thetaepsilon-gamedev
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e41167813b
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new flow logic: flowable node registry: add directional flow type class
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2017-10-16 23:18:00 +01:00 |
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thetaepsilon-gamedev
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d5e3f1cf68
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new flow logic: implement post-transition hook with mesecons support, add mesecons transition rules for flow sensor
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2017-10-08 17:38:28 +01:00 |
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thetaepsilon-gamedev
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c2553928f2
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new flow logic: flowable_node_registry_install.lua: add set size checking guard
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2017-10-08 16:20:30 +01:00 |
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thetaepsilon-gamedev
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32a24730f1
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new flow logic: change simple transition set logic to take list of key-value pairs, add set registration for flow sensor pipe
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2017-10-08 15:07:12 +01:00 |
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thetaepsilon-gamedev
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e98e4e268b
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new flow logic: flowable node registry: add initial support for transition triggers
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2017-10-08 14:27:40 +01:00 |
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thetaepsilon-gamedev
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453a114cd0
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new flow logic: flowable_node_registry_install.lua: add cleanupfn argument to register.output()
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2017-10-07 21:55:49 +01:00 |
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thetaepsilon-gamedev
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9c770532e6
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new flow logic: abms.lua: refactor run_input to run as part of master run() ABM
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2017-10-07 19:19:09 +01:00 |
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thetaepsilon-gamedev
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be1a6d53aa
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new flow logic: flowable_node_registry_install.lua: factor out register.intake_simple into generic registration and helper wrapper
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2017-10-07 18:07:55 +01:00 |
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thetaepsilon-gamedev
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65b3448796
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new flow logic: abms.lua: refactor flowlogic.run_output() into a processing stage of flowlogic.run()
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2017-10-07 17:55:14 +01:00 |
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thetaepsilon-gamedev
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016f9de82f
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new flow logic: abms.lua: refactor ABM logic into new master ABM, make balance_pressure() take current pressure and return new pressure
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2017-10-07 17:33:42 +01:00 |
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thetaepsilon-gamedev
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34cfee8a2f
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new flow logic: start adding replacement ABM logic
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2017-10-07 16:12:36 +01:00 |
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thetaepsilon-gamedev
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1669cfd451
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new flow logic: flowable_node_registry_install.lua: add duplicate registration guard for register.output()
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2017-10-07 15:42:00 +01:00 |
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thetaepsilon-gamedev
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31a67cf4f9
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new flow logic: flowable_node_registry_install.lua: add proper documentation for register.output_simple()
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2017-10-07 13:15:42 +01:00 |
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thetaepsilon-gamedev
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4f58a3039c
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new flow logic: flowable_node_registry_install.lua: separate pressure threshold into upper and lower hysteresis values
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2017-10-07 13:05:52 +01:00 |
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thetaepsilon-gamedev
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465e28cbd3
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devices.lua: factor out usage of flowlogic helper into dedicated registry function
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2017-10-07 12:16:36 +01:00 |
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thetaepsilon-gamedev
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7eb5dc6aca
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flowable_node_registry_install.lua: silence registration debugging by default
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2017-10-04 18:54:51 +01:00 |
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thetaepsilon-gamedev
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894ea5174f
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move new flow logic flag to dedicated toggles table
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2017-10-03 20:38:56 +01:00 |
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thetaepsilon-gamedev
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0fb0eab723
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move pipe node registration for new flow logic closer to their definition in pipes.lua
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2017-10-01 16:54:24 +01:00 |
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thetaepsilon-gamedev
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f3cd1b61d7
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new flow logic: flowable_node_registry_install.lua: add registration tracing
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2017-10-01 16:17:35 +01:00 |
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thetaepsilon-gamedev
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f7b1719767
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new flow logic: node registry: split registration functions into seperate file to allow ABM code to inspect tables
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2017-10-01 15:18:00 +01:00 |
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