53:10 -05:00
Vanessa Ezekowitz
a15b69802e
make the tube connection images for furnaces/chests into overlays
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also don't redefine furnace top - tubes don't connect there anyways
2013-12-02 19:29:35 -05:00
Vanessa Ezekowitz
e7a1fed5d3
stop leaking clone_node() function outside of pipeworks namespace
2013-11-14 18:54:50 -05:00
Vanessa Ezekowitz
89cd1c86a7
Furnace and chest textures now have pipeworks-specific names to allow
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for texture packs to cover them. Also, added proper top and bottom
textures for both.
2013-10-20 21:08:46 -04:00
hdastwb
ec416df794
added support for 6d facedir for all tube components, changed autoplace.lua to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically
2013-07-19 19:16:26 -04:00
hdastwb
92f12404a3
added locked chests in compat.lua
2013-07-08 11:58:27 -04:00
Vanessa Ezekowitz
17ee4f6aab
Phased out all deprecated minetest.env:* uses in favor of minetest.*
2013-06-30 23:55:07 -04:00
Vanessa Ezekowitz
3a0fd39bf6
rewrote autoplacement code to make it more aware of filters,
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autocrafter, nodebreaker, deployer, and made sure each item will only
initiate a connection to those sides which can accept such. Fixed
various autorouting bugs as I ran across them. Autorouting for various
devices is now:
filters: left and right sides only
nodebreaker, deployer: back only
autocrafter: all six sides
chests: top, bottom, left, right, back (not front)
furnace: bottom, left, right, back (not the top or front)
2013-06-23 21:36:13 -04:00
Anthony Zhang
5537257185
Whoops, tubes ought to connect to deployers!
2013-06-23 19:52:01 -04:00
Novatux
863b82b242
Changed the code so that we do not overwrite the default code anymore.
2013-02-02 08:21:48 +01:00
Novatux
4759791034
Added chests and furnaces autoconnect to tubes.
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Fixed a bug where autocrafter could bbe used to clone items.
Removed test code.
2013-01-20 07:57:58 +01:00
Novatux
d5f7f5fb8a
Items can be inserted in furnaces through side
2013-01-16 12:26:11 +01:00
Vanessa Ezekowitz
109729cfb2
Added Nore's item transport mod and integrated it into pipeworks
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Items can now flow from one chest (or Nore's filter object) to another via the
pneumatic tubes! Thanks to Nore and RealBadAngel for the code.
Note that this mod has to redefine the default chests and furnaces (see
compat.lua) in order to add some new group definitions so that tubes can
appear to connect to these objects.
2013-01-13 21:45:03 -05:00