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			46 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			46 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| quests is a simple quest framework for minetest that lets you define your own quests and handels the representation.
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| 
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| You can see a full list of your active quests with the chatcommand /quests
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| 
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| API:
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| quests.register_quest(playername, questname, description, max, autoaccept, callback)
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| -- registers a quest for the specified player
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| --
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| -- playername is the name of the player, who gets the quest
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| -- questname is the name of the quest to identify it later
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| --      it should follow the naming conventions: "modname:questname"
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| -- description is shown to the player and should contain usefull information about the quest.
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| -- max is the desired maximum
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| -- autoaccept is true or false, wether the result of the quest should be dealt
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| --      by this mode or the registering mod
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| -- when autoaccept is true, at the end of the quest, it gets removed and 
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| --      callback is called
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| --
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| -- returns true, when the quest was successfully registered
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| -- returns falls, when there was already such a quest
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| 
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| quests.update_quest(playername, questname, value)
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| -- when something happens that has effect on a quest, a mod should call this method
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| -- playername is the name of the player
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| -- questname is the quest which gets updated
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| -- the quest gets updated by value
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| -- this method calls a previously specified callback if autoaccept is true
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| -- returns true if the quest is finished
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| -- returns false if there is no such quest or the quest continues
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| 
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| quests.accept_quest(playername, questname)
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| -- When the mod handels the end of quests himself, e.g. you have to talk to somebody to finish the quest,
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| -- you have to call this method to end a quest
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| -- returns true, when the quest is completed
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| -- returns false, when the quest is still ongoing
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| 
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| quests.abort_quest(playername, questname)
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| -- call this method, when you want to end a quest even when it was not finished
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| -- example: the player failed
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| 
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| quests.show_hud(playername)
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| -- shows the hud to player playername
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| 
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| quests.hide_hud(playername)
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| -- hides the hud for player playername
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