forked from mtcontrib/plantlife_modpack
added intllib function for translation
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@ -1,4 +1,11 @@
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-- Boilerplate to support localized strings if intllib mod is installed.
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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plantlife_bushes = {}
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plantlife_bushes = {}
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@ -145,7 +152,7 @@ for i, bush_name in ipairs(bushes_classic.bushes) do
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local desc = bushes_classic.bushes_descriptions[i]
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local desc = bushes_classic.bushes_descriptions[i]
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minetest.register_node(":bushes:basket_"..bush_name, {
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minetest.register_node(":bushes:basket_"..bush_name, {
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description = "Basket with "..desc.." Pies",
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description = S("Basket with "..desc.." Pies"),
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tiles = {
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tiles = {
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"bushes_basket_"..bush_name.."_top.png",
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"bushes_basket_"..bush_name.."_top.png",
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"bushes_basket_bottom.png",
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"bushes_basket_bottom.png",
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@ -159,7 +166,7 @@ for i, bush_name in ipairs(bushes_classic.bushes) do
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if bush_name == "mixed_berry" then
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if bush_name == "mixed_berry" then
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bush_name = "fruitless";
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bush_name = "fruitless";
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desc = "currently fruitless";
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desc = S("currently fruitless");
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texture_top = "bushes_fruitless_bush_top.png"
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texture_top = "bushes_fruitless_bush_top.png"
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texture_bottom = "bushes_fruitless_bush_bottom.png"
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texture_bottom = "bushes_fruitless_bush_bottom.png"
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else
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else
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@ -168,7 +175,7 @@ for i, bush_name in ipairs(bushes_classic.bushes) do
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end
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end
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minetest.register_node(":bushes:" .. bush_name .. "_bush", {
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minetest.register_node(":bushes:" .. bush_name .. "_bush", {
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description = desc.." Bush",
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description = S(desc.." Bush"),
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drawtype = "nodebox",
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drawtype = "nodebox",
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tiles = {texture_top, texture_bottom, "bushes_" .. bush_name .. "_bush.png"},
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tiles = {texture_top, texture_bottom, "bushes_" .. bush_name .. "_bush.png"},
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inventory_image = "bushes_" .. bush_name .. "_bush.png",
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inventory_image = "bushes_" .. bush_name .. "_bush.png",
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@ -207,7 +214,7 @@ end
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minetest.register_node(":bushes:basket_empty", {
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minetest.register_node(":bushes:basket_empty", {
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description = "Basket",
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description = S("Basket"),
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tiles = {
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tiles = {
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"bushes_basket_empty_top.png",
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"bushes_basket_empty_top.png",
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"bushes_basket_bottom.png",
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"bushes_basket_bottom.png",
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