Use appropriate grid shape for each craft type

New system of registration of craft types, recording for each a display
description and the appropriate grid shape.  Recipes of a registered type
are shown in the correct grid.  Recipes of unregistered craft types are
still displayed as before, using the default 3x3 grid.
This commit is contained in:
Zefram 2014-04-30 00:11:10 +01:00
parent 48d28b1e5d
commit 580a832fda
3 changed files with 76 additions and 38 deletions

43
api.lua
View File

@ -98,12 +98,55 @@ function unified_inventory.register_craft(options)
if itemstack:is_empty() then
return
end
if options.type == "normal" and options.width == 0 then
options = { type = "shapeless", items = options.items, output = options.output, width = 0 }
end
if unified_inventory.crafts_table[itemstack:get_name()] == nil then
unified_inventory.crafts_table[itemstack:get_name()] = {}
end
table.insert(unified_inventory.crafts_table[itemstack:get_name()],options)
end
local craft_type_defaults = {
width = 3,
height = 3,
uses_crafting_grid = false,
}
function unified_inventory.canonicalise_craft_type(name, options)
if not options.description then options.description = name end
setmetatable(options, {__index = craft_type_defaults})
return options
end
function unified_inventory.register_craft_type(name, options)
unified_inventory.registered_craft_types[name] = unified_inventory.canonicalise_craft_type(name, options)
end
unified_inventory.register_craft_type("normal", {
description = "Crafting",
width = 3,
height = 3,
uses_crafting_grid = true,
})
unified_inventory.register_craft_type("shapeless", {
description = "Mixing",
width = 3,
height = 3,
uses_crafting_grid = true,
})
unified_inventory.register_craft_type("cooking", {
description = "Cooking",
width = 1,
height = 1,
})
unified_inventory.register_craft_type("digging", {
description = "Digging",
width = 1,
height = 1,
})
function unified_inventory.register_page(name, def)
unified_inventory.pages[name] = def
end

View File

@ -11,6 +11,7 @@ unified_inventory.current_page = {}
unified_inventory.current_searchbox = {}
unified_inventory.current_index = {}
unified_inventory.current_item = {}
unified_inventory.registered_craft_types = {}
unified_inventory.crafts_table = {}
unified_inventory.crafts_table_count = 0
unified_inventory.players = {}

View File

@ -141,40 +141,14 @@ unified_inventory.register_page("craftguide", {
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
formspec = formspec.."label[0,0;Crafting Guide]"
formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."craftrecipe;output;6,1;1,1;]"
formspec = formspec.."label[6,3.35;Method:]"
local item_name = unified_inventory.current_item[player_name]
local craft = nil
local alternate, alternates, craft, craft_type
if item_name then
formspec = formspec.."textarea[0.3,0.6;10,1;;Result: "..minetest.formspec_escape(item_name)..";]"
local alternates = 0
local alternate = unified_inventory.alternate[player_name]
alternate = unified_inventory.alternate[player_name]
local crafts = unified_inventory.crafts_table[item_name]
if crafts ~= nil and #crafts > 0 then
alternates = #crafts
craft = crafts[alternate]
local method = craft.type
local allow_auto_craft = ((method == "normal") or (method == "shapeless"))
if craft.type == "normal" then
method = "crafting"
elseif craft.type == "shapeless" then
method = "shapeless crafting"
elseif craft.type == "alloy" then
method = "alloy cooking"
end
formspec = formspec.."label[6,3.75;"..method.."]"
if allow_auto_craft then
formspec = formspec.."label[6,1.95;Copy to craft grid:]"
.."button[6,2.5;0.6,0.5;craftguide_craft_1;1]"
.."button[6.6,2.5;0.6,0.5;craftguide_craft_10;10]"
.."button[7.2,2.5;0.6,0.5;craftguide_craft_max;All]"
end
end
if alternates > 1 then
formspec = formspec.."label[0,2.6;Recipe "
..tostring(alternate).." of "
..tostring(alternates).."]"
.."button[0,3.15;2,1;alternate;Alternate]"
end
end
@ -183,29 +157,35 @@ unified_inventory.register_page("craftguide", {
name = player_name.."craftrecipe"
})
-- fake buttons just to make 3x3 grid
for y = 1, 3 do
for x = 1, 3 do
formspec = formspec.."image_button["
..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;ui_blank_image.png;;]"
end
end
if not craft then
craftinv:set_stack("output", 1, nil)
return {formspec=formspec}
end
craft_type = unified_inventory.registered_craft_types[craft.type] or unified_inventory.canonicalise_craft_type(craft.type, {})
formspec = formspec.."label[6,3.35;Method:]"
formspec = formspec.."label[6,3.75;"..minetest.formspec_escape(craft_type.description).."]"
craftinv:set_stack("output", 1, craft.output)
formspec = formspec.."textarea[0.3,0.6;10,1;;Result: "..minetest.formspec_escape(item_name)..";]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."craftrecipe;output;6,1;1,1;]"
-- fake buttons just to make grid
for y = 1, craft_type.height do
for x = 1, craft_type.width do
formspec = formspec.."image_button["
..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;ui_blank_image.png;;]"
end
end
local width = craft.width
if width == 0 then
-- Shapeless recipe
width = 3
width = craft_type.width
end
local i = 1
for y = 1, 3 do
for y = 1, craft_type.height do
for x = 1, width do
local item = craft.items[i]
if item then
@ -227,6 +207,20 @@ unified_inventory.register_page("craftguide", {
i = i + 1
end
end
if craft_type.uses_crafting_grid then
formspec = formspec.."label[6,1.95;Copy to craft grid:]"
.."button[6,2.5;0.6,0.5;craftguide_craft_1;1]"
.."button[6.6,2.5;0.6,0.5;craftguide_craft_10;10]"
.."button[7.2,2.5;0.6,0.5;craftguide_craft_max;All]"
end
if alternates > 1 then
formspec = formspec.."label[0,2.6;Recipe "
..tostring(alternate).." of "
..tostring(alternates).."]"
.."button[0,3.15;2,1;alternate;Alternate]"
end
return {formspec=formspec}
end,
})