forked from minetest-mods/unified_inventory
Use appropriate grid shape for each craft type
New system of registration of craft types, recording for each a display description and the appropriate grid shape. Recipes of a registered type are shown in the correct grid. Recipes of unregistered craft types are still displayed as before, using the default 3x3 grid.
This commit is contained in:
parent
48d28b1e5d
commit
580a832fda
43
api.lua
43
api.lua
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@ -98,12 +98,55 @@ function unified_inventory.register_craft(options)
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if itemstack:is_empty() then
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return
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end
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if options.type == "normal" and options.width == 0 then
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options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
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end
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if unified_inventory.crafts_table[itemstack:get_name()] == nil then
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unified_inventory.crafts_table[itemstack:get_name()] = {}
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end
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table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
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end
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local craft_type_defaults = {
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width = 3,
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height = 3,
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uses_crafting_grid = false,
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}
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function unified_inventory.canonicalise_craft_type(name, options)
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if not options.description then options.description = name end
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setmetatable(options, {__index = craft_type_defaults})
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return options
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end
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function unified_inventory.register_craft_type(name, options)
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unified_inventory.registered_craft_types[name] = unified_inventory.canonicalise_craft_type(name, options)
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end
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unified_inventory.register_craft_type("normal", {
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description = "Crafting",
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width = 3,
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height = 3,
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uses_crafting_grid = true,
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})
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unified_inventory.register_craft_type("shapeless", {
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description = "Mixing",
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width = 3,
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height = 3,
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uses_crafting_grid = true,
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})
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unified_inventory.register_craft_type("cooking", {
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description = "Cooking",
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width = 1,
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height = 1,
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})
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unified_inventory.register_craft_type("digging", {
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description = "Digging",
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width = 1,
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height = 1,
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})
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function unified_inventory.register_page(name, def)
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unified_inventory.pages[name] = def
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end
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1
init.lua
1
init.lua
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@ -11,6 +11,7 @@ unified_inventory.current_page = {}
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unified_inventory.current_searchbox = {}
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unified_inventory.current_index = {}
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unified_inventory.current_item = {}
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unified_inventory.registered_craft_types = {}
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unified_inventory.crafts_table = {}
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unified_inventory.crafts_table_count = 0
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unified_inventory.players = {}
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70
register.lua
70
register.lua
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@ -141,40 +141,14 @@ unified_inventory.register_page("craftguide", {
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formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
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formspec = formspec.."label[0,0;Crafting Guide]"
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formspec = formspec.."listcolors[#00000000;#00000000]"
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formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."craftrecipe;output;6,1;1,1;]"
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formspec = formspec.."label[6,3.35;Method:]"
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local item_name = unified_inventory.current_item[player_name]
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local craft = nil
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local alternate, alternates, craft, craft_type
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if item_name then
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formspec = formspec.."textarea[0.3,0.6;10,1;;Result: "..minetest.formspec_escape(item_name)..";]"
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local alternates = 0
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local alternate = unified_inventory.alternate[player_name]
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alternate = unified_inventory.alternate[player_name]
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local crafts = unified_inventory.crafts_table[item_name]
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if crafts ~= nil and #crafts > 0 then
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alternates = #crafts
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craft = crafts[alternate]
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local method = craft.type
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local allow_auto_craft = ((method == "normal") or (method == "shapeless"))
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if craft.type == "normal" then
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method = "crafting"
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elseif craft.type == "shapeless" then
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method = "shapeless crafting"
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elseif craft.type == "alloy" then
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method = "alloy cooking"
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end
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formspec = formspec.."label[6,3.75;"..method.."]"
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if allow_auto_craft then
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formspec = formspec.."label[6,1.95;Copy to craft grid:]"
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.."button[6,2.5;0.6,0.5;craftguide_craft_1;1]"
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.."button[6.6,2.5;0.6,0.5;craftguide_craft_10;10]"
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.."button[7.2,2.5;0.6,0.5;craftguide_craft_max;All]"
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end
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end
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if alternates > 1 then
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formspec = formspec.."label[0,2.6;Recipe "
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..tostring(alternate).." of "
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..tostring(alternates).."]"
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.."button[0,3.15;2,1;alternate;Alternate]"
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end
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end
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@ -183,29 +157,35 @@ unified_inventory.register_page("craftguide", {
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name = player_name.."craftrecipe"
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})
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-- fake buttons just to make 3x3 grid
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for y = 1, 3 do
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for x = 1, 3 do
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formspec = formspec.."image_button["
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..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;ui_blank_image.png;;]"
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end
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end
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if not craft then
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craftinv:set_stack("output", 1, nil)
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return {formspec=formspec}
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end
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craft_type = unified_inventory.registered_craft_types[craft.type] or unified_inventory.canonicalise_craft_type(craft.type, {})
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formspec = formspec.."label[6,3.35;Method:]"
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formspec = formspec.."label[6,3.75;"..minetest.formspec_escape(craft_type.description).."]"
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craftinv:set_stack("output", 1, craft.output)
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formspec = formspec.."textarea[0.3,0.6;10,1;;Result: "..minetest.formspec_escape(item_name)..";]"
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formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."craftrecipe;output;6,1;1,1;]"
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-- fake buttons just to make grid
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for y = 1, craft_type.height do
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for x = 1, craft_type.width do
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formspec = formspec.."image_button["
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..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;ui_blank_image.png;;]"
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end
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end
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local width = craft.width
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if width == 0 then
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-- Shapeless recipe
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width = 3
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width = craft_type.width
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end
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local i = 1
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for y = 1, 3 do
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for y = 1, craft_type.height do
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for x = 1, width do
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local item = craft.items[i]
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if item then
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@ -227,6 +207,20 @@ unified_inventory.register_page("craftguide", {
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i = i + 1
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end
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end
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if craft_type.uses_crafting_grid then
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formspec = formspec.."label[6,1.95;Copy to craft grid:]"
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.."button[6,2.5;0.6,0.5;craftguide_craft_1;1]"
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.."button[6.6,2.5;0.6,0.5;craftguide_craft_10;10]"
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.."button[7.2,2.5;0.6,0.5;craftguide_craft_max;All]"
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end
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if alternates > 1 then
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formspec = formspec.."label[0,2.6;Recipe "
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..tostring(alternate).." of "
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..tostring(alternates).."]"
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.."button[0,3.15;2,1;alternate;Alternate]"
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end
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return {formspec=formspec}
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end,
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})
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