a2c0dd1130
Various small fixes
...
* Save the fakeplayer's wielded item in set_wielded_item
* pipeworks.luaentity: Return the found objects in get_objects_inside_radius
* Remove the invalid and unused on_blast return values in lua_tube.lua
This should avoid a crash when a strong explosion happens next to a Lua Tube.
* Do not access a global "nodename" in a BUG message.
This avoids a potential crash, in case the message actually appears in practice.
* Set the Flow Sensor and Fountain Head mesecons connection rules
* pipeworks.luaentity: Use the same function for move_to and set_pos
* (no functional change) Do not save the object returned by tube_inject_item into the "item1" local variable in filter-injector.lua
2021-02-07 11:58:18 +01:00
17a602a5a1
Remove unused loop variables, trailing whitespace and fix mixed-whitespace indentations
2021-02-05 17:17:50 +01:00
b2d2ccbcba
Remove or comment unused code and declare some variables local
2021-02-03 18:08:50 +01:00
62bc13078f
Add translation support
...
- Created `locale/template.txt`
- Fixed some typos
- Replace some `print("[pipeworks]"..` with `pipeworks.logger()`
- Removed "You hacker, you" from descriptions
2020-02-18 17:34:52 +00:00
75cfac34e6
add signs_lib placement rules
...
only works on signs_lib commit dcdee222 or later.
2019-09-23 15:41:56 -04:00
d5fe933456
use default metal sounds on all pipes and pipe devices
2019-09-23 15:40:28 -04:00
a69c210b56
remove value/sensor conversion LBM
...
no longer needed, broken anyway
2018-09-08 16:20:27 -04:00
ee0c276900
added straight-only pipe
...
(for situations where one might want to run
several closely-spaced parallel pipelines)
Also fixed a bug where a pipe "entry panel" would
report full of water if a pipe next to it (but not
connecting) was also full of water
Only tested under "classic" flowing logic mode.
2017-11-03 23:02:36 -04:00
8817918a53
add low-poly mode
...
to enable, set pipeworks_enable_lowpoly = true in minetest.conf
2017-10-26 04:11:30 -04:00
b7714df954
devices.lua: convert spigot to single-ended horizontally rotating flowable
2017-10-19 13:41:37 +01:00
b2b29a1737
pressure logic: rewrite callbacks for horizontal rotation flowables to support singular and double-ended devices
2017-10-19 13:35:31 +01:00
9df0ec7edb
devices.lua: convert entry panel and valve to horizontal rotation flowable class
2017-10-19 13:05:16 +01:00
fd4bd8eadc
devices.lua: make flow sensor use the horizontally rotating flowable class
2017-10-19 12:30:28 +01:00
3a85152e4d
devices.lua: make fountainheads directional using fixed vertical helper
2017-10-18 21:44:36 +01:00
7f7dfb79d5
pressure logic/flowable node registry: move pump directionality code to dedicated fixed vertical helper
2017-10-18 21:20:19 +01:00
a69c5e24a9
devices.lua: implement directionfn for pump registration
2017-10-17 23:42:05 +01:00
c55374cdfa
devices.lua: convert pump to use new directional flow class
2017-10-16 23:39:30 +01:00
d5e3f1cf68
new flow logic: implement post-transition hook with mesecons support, add mesecons transition rules for flow sensor
2017-10-08 17:38:28 +01:00
ce0983d239
devices.lua: adjust flow sensor threshold to more closely model classic mode
2017-10-08 16:41:00 +01:00
32a24730f1
new flow logic: change simple transition set logic to take list of key-value pairs, add set registration for flow sensor pipe
2017-10-08 15:07:12 +01:00
6a25e56336
new flow logic: algorithmic and value tuning for non-finite mode
2017-10-08 11:32:08 +01:00
ea92bfe4d3
devices.lua: raise maximum pressure for pumps
2017-10-07 21:36:41 +01:00
4f58a3039c
new flow logic: flowable_node_registry_install.lua: separate pressure threshold into upper and lower hysteresis values
