Vanessa Ezekowitz
2942f2366f
Split the flowers/junglegrass/poisonivy components into separate folders,
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leaving the plants folder as the primary API code and glue between them. Any
of the three may be deleted to disable them if so desired.
2012-12-03 17:20:50 -05:00
Vanessa Ezekowitz
9e6e47cb99
removed a couple of *~ files.
2012-12-03 12:53:52 -05:00
Vanessa Ezekowitz
eb26c9d966
Fixed waterlilies to only grow in water about 3 nodes deep or less. Decreased
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guard radius around them to allow them to get a bit more dense. Decreased the
perlin limit slightly, makes the biomes a little bigger.
2012-12-02 19:22:33 -05:00
Vanessa Ezekowitz
46ae097460
one of the previous changes screwed up spawning jungle grass while trying to
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fix the waterlily bug. Reverted it.
This should, however, finally fix jungle grass turning into dry shrubs when it
shouldn't, and the list of growing surfaces seems to work properly now. Will
fix the waterlily bug later.
2012-12-02 17:51:17 -05:00
Vanessa Ezekowitz
e3a9d05871
Fixed a bug in the placement of seaweed, fixing it extends the API slightly.
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Updated API.txt accordingly.
2012-12-02 02:09:31 -05:00
Vanessa Ezekowitz
af7c2894ae
Added default setting for seed_diff (0). Accidentally left it out, it is
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needed to allow old mods to use the new function without changes.
2012-12-01 18:19:19 -05:00
Vanessa Ezekowitz
6b8bb9ff61
Made growing plants require the same surfaces under them as are needed to
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spawn, so plants places on e.g. cobble or a flower poit don't change.
2012-11-30 00:46:27 -05:00
Vanessa Ezekowitz
ad451049ce
Changed default debug to 'false'
2012-11-29 23:02:04 -05:00
Vanessa Ezekowitz
fce9f492c7
initial commit
2012-11-29 22:59:45 -05:00