Fix textures aligment problems.

Some other tweaks.
This commit is contained in:
RealBadAngel 2013-10-05 22:48:45 +02:00
parent 002e9931ab
commit aec3cb2fc1
5 changed files with 16 additions and 9 deletions

View File

@ -11,8 +11,7 @@ function unified_inventory.get_formspec(player, page)
local fsdata = nil
-- Background
formspec = formspec .. "background[-0.19,-0.2;14.38,10.55;ui_form_bg.png]"
formspec = formspec .. "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]"
-- Current page
if unified_inventory.pages[page] then
fsdata = pagedef.get_formspec(player)

View File

@ -118,7 +118,8 @@ unified_inventory.register_button("clear_inv", {
unified_inventory.register_page("craft", {
get_formspec = function(player, formspec)
local player_name = player:get_player_name()
local formspec = "background[0.06,0.99;7.92,7.52;ui_crafting_form.png]"
local formspec = "background[0,1;8,3;ui_crafting_form.png]"
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
formspec = formspec.."label[0,0;Crafting]"
formspec = formspec.."list[current_player;craftpreview;6,1;1,1;]"
formspec = formspec.."list[current_player;craft;2,1;3,3;]"
@ -135,16 +136,15 @@ unified_inventory.register_page("craft", {
unified_inventory.register_page("craftguide", {
get_formspec = function(player)
local player_name = player:get_player_name()
local formspec = "background[0.06,0.99;7.92,7.52;ui_craftguide_form.png]"
local formspec = "background[0,1;8,3;ui_craftguide_form.png]"
formspec = formspec.."background[0,4.5;8,4;ui_main_inventory.png]"
formspec = formspec.."label[0,0;Crafting Guide]"
formspec = formspec.."list[detached:"..player_name.."craftrecipe;output;6,1;1,1;]"
formspec = formspec.."label[2,0.5;Input:]"
formspec = formspec.."label[6,0.5;Output:]"
formspec = formspec.."label[6,2.6;Method:]"
local item_name = unified_inventory.current_item[player_name]
local craft = nil
if item_name then
formspec = formspec.."label[2,0;"..item_name.."]"
formspec = formspec.."textarea[0.3,0.6;10,1;;Result: "..item_name..";]"
local alternates = 0
local alternate = unified_inventory.alternate[player_name]
local crafts = unified_inventory.crafts_table[item_name]
@ -174,6 +174,14 @@ unified_inventory.register_page("craftguide", {
name = player_name.."craftrecipe"
})
-- fake buttons just to make 3x3 grid
for y = 1, 3 do
for x = 1, 3 do
formspec = formspec.."image_button["
..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;ui_blank_image.png;;]"
end
end
if not craft then
craftinv:set_stack("output", 1, nil)
return {formspec=formspec}
@ -195,12 +203,12 @@ unified_inventory.register_page("craftguide", {
if string.sub(item, 1, 6) == "group:" then
local group = string.sub(item, 7)
formspec = formspec.."image_button["
..(1.05 + x)..","..(0.05 + y)..";0.9,0.9;"
..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;"
.."ui_group.png;;"
..minetest.formspec_escape(group).."]"
else
formspec = formspec.."item_image_button["
..(1.05 + x)..","..(0.05 + y)..";0.9,0.9;"
..(1.0 + x)..","..(0.0 + y)..";1.1,1.1;"
..minetest.formspec_escape(item)..";"
.."item_button_"
..minetest.formspec_escape(item)..";]"

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