add luacheck

This commit is contained in:
unknown
2022-02-22 22:07:53 -05:00
parent 521b73d4ed
commit 62526b9a3b
7 changed files with 89 additions and 57 deletions

View File

@ -56,11 +56,11 @@ for _, h in ipairs(unifieddyes.HUES_EXTENDED) do
local g3 = math.floor(p+(g2-p)*0.5)
local b3 = math.floor(p+(b2-p)*0.5)
local color = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
local ccolor = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
minetest.register_craftitem(":dye:"..val..hue.."_s50", {
description = S(desc.." (low saturation)"),
inventory_image = "unifieddyes_dye.png^[colorize:#"..color..":200",
inventory_image = "unifieddyes_dye.png^[colorize:#"..ccolor..":200",
groups = { dye=1, not_in_creative_inventory=1 },
})
minetest.register_alias("unifieddyes:"..val..hue.."_s50", "dye:"..val..hue.."_s50")
@ -122,7 +122,7 @@ for _, palette in ipairs({"extended", "split", "wallmounted"}) do
for y = 0, 15 do
local grey = "grey_"..y
if y == 0 then grey = "black"
if y == 0 then grey = "black"
elseif y == 4 then grey = "dark_grey"
elseif y == 8 then grey = "grey"
elseif y == 11 then grey = "light_grey"