forked from mtcontrib/riesenpilz
		
	change a bit giant red45 and reduce saturation of the stem textures, thanks to @r01922090 for the orignial ones
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								init.lua
									
									
									
									
									
								
							| @@ -327,7 +327,7 @@ end | ||||
|  | ||||
|  | ||||
| function riesenpilz.red45(pos, nodes, area, h1, h2) | ||||
| 	local walkspace = h1 or math.random(MAX_SIZE) | ||||
| 	local walkspace = h1 or math.random(2,MAX_SIZE) | ||||
| 	local toph = h2 or 1+math.random(MAX_SIZE) | ||||
| 	local h = walkspace+toph+3 | ||||
|  | ||||
| @@ -338,6 +338,18 @@ function riesenpilz.red45(pos, nodes, area, h1, h2) | ||||
|  | ||||
| 	for i = -1,1,2 do | ||||
| 		for l = 0, 1 do | ||||
| 			if math.random(2) == 1 then | ||||
| 				nodes[area:index(pos.x+i, pos.y, pos.z-l*i)] = c.stem_red | ||||
| 				if math.random(2) == 1 then | ||||
| 					nodes[area:index(pos.x+i, pos.y+1, pos.z-l*i)] = c.stem_red | ||||
| 				end | ||||
| 			end | ||||
| 			if math.random(2) == 1 then | ||||
| 				nodes[area:index(pos.x+l*i, pos.y, pos.z+i)] = c.stem_red | ||||
| 				if math.random(2) == 1 then | ||||
| 					nodes[area:index(pos.x+l*i, pos.y+1, pos.z+i)] = c.stem_red | ||||
| 				end | ||||
| 			end | ||||
| 			nodes[area:index(pos.x+i, pos.y+walkspace+2, pos.z-l*i)] = c.head_red | ||||
| 			nodes[area:index(pos.x+l*i, pos.y+walkspace+2, pos.z+i)] = c.head_red | ||||
| 		end | ||||
| @@ -380,7 +392,7 @@ end | ||||
| local function riesenpilz_red45(pos) | ||||
| 	local t1 = os.clock() | ||||
|  | ||||
| 	local h1 = math.random(MAX_SIZE) | ||||
| 	local h1 = math.random(2,MAX_SIZE) | ||||
| 	local h2 = 1+math.random(MAX_SIZE) | ||||
| 	local h = h1+h2+4 | ||||
|  | ||||
|   | ||||
										
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