update vines mod from upstream

This commit is contained in:
Vanessa Ezekowitz 2017-03-30 23:19:39 -04:00
parent 5212a756f5
commit dd14b2cb04
11 changed files with 48 additions and 18 deletions

13
vines/.luacheckrc Normal file
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@ -0,0 +1,13 @@
unused_args = false
read_globals = {
"minetest",
"default",
"ItemStack",
"biome_lib",
}
globals = {
"vines",
}

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@ -47,7 +47,7 @@ table.
|description| string|The vine's tooltip description| |description| string|The vine's tooltip description|
|average_length|int| The average length of vines| |average_length|int| The average length of vines|
For biome definitions please see the [biome_lib API documentation](https://github.com/VanessaE/biome_lib/blob/master/API.txt) For biome definitions please see the [plants_lib API documentation](https://github.com/VanessaE/plantlife_modpack/blob/master/API.txt)
## Notice ## Notice
Vines use after_destruct on registered leave nodes to remove vines from which Vines use after_destruct on registered leave nodes to remove vines from which

18
vines/bower.json Normal file
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@ -0,0 +1,18 @@
{
"name": "vines",
"description": "Vines that spawn on trees and rope",
"keywords": [
"vines",
"trees",
"rope",
"jungle"
],
"homepage": "https://github.com/bas080/vines/",
"screenshots": [
"https://raw.githubusercontent.com/bas080/vines/forum/screenshot.png"
],
"authors": [
"bas080"
],
"license": "WTFPL"
}

1
vines/description.txt Normal file
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@ -0,0 +1 @@
Adds climbable vines that are spawned on trees.

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@ -1,5 +1,4 @@
vines.register_vine = function( name, defs, biome ) vines.register_vine = function( name, defs, biome )
local biome = biome
local groups = { vines=1, snappy=3, flammable=2 } local groups = { vines=1, snappy=3, flammable=2 }
local vine_name_end = 'vines:'..name..'_end' local vine_name_end = 'vines:'..name..'_end'
@ -61,7 +60,6 @@ vines.register_vine = function( name, defs, biome )
end end
}) })
minetest.register_node( vine_name_middle, { minetest.register_node( vine_name_middle, {
description = "Matured "..defs.description, description = "Matured "..defs.description,
walkable = false, walkable = false,
@ -79,12 +77,9 @@ vines.register_vine = function( name, defs, biome )
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
selection_box = selection_box, selection_box = selection_box,
on_destruct = function( pos ) on_destruct = function( pos )
local node = minetest.get_node( pos )
local bottom = {x=pos.x, y=pos.y-1, z=pos.z} local bottom = {x=pos.x, y=pos.y-1, z=pos.z}
local bottom_node = minetest.get_node( bottom ) local bottom_node = minetest.get_node( bottom )
if minetest.get_item_group( bottom_node.name, "vines") > 0 then if minetest.get_item_group( bottom_node.name, "vines") > 0 then
-- Calling `remove_node` directly would cause
-- a stack overflow for really long vines.
minetest.after( 0, minetest.remove_node, bottom ) minetest.after( 0, minetest.remove_node, bottom )
end end
end, end,
@ -95,12 +90,12 @@ vines.register_vine = function( name, defs, biome )
biome_lib:spawn_on_surfaces( biome ) biome_lib:spawn_on_surfaces( biome )
local override_nodes = function( nodes, defs ) local override_nodes = function( nodes, def )
local function override( index, registered ) local function override( index, registered )
local node = nodes[ index ] local node = nodes[ index ]
if index > #nodes then return registered end if index > #nodes then return registered end
if minetest.registered_nodes[node] then if minetest.registered_nodes[node] then
minetest.override_item( node, defs ) minetest.override_item( node, def )
registered[#registered+1] = node registered[#registered+1] = node
end end
override( index+1, registered ) override( index+1, registered )
@ -109,7 +104,7 @@ vines.register_vine = function( name, defs, biome )
end end
override_nodes( biome.spawn_surfaces,{ override_nodes( biome.spawn_surfaces,{
after_destruct = function( pos ) on_destruct = function( pos )
local pos_min = { x = pos.x -1, y = pos.y - 1, z = pos.z - 1 } local pos_min = { x = pos.x -1, y = pos.y - 1, z = pos.z - 1 }
local pos_max = { x = pos.x +1, y = pos.y + 1, z = pos.z + 1 } local pos_max = { x = pos.x +1, y = pos.y + 1, z = pos.z + 1 }
local positions = minetest.find_nodes_in_area( pos_min, pos_max, "group:vines" ) local positions = minetest.find_nodes_in_area( pos_min, pos_max, "group:vines" )

2
vines/mod.conf Normal file
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@ -0,0 +1,2 @@
name = vines

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@ -58,7 +58,7 @@ minetest.register_node("vines:rope_end", {
groups = {flammable=2, not_in_creative_inventory=1}, groups = {flammable=2, not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(), sounds = default.node_sound_leaves_defaults(),
after_place_node = function(pos) after_place_node = function(pos)
yesh = {x = pos.x, y= pos.y-1, z=pos.z} local yesh = {x = pos.x, y= pos.y-1, z=pos.z}
minetest.add_node(yesh, {name="vines:rope"}) minetest.add_node(yesh, {name="vines:rope"})
end, end,
selection_box = { selection_box = {

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@ -1,12 +1,12 @@
vines.recipes['rope_block'] = { vines.recipes['rope_block'] = {
{'', 'default:wood', ''}, {'', 'group:wood', ''},
{'', 'group:vines', ''}, {'', 'group:vines', ''},
{'', 'group:vines', ''} {'', 'group:vines', ''}
} }
vines.recipes['shears'] = { vines.recipes['shears'] = {
{'', 'default:steel_ingot', ''}, {'', 'default:steel_ingot', ''},
{'default:stick', 'default:wood', 'default:steel_ingot'}, {'group:stick', 'group:wood', 'default:steel_ingot'},
{'', '', 'default:stick'} {'', '', 'group:stick'}
} }

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@ -8,8 +8,8 @@ minetest.register_tool("vines:shears", {
full_punch_interval = 1.0, full_punch_interval = 1.0,
max_drop_level=0, max_drop_level=0,
groupcaps={ groupcaps={
snappy={times={[3]=0.2}, maxwear=0.05, maxlevel=3}, snappy={times={[3]=0.2}, uses=60, maxlevel=3},
wool={times={[3]=0.2}, maxwear=0.05, maxlevel=3} wool={times={[3]=0.2}, uses=60, maxlevel=3}
} }
}, },
}) })

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@ -26,6 +26,7 @@ vines.register_vine( 'vine', {
spawn_delay = 500, spawn_delay = 500,
spawn_chance = 100, spawn_chance = 100,
spawn_surfaces = { spawn_surfaces = {
"default:leaves",
"default:jungleleaves", "default:jungleleaves",
"moretrees:jungletree_leaves_red", "moretrees:jungletree_leaves_red",
"moretrees:jungletree_leaves_yellow", "moretrees:jungletree_leaves_yellow",
@ -42,11 +43,11 @@ vines.register_vine( 'side', {
},{ },{
choose_random_wall = true, choose_random_wall = true,
avoid_nodes = {"group:vines", "default:apple"}, avoid_nodes = {"group:vines", "default:apple"},
choose_random_wall = true,
avoid_radius = 3, avoid_radius = 3,
spawn_delay = 500, spawn_delay = 500,
spawn_chance = 100, spawn_chance = 100,
spawn_surfaces = { spawn_surfaces = {
"default:leaves",
"default:jungleleaves", "default:jungleleaves",
"moretrees:jungletree_leaves_red", "moretrees:jungletree_leaves_red",
"moretrees:jungletree_leaves_yellow", "moretrees:jungletree_leaves_yellow",