fix screwdriver rotation on all sign types

add it where missing
This commit is contained in:
Vanessa Dannenberg 2018-09-26 05:14:27 -04:00
parent 69b172f001
commit 6995c3e768

View File

@ -26,9 +26,20 @@ signs_lib.gettext = S
-- text encoding
dofile(signs_lib.path .. "/encoding.lua");
signs_lib.wallmounted_rotate = function(pos, node, user, mode, new_param2)
if mode ~= screwdriver.ROTATE_AXIS then return false end
minetest.swap_node(pos, {name = node.name, param2 = (node.param2 + 1) % 6})
local wall_dir_change = {
[0] = 4,
0,
5,
1,
2,
3,
0
}
signs_lib.wallmounted_rotate = function(pos, node, user, mode)
if mode ~= screwdriver.ROTATE_FACE then return false end
minetest.swap_node(pos, { name = node.name, param2 = wall_dir_change[node.param2 % 6] })
for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
local e = v:get_luaentity()
if e and e.name == "signs:text" then
@ -39,6 +50,45 @@ signs_lib.wallmounted_rotate = function(pos, node, user, mode, new_param2)
return true
end
signs_lib.facedir_rotate = function(pos, node, user, mode)
if mode ~= screwdriver.ROTATE_FACE then return false end
newparam2 = (node.param2 %8) + 1
if newparam2 == 5 then
newparam2 = 6
elseif newparam2 > 6 then
newparam2 = 0
end
minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
local e = v:get_luaentity()
if e and e.name == "signs:text" then
v:remove()
end
end
signs_lib.update_sign(pos)
return true
end
signs_lib.facedir_rotate_simple = function(pos, node, user, mode)
if mode ~= screwdriver.ROTATE_FACE then return false end
newparam2 = (node.param2 %8) + 1
if newparam2 > 3 then newparam2 = 0 end
minetest.swap_node(pos, { name = node.name, param2 = newparam2 })
for _, v in ipairs(minetest.get_objects_inside_radius(pos, 0.5)) do
local e = v:get_luaentity()
if e and e.name == "signs:text" then
v:remove()
end
end
signs_lib.update_sign(pos)
return true
end
signs_lib.modpath = minetest.get_modpath("signs_lib")
local DEFAULT_TEXT_SCALE = {x=0.8, y=0.5}
@ -745,6 +795,8 @@ minetest.register_node(":signs:sign_yard", {
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos)
end,
on_rotate = signs_lib.facedir_rotate_simple
})
minetest.register_node(":signs:sign_hanging", {
@ -780,6 +832,7 @@ minetest.register_node(":signs:sign_hanging", {
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos)
end,
on_rotate = signs_lib.facedir_rotate_simple
})
minetest.register_node(":signs:sign_post", {
@ -804,6 +857,7 @@ minetest.register_node(":signs:sign_post", {
{ items = { "default:fence_wood" }},
},
},
on_rotate = signs_lib.facedir_rotate_simple
})
-- Locked wall sign
@ -939,6 +993,7 @@ if enable_colored_metal_signs then
on_punch = function(pos, node, puncher)
signs_lib.update_sign(pos)
end,
on_rotate = signs_lib.facedir_rotate
})
end
end
@ -1029,6 +1084,8 @@ function signs_lib.register_fence_with_sign(fencename, fencewithsignname)
node.name = fencename
minetest.add_node(pos, node)
end
def_sign.on_rotate = signs_lib.facedir_rotate_simple
def_sign.drop = default_sign
minetest.register_node(":"..fencename, def)
minetest.register_node(":"..fencewithsignname, def_sign)