2017-10-07 13:05:52 +01:00
465e28cbd3
devices.lua: factor out usage of flowlogic helper into dedicated registry function
2017-10-07 12:16:36 +01:00
8e53526b54
new flow logic: abms.lua: rename neighbour output helper to better indicate lack of rotation support
2017-10-01 21:20:30 +01:00
76ebd0a0e1
devices.lua: make fountains functional under new flow logic using new neighbour output helper
2017-10-01 21:17:05 +01:00
667eeb7d09
new flow logic: abms.lua: generalise spigot output code to support arbitary neighbour lists
2017-10-01 21:04:07 +01:00
df3d54f58a
move flowable registration for flow sensor to devices.lua near node definition
2017-10-01 18:34:55 +01:00
de44593b41
move flowable registration for airtight entry panel to devices.lua near node definition
2017-10-01 18:30:32 +01:00
13383770ef
move spigot behaviour registration to devices.lua
2017-10-01 18:18:47 +01:00
a1fc493de1
migrate flowable registration for valve nodes to devices.lua
2017-10-01 18:05:44 +01:00
e6b55028fc
move pump flow logic registration to devices.lua
2017-10-01 17:36:03 +01:00
caacc2a261
devices.lua: create local variables for device node names in preparation for flow logic registration
2017-10-01 17:24:39 +01:00
d6dcd51302
devices.lua: replace calls to add_node() with swap_node() to preserve node metadata
2017-09-27 16:42:15 +01:00
f44993cd84
allow external devices to connect to pipes
...
and use that feature to handle most of the existing devices)
also, fix the "xray" glitch in the grating
2017-04-12 07:10:48 -04:00
64b2611d8a
prevent being able to place "loaded" and "on" items
...
(forces them to "empty" and "off")
2017-03-17 11:04:59 -04:00
e5ee0dee90
add turn-to-vertical handling to valve, flow sensor
...
reuse the code from entry panel
2017-03-17 10:07:34 -04:00
88ad79163d
add screwdriver rotation handling on most pipes-related nodes
...
caveats: in order to cleanly handle the entry panel, valve, and sensor
I had to rotate the valve and sensor models 90 degrees
so that their in-/outlet pipes point the same direction as the
entry panel.
This also enables proper handling of a valve or sensor turned vertically.
Some objects have rotation disabled entirely (as flipping them over/around makes
no sense)
When a valve is rotated, it is turned off automatically, to work around a glitch in
the rotation code.
2017-03-17 10:07:34 -04:00
bd4a27d172
make valve and pump turn on/off via on_rightclick
...
(instead of on_punch)
2017-03-17 10:07:34 -04:00
66cfc745e1
Squelch a warning if no mesecons.
2016-04-14 22:24:43 -07:00
f80dec1220
drop direct support for dedicated protection mods
...
just use minetest's standard protection functions instead
(leave it up to those protection mods to do their job properly)
2015-03-23 17:40:00 -04:00
c4aa351fa0
add missing alias for entry panel
...
side effect left over from new_flow_logic tests
2015-03-12 10:21:55 -04:00
dad386b564
use animated water for pouring spigot
...
also remove a couple of extranous .mtl files and a redundant spigot texture
2015-01-16 04:38:17 -05:00
50359104c7
Use mesh nodes for all nodebox-based pipe-related nodes
2015-01-15 06:25:41 -05:00
28cef5e82f
update to use current mesecons API
...
requires mesecons commit 5be179bf110b44bdc06df6dbfde4e61487cf0635 or newer.
2014-11-22 13:55:54 -05:00
a7cd0e3ddb
Fix drops for storage tanks
2014-07-02 21:40:36 -04:00
e1435b1c2f
fix a missed function name (due to being renamed)
2013-12-21 03:38:08 -05:00
784634f0da
local-ize a couple more variables
2013-12-21 03:35:39 -05:00
f57443e96f
mesecons_rules must be global. made so, confined to pipeworks.{} table.
2013-12-21 03:33:06 -05:00
2481c06bf0
fix incorrect variable name
2013-12-15 05:26:39 -05:00