forked from minetest-mods/unified_inventory
Respect not_in_creative_inventory in group search
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43
internal.lua
43
internal.lua
@ -96,46 +96,37 @@ end
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--apply filter to the inventory list (create filtered copy of full one)
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function unified_inventory.apply_filter(player, filter)
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local player_name = player:get_player_name()
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local size = 0
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local lfilter = string.lower(filter)
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if not pcall(function() ("technic:test"):find(lfilter) end) then
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-- Filter is invalid
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lfilter = ""
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end
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unified_inventory.filtered_items_list[player_name]={}
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local ffilter
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if lfilter:sub(1, 6) == "group:" then
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local groups = lfilter:sub(7):split(",")
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for name, def in pairs(minetest.registered_items) do
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if def.groups then
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local all = true
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for _, group in ipairs(groups) do
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if not (def.groups[group] and (def.groups[group] > 0)) then
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all = false
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break
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end
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end
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if all then
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table.insert(unified_inventory.filtered_items_list[player_name], name)
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size = size + 1
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ffilter = function(name, def)
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for _, group in ipairs(groups) do
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if not ((def.groups[group] or 0) > 0) then
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return false
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end
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end
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return true
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end
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else
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for name, def in pairs(minetest.registered_items) do
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if (not def.groups.not_in_creative_inventory or
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def.groups.not_in_creative_inventory == 0)
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and def.description and def.description ~= "" then
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local lname = string.lower(name)
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local ldesc = string.lower(def.description)
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if string.find(lname, lfilter) or string.find(ldesc, lfilter) then
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table.insert(unified_inventory.filtered_items_list[player_name], name)
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size = size + 1
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end
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end
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ffilter = function(name, def)
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local lname = string.lower(name)
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local ldesc = string.lower(def.description)
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return string.find(lname, lfilter) or string.find(ldesc, lfilter)
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end
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end
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unified_inventory.filtered_items_list[player_name]={}
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for name, def in pairs(minetest.registered_items) do
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if (def.groups.not_in_creative_inventory or 0) == 0 and (def.description or "") ~= "" and ffilter(name, def) then
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table.insert(unified_inventory.filtered_items_list[player_name], name)
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end
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end
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table.sort(unified_inventory.filtered_items_list[player_name])
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unified_inventory.filtered_items_list_size[player_name] = size
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unified_inventory.filtered_items_list_size[player_name] = #unified_inventory.filtered_items_list[player_name]
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unified_inventory.current_index[player_name] = 1
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unified_inventory.activefilter[player_name] = filter
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unified_inventory.set_inventory_formspec(player,
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@ -162,7 +162,7 @@ local function compute_group_representative_item(groupspec)
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local groupname = string.sub(groupspec, 7)
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local candidate_items = {}
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for itemname, itemdef in pairs(minetest.registered_items) do
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if itemdef.groups[groupname] and itemdef.groups[groupname] ~= 0 then
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if (itemdef.groups.not_in_creative_inventory or 0) == 0 and (itemdef.groups[groupname] or 0) ~= 0 then
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table.insert(candidate_items, itemname)
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end
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end
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