Add room type argument in spawnpyramid command

This commit is contained in:
Wuzzy
2019-08-20 01:07:42 +02:00
parent d64e5d5b47
commit 9e9433dcae
2 changed files with 34 additions and 15 deletions

View File

@ -89,8 +89,7 @@ local function make_entrance(pos, brick)
end
end
local function make(pos, brick, sandstone, stone, sand, ptype)
minetest.log("action", "Created pyramid at ("..pos.x..","..pos.y..","..pos.z..")")
local function make(pos, brick, sandstone, stone, sand, ptype, room_id)
for iy=0,10,1 do
for ix=iy,22-iy,1 do
for iz=iy,22-iy,1 do
@ -105,10 +104,11 @@ local function make(pos, brick, sandstone, stone, sand, ptype)
end
end
end
tsm_pyramids.make_room(pos, ptype)
local ok, msg = tsm_pyramids.make_room(pos, ptype, room_id)
add_spawner({x=pos.x+11,y=pos.y+2, z=pos.z+17})
make_entrance({x=pos.x,y=pos.y, z=pos.z}, brick)
minetest.log("action", "Created pyramid at ("..pos.x..","..pos.y..","..pos.z..")")
return ok, msg
end
local perl1 = {SEED1 = 9130, OCTA1 = 3, PERS1 = 0.5, SCAL1 = 250} -- Values should match minetest mapgen V6 desert noise.
@ -217,7 +217,7 @@ end
minetest.register_chatcommand("spawnpyramid", {
description = S("Generate a pyramid"),
params = "",
params = S("[<room_type>]"),
privs = { server = true },
func = function(name, param)
local player = minetest.get_player_by_name(name)
@ -226,13 +226,23 @@ minetest.register_chatcommand("spawnpyramid", {
end
local pos = player:get_pos()
pos = vector.round(pos)
local r = math.random(1,2)
if r == 1 then
make(pos, "default:sandstonebrick", "default:sandstone", "default:sandstone", "default:sand", "sandstone")
else
make(pos, "default:desert_sandstone_brick", "default:desert_sandstone", "default:desert_stone", "default:desert_sand", "desert")
local s = math.random(1,2)
local r = tonumber(param)
local room_id
if r then
room_id = r
end
local ok, msg
if s == 1 then
ok, msg = make(pos, "default:sandstonebrick", "default:sandstone", "default:sandstone", "default:sand", "sandstone", room_id)
else
ok, msg = make(pos, "default:desert_sandstone_brick", "default:desert_sandstone", "default:desert_stone", "default:desert_sand", "desert", room_id)
end
if ok then
return true, S("Pyramid generated at @1.", minetest.pos_to_string(pos))
else
return false, msg
end
return true, S("Pyramid generated at @1.", minetest.pos_to_string(pos))
end,
}
